Re: [Flightgear-devel] Dots, degrees and magic '5's

2009-01-23 Thread John Denker
On Sat, Jan 3, 2009 at 7:49 AM, Torsten Dreyer wrote: >> The CDI needle can move a little further out, than the outermost dot on the >> scale. Here, also the receiver detects offsets of more than 10deg, just the >> display is limited to full deflection. That is the sensible approach. On 01/03/2

Re: [Flightgear-devel] "distance to camera" property

2009-01-23 Thread James Sleeman
Ron Jensen wrote: > is where you're looking from... So > > ((x-offset-m - target-x-offset-m)^2 + (y-offset-m - target-y-offset-m)^2 + > (z-offset-m - target-z-offset-m)^2 ) ^0.5 > > Thanks Ron, unfortunately your formula doesn't seem right, I don't think it's giving me what I want, or I h

Re: [Flightgear-devel] FlightGear 1.9.1

2009-01-23 Thread John Denker
On 01/23/2009 11:03 PM, Durk Talsma wrote: > Date: Wed Jan 14 22:13:12 2009 +0100 > > as the latest commit for simgear. In which branch? I see that as the latest commit on the "master" branch, but there is newer stuff on the "maint" branch. > Also, to test whether this was just me, I did a n

Re: [Flightgear-devel] FlightGear 1.9.1

2009-01-23 Thread Durk Talsma
On Saturday 24 January 2009 07:03:33 Durk Talsma wrote: > > commit b5840650706bd21a44c0bcdad4621adafa8b2bc6 > Author: Tim Moore > Date: Wed Jan 14 22:13:12 2009 +0100 > Oh, I;d been planning to obfuscate you email addresses. Too early / not enough coffee yet... Sorry about that. D.

Re: [Flightgear-devel] FlightGear 1.9.1

2009-01-23 Thread Durk Talsma
Hi Tim, On Friday 23 January 2009 23:40:47 Timothy Moore wrote: > Durk Talsma wrote: > How is this going? I've checked in a couple of fixes to the flightgear and > simgear maint branches since 18 January. > > Tim > I think we're pretty much ready. I built a binary from the git repositories, and

Re: [Flightgear-devel] "distance to camera" property

2009-01-23 Thread Ron Jensen
On Sat, 2009-01-24 at 14:59 +1300, James Sleeman wrote: > Is there a property one can read which gives the distance to the > camera/observer specifically in the external views, I've hunted through > the property browser but I can't see anything like it. > > I'd like to have some Nasal which can

Re: [Flightgear-devel] Licensing and disclaimers for aircraft models

2009-01-23 Thread Jon S. Berndt
> From: Tim Moore [mailto:timo...@redhat.com] > Doubtful. > > We can't say that "all the models in the repository are covered by the GPL" and > have models in there that are not. This is a terrible trap for anyone wanting to > use FlightGear in any professional setting. > > We should consider wh

[Flightgear-devel] "distance to camera" property

2009-01-23 Thread James Sleeman
Is there a property one can read which gives the distance to the camera/observer specifically in the external views, I've hunted through the property browser but I can't see anything like it. I'd like to have some Nasal which can do something based on how far away the aircraft is from the "per

Re: [Flightgear-devel] FlightGear 1.9.1

2009-01-23 Thread Timothy Moore
Durk Talsma wrote: > Hi Tim, > > On Sunday 11 January 2009 21:07:25 Tim Moore wrote: >> I propose that the 1.9.1 release be made from these "maint" branches. This >> would let progress continue in CVS while hopefully achieving some stability >> in a maintenance release. If current committers would

Re: [Flightgear-devel] FlightGear 1.9.1

2009-01-23 Thread Frederic Bouvier
Hi Tim, - "Tim Moore" a écrit : > Durk Talsma wrote: > > Hi Tim, > > > > On Sunday 11 January 2009 21:07:25 Tim Moore wrote: > >> I propose that the 1.9.1 release be made from these "maint" > branches. This > >> would let progress continue in CVS while hopefully achieving some > stability >

Re: [Flightgear-devel] Update to data/Aircraft/Instruments-3d/kx165

2009-01-23 Thread Stuart Buchanan
Torsten Dreyer wrote: > > > I believe that the correct behaviour is as follows: > > > > > > Decrementing 126.00 results in 126.97 > > > Incrementing 126.97results in 126.00 > > > > Are you sure? I believe the curren behaviour is correct but not for sure > > ;-) I check it out within the next few

Re: [Flightgear-devel] FlightGear 1.9.1

2009-01-23 Thread Tim Moore
Durk Talsma wrote: > Hi Tim, > > On Sunday 11 January 2009 21:07:25 Tim Moore wrote: >> I propose that the 1.9.1 release be made from these "maint" branches. This >> would let progress continue in CVS while hopefully achieving some stability >> in a maintenance release. If current committers would

Re: [Flightgear-devel] tree rendering. was: More 3D cloud changes

2009-01-23 Thread Tim Moore
Yon Uriarte wrote: > Hi, > > ok, last tree-rendering patch spam. Using attached patch (with no > attributes) and > "coverage /= 10.0" in obj.cxx: > Result: ufo, v=0, 160fps: > http://img266.imageshack.us/my.php?image=treessimpledlpatchbt7.jpg > click on the image to zoom it. > > RAM usage seem

Re: [Flightgear-devel] R.I.P. MSFS?

2009-01-23 Thread Arnt Karlsen
On Fri, 23 Jan 2009 12:38:45 -0600, Curtis wrote in message : > On Fri, Jan 23, 2009 at 12:29 PM, Melchior FRANZ wrote: > > > http://www.gamasutra.com/php-bin/news_index.php?story=21981 > > http://www.steve-lacey.com/blogarchives/2009/01/the_end_of_an_e.shtml ..I raise you: ;o) http://www.dagbl

Re: [Flightgear-devel] R.I.P. MSFS?

2009-01-23 Thread Rob Shearman, Jr.
Curt wrote: > Let's keep our eyes open on ebay for flight simulator companies for sale. :-) Should we pass the hat and make a bid? :) Robert M. Shearman, Jr. Transit Operations Supervisor, University of Maryland Department of Transportation also known as rm...@umd.edu --

Re: [Flightgear-devel] a few more bugs

2009-01-23 Thread sandi sørensen
On Jan 23, 2009, at 6:29 AM, John Denker wrote: > I quote from > 81::The FlightGear interface to the festival text-to-speech > server is documented in section 5.6.2 of the getstart manual. I > observe that it doesn’t work (even though the festival server itself > works fine when FG is not run

Re: [Flightgear-devel] R.I.P. MSFS?

2009-01-23 Thread Curtis Olson
On Fri, Jan 23, 2009 at 12:29 PM, Melchior FRANZ wrote: > http://www.gamasutra.com/php-bin/news_index.php?story=21981 > http://www.steve-lacey.com/blogarchives/2009/01/the_end_of_an_e.shtml I would emphasize the question mark for the moment. This wouldn't be the first report of the demise of MS

Re: [Flightgear-devel] airliner ditching miracle ... or not

2009-01-23 Thread Curtis Olson
Well, my point was that just the part about having to sit in the water (not considering the impact) would still be ugly. Curt. On Fri, Jan 23, 2009 at 11:57 AM, Josh Babcock wrote: > Curtis Olson wrote: > if we had to ditch the ship out there, it > > could have been really ugly ... > > Yeah, I

[Flightgear-devel] R.I.P. MSFS?

2009-01-23 Thread Melchior FRANZ
http://www.gamasutra.com/php-bin/news_index.php?story=21981 http://www.steve-lacey.com/blogarchives/2009/01/the_end_of_an_e.shtml m. -- This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell you

Re: [Flightgear-devel] airliner ditching miracle ... or not

2009-01-23 Thread Arnt Karlsen
On Fri, 23 Jan 2009 12:57:55 -0500, Josh wrote in message <497a0523.9070...@atlantech.net>: > Curtis Olson wrote: > if we had to ditch the ship out there, it > > could have been really ugly ... > > Yeah, I hear a water landing in a ship is pretty hard. Better than a > runway landing in a ship t

Re: [Flightgear-devel] airliner ditching miracle ... or not

2009-01-23 Thread Josh Babcock
Curtis Olson wrote: if we had to ditch the ship out there, it > could have been really ugly ... Yeah, I hear a water landing in a ship is pretty hard. Better than a runway landing in a ship though :) Josh -- This SF.net

Re: [Flightgear-devel] a few more bugs

2009-01-23 Thread Arnt Karlsen
On Fri, 23 Jan 2009 07:29:25 -0700, John wrote in message <4979d445.3070...@av8n.com>: > 82::Choppy video and sound. I observe that things work fine when > the FlightGear window is the default size, 800x600. The frame rate is > in the range 45 to 50. However, if I enlarge the window even > sl

Re: [Flightgear-devel] a few more bugs

2009-01-23 Thread John Denker
One guy says not to report bugs in the "old" FGPiston, because it has been "fixed upstream". Another guy say snot to report bugs in the "new" FGPiston, because it is not "committed code". I guess that's one way to make sure there are no reported bugs. = If anybody is interested in

Re: [Flightgear-devel] a few more bugs

2009-01-23 Thread Martin Spott
Melchior FRANZ wrote: > * John Denker -- Friday 23 January 2009: > > 81::The FlightGear interface to the festival text-to-speech > > server [...] doesn???t work [...] It hasn???t worked for years. I > > have never heard of anyone actually using it. > > Works for me since years. Someone who's

Re: [Flightgear-devel] a few more bugs

2009-01-23 Thread Melchior FRANZ
* John Denker -- Friday 23 January 2009: > 81::The FlightGear interface to the festival text-to-speech > server [...] doesn’t work [...] It hasn’t worked for years. I > have never heard of anyone actually using it. Works for me since years. m.

Re: [Flightgear-devel] a few more bugs

2009-01-23 Thread Erik Hofman
John Denker wrote: > I quote from > http://www.av8n.com/fly/fgfs/htm/bug-list.htm > > > 80::As of mid-January 2008, there is a “new” version of > FGPiston.cpp floating around. It has not yet been committed to > FlightGear CVS. It gets rid of the specific problems mentioned in bug > 79,

Re: [Flightgear-devel] a few more bugs

2009-01-23 Thread John Denker
I quote from http://www.av8n.com/fly/fgfs/htm/bug-list.htm 80::As of mid-January 2008, there is a “new” version of FGPiston.cpp floating around. It has not yet been committed to FlightGear CVS. It gets rid of the specific problems mentioned in bug 79, replacing them with new and different

Re: [Flightgear-devel] flyby volume

2009-01-23 Thread James Sleeman
Erik Hofman wrote: > Alright, but I had the impression James was talking about the > implementation and not the reality. > I was :-) Erik I think you wrote the xmlsound.README file. Do you know if there is some other documentation I could look at, that might make it a bit clearer as I thin

Re: [Flightgear-devel] flyby volume

2009-01-23 Thread James Sleeman
Melchior FRANZ wrote: > So, if you put that code in tab 9, just type :9. Of course, > you can assign the code to a regular key binding as well. > Yeah.. I'm lazy, I wrote a function to do it automatically on modification to the xml file. Added it to the wiki in case it's useful for somebody e

Re: [Flightgear-devel] flyby volume

2009-01-23 Thread Melchior FRANZ
* James Sleeman -- Friday 23 January 2009: > fgcommand("reinit", props.Node.new({ subsystem: "fx" })) Also note that you can execute code in nasal-console tabs by typing :, without having to open the dialog. (There's no such shortcut for tab 10. Maybe I should have numbered them starting with 0?)

Re: [Flightgear-devel] flyby volume

2009-01-23 Thread James Sleeman
James Sleeman wrote: > What would help though, is if there is some way to reload the sound.xml > Answering my own question for posterity: |fgcommand("reinit", props.Node.new({ subsystem: "fx" })) | |from the wiki http://wiki.flightgear.org/index.php/Howto:_Reload_sound_config_without_restarting_

Re: [Flightgear-devel] flyby volume

2009-01-23 Thread Erik Hofman
John Denker wrote: > On 01/23/2009 01:40 AM, Erik Hofman wrote: > >>> Don't believe everything you read in the docs. >> You'd better do, this is the specification of OpenAL. > > I was talking about what happens in the Real World. > > The "specification of OpenAL" does not supersede the laws >

Re: [Flightgear-devel] flyby volume

2009-01-23 Thread John Denker
On 01/23/2009 01:40 AM, Erik Hofman wrote: >> Don't believe everything you read in the docs. > > You'd better do, this is the specification of OpenAL. I was talking about what happens in the Real World. The "specification of OpenAL" does not supersede the laws of physics. There are lots of pla

Re: [Flightgear-devel] flyby volume

2009-01-23 Thread Erik Hofman
James Sleeman wrote: > You are of course, right. The more I think about it, the more I see how > really arbitrary and subjective it just has to be because of all the > variables that we can't possibly accommodate, and it comes down to > "fiddling with essentially arbitrary numbers until it so

Re: [Flightgear-devel] flyby volume

2009-01-23 Thread Erik Hofman
John Denker wrote: >> Here's what the docs (docs-mini/README.xmlsound) say, they don't quite >> seem to match that. Or has all this just wooshed over my head and I >> have to read your message again more carefully? > > I stand by what I wrote. > > Don't believe everything you read in the do