Re: [Flightgear-devel] Till Busch's terrain shaders

2009-08-19 Thread Erik Hofman
Victhor Foster wrote: > Want a backtrace? No, it's expected behavior. Erik -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment

Re: [Flightgear-devel] Till Busch's terrain shaders

2009-08-19 Thread Ron Jensen
On Wed, 2009-08-19 at 09:44 -0600, dave perry wrote: > I just turned on the effects and noted that we now see snow above about > 8,000 MSL. That would be real for winter but not summer. Where is this > set? Can the snow lever be set by the season or date? > Exciting improvements already! > >

Re: [Flightgear-devel] Till Busch's terrain shaders

2009-08-19 Thread Victhor Foster
Want a backtrace? > Victhor Foster wrote: >> I tried applying the patch and editing it to change "float n=0.06 + >> dot(nvL[0], a);" to "float n=0.06 + dot(nvL, a);", but my framerate >> hasn't improved. What's the problem? >> > > Probably that the shaders work differently than I expected and that

Re: [Flightgear-devel] Potential issue with magnetic variation?

2009-08-19 Thread Curtis Olson
On Wed, Aug 19, 2009 at 9:48 AM, Reagan Thomas wrote: > Torsten Dreyer wrote: > >> Is that correct? > >> > > Certainly not! Fixed in CVS, thanks for reporting. > > > > Torsten > > > > > -- > > Let Crystal Reports handle th

Re: [Flightgear-devel] Till Busch's terrain shaders

2009-08-19 Thread Erik Hofman
Victhor Foster wrote: > I tried applying the patch and editing it to change "float n=0.06 + > dot(nvL[0], a);" to "float n=0.06 + dot(nvL, a);", but my framerate > hasn't improved. What's the problem? > Probably that the shaders work differently than I expected and that the error triggered

Re: [Flightgear-devel] Till Busch's terrain shaders

2009-08-19 Thread Victhor Foster
I tried applying the patch and editing it to change "float n=0.06 + dot(nvL[0], a);" to "float n=0.06 + dot(nvL, a);", but my framerate hasn't improved. What's the problem? > Erik Hofman wrote: >> I wrote: >> >>> Ahh, that line should read: >>> >>> float n=0.06 + dot(nvL, a); >>> >>> instead o

Re: [Flightgear-devel] Chaning The Order of Panel of Cessna 172p

2009-08-19 Thread Behlül UÇAR
Ok I have found out that C172p uses the general panel, which is in $FG_ROOT/data/Aircraft/general folder, so i changed it and solved my problem. 2009/8/18 Behlül UÇAR > Hi, > I'm trying to change the order of instruments (by changing their positions > ) on the panel of Cessna 172p. > I go to $FG

Re: [Flightgear-devel] Till Busch's terrain shaders

2009-08-19 Thread dave perry
Erik Hofman wrote: > I wrote: > >> Ahh, that line should read: >> >> float n=0.06 + dot(nvL, a); >> >> instead of: >> >> float n=0.06 + dot(nvL[0], a); >> > > Which brings the frame rate back to what it was :-/ > Maybe it might be a good idea to specify which of the effects you want > to t

[Flightgear-devel] Major oil leak in real N7764P

2009-08-19 Thread dave perry
Hi all, One of the two co-owners with me of the real N7764P (pa24-250) had the connector of one of the oil cooler hoses break just before entering the pattern at KLMO, where we hangar. We check the oil in preflight to 9 quarts and he had just under 6 quarts at shut down. The left side and be

Re: [Flightgear-devel] Potential issue with magnetic variation?

2009-08-19 Thread Reagan Thomas
Torsten Dreyer wrote: >> Is that correct? >> > Certainly not! Fixed in CVS, thanks for reporting. > > Torsten > > -- > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your

Re: [Flightgear-devel] Potential issue with magnetic variation?

2009-08-19 Thread Torsten Dreyer
> Is that correct? Certainly not! Fixed in CVS, thanks for reporting. Torsten -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment

Re: [Flightgear-devel] Can't find Plib files when linking

2009-08-19 Thread Frederic Bouvier
- "Tom P" a écrit : > 1) missing dependencies, like jpeg lib, are provided by the OSG > 3rdParty package, there's no need to rebuild them from gnuwin32. > This 3rdParty package is available here: > > http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-2.8/binaries/Windows