Yesterday i tried to compile simgear-cs and i got this:
Making all in debug
make[3]: Entering directory
`/home/user/Private/FlightGear/tg-simgear-cs/simgear/debug'
g++ -DHAVE_CONFIG_H -I. -I../../simgear -I../..-g -O2 -D_REENTRANT -MT
logstream.o -MD -MP -MF .deps/logstream.Tpo -c -o logstre
Alex Romosan writes:
> this is with the f-16. while inside the cockpit then engine sound
> changes depending on the heading of the aircraft. going west the sound
> is very loud going east it's almost completely gone. as the plane turns
> the sound gradually changes going either up or down dependi
yeah glass and chrome effects are back to normal ... that was fast :)
On 11/17/09, Martin Spott wrote:
> Tim Moore wrote:
>> On 11/16/2009 09:50 PM, Martin Spott wrote:
>
>>> The prop disc of the Seneca, when lit almost from the same direction as
>>> viewed at (sitting in the cockpit, the sun in
Tim Moore wrote:
> On 11/16/2009 09:50 PM, Martin Spott wrote:
>> The prop disc of the Seneca, when lit almost from the same direction as
>> viewed at (sitting in the cockpit, the sun in your back) now looks
>> pretty much like a hard disc.
> I believe that updates to simgear and data fix this, b
Well, I have sent a message about that bug some time ago, but I would like to
know if it has been worked on or not, maybe if the dev forgot that I sent
that... :P
The bug: The autopilot, when activated on NAV/heading hold mode, will cause the
plane to do many barrel rolls. I think it's overshoot
You were right, I just updated the data package and now everything works fine -
I think ;)
Thanks!
BTW, so far I haven't had any problems with material animations.
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Gijs de Rooy writes:
> What I see on your pictures and know from my own encounters with such
> aircraft is that they do not fly, as in "flying an airplane". They
> just hover above the ground.
if that's the case (and it seems to be because i looked and the airplane
velocities and they were all 0
On 11/16/2009 09:50 PM, Martin Spott wrote:
> Hi Tim,
>
> Tim Moore wrote:
>
>> [...] I want to shake out what the changes may have broken first. Animations,
>> particularly material animations, may very likely be messed up; please report
>> any breakage.
>
> The prop disc of the Seneca, when li
Hi,
> From: romo...@sycorax.lbl.gov
> well, you get multiple aircraft flying together as one. i posted a
> picture a while ago:
To clear some things a little more up.
What I see on your pictures and know from my own encounters with such aircraft
is that
they do not fly, as in "flying an air
Durk Talsma writes:
> Just out of curiosity, is there a specific problem that you try to
> address? I.e. a problem with multiple aircraft of the same call sign
> in the property tree,
and i forgot to mention, all the duplicate aircraft have the same call
sign in the property tree and fly togethe
Durk Talsma writes:
> Just out of curiosity, is there a specific problem that you try to
> address? I.e. a problem with multiple aircraft of the same call sign
> in the property tree, or multiple AI aircraft with similar call signs,
> showing up on the radar? One thing that I noticed a while ago
Hi Alex,
On Tuesday 17 November 2009 03:19:59 am Alex Romosan wrote:
> while flying out of jfk today i noticed once again multiple instances of
> a given ai aircraft. looking at the properties tree i noticed that there
> were multiple aircraft with the same call sign. after a bit of detective
> wo
this is with the f-16. while inside the cockpit then engine sound
changes depending on the heading of the aircraft. going west the sound
is very loud going east it's almost completely gone. as the plane turns
the sound gradually changes going either up or down depending on the
direction of the turn
On Tue, Nov 17, 2009 at 7:18 PM, Alexander Jäger
wrote:
> hi everybody,
> I don't know wether this is the right place to ask, but when trying to
> compile (windows VS 2008 Prof) I get linking errors like the following:
>
> Most are about the SGSampleGroup
>
> 2>kr_87.obj : error LNK2001: Nicht auf
Yes, see
http://sourceforge.net/mailarchive/forum.php?thread_name=514CC37C-DA62-45F3-BC1F-1B929429B09C%40gmail.com&forum_name=flightgear-devel
or you might get away with g++ 4.3 as hinted in the thread.
Surely there is a way to upgrade separate packages in Ubuntu? I am using
Snow Leopard on mac
hi everybody,
I don't know wether this is the right place to ask, but when trying to compile
(windows VS 2008 Prof) I get linking errors like the following:
Most are about the SGSampleGroup
2>kr_87.obj : error LNK2001: Nicht aufgelöstes externes Symbol ""public: bool
__thiscall SGSampleGroup::e
> On Mon, Nov 16, 2009 at 2:49 PM, Torsten Dreyer wrote:
> > Hi,
> > I just committed a featurette for the menubar which is disabled by
> > default but
> > can be enabled by setting /sim/menubar/autovisibility/enabled to true.
>
> Here's another random thought. I don't know if it would be any bett
On Mon, Nov 16, 2009 at 2:49 PM, Torsten Dreyer wrote:
> Hi,
> I just committed a featurette for the menubar which is disabled by default
> but
> can be enabled by setting /sim/menubar/autovisibility/enabled to true.
>
> If enabled, the menubar is invisible and pops up when the mouse in mode 0
> h
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Hello everyone.
I was experiencing the segmentation fault reported by Nicolas before so I
just tried updating and compiling. But I get the following error:
checking for boostlib >= 1.37.0... configure: error: We could not detect the
boost libraries (version 1.37 or higher). If you have a staged b
Yeah, you're right, I didn't update the data directory. I don't do that often,
because it takes ages for CVS to start update. Anyway, I'm going to update and
then report the results.
> On 11/17/2009 01:53 AM, Victhor Foster wrote:
>> I am experiencing this bug: Some 3D objects/models are untextu
Ron Jensen wrote:
> It probably should be, but it could use some help at the moment.
>
> Step one should probably be cleaning all the stray shift-tabs in the xml
> files and standardizing the indentation...
>
> I notice that c172p-set.xml has two separate sets of "model" tags...
>
> The -set fi
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