Am 24.08.10 23:58, schrieb HB-GRAL:
> Am 24.08.10 23:44, schrieb HB-GRAL:
>> Am 14.08.10 00:20, schrieb Tim Moore:
>>> Let
>>> me know of any new problems.
>>>
>>> Tim
>>
>> A new problem is the last line in default.vert:
>> fogCoord = abs(ecPosition.z / ecPosition.w);
>>
>> For what is this needed
Am 24.08.10 23:44, schrieb HB-GRAL:
> Am 14.08.10 00:20, schrieb Tim Moore:
>> Let
>> me know of any new problems.
>>
>> Tim
>
> A new problem is the last line in default.vert:
> fogCoord = abs(ecPosition.z / ecPosition.w);
>
> For what is this needed exactly?
>
> It kills the light or light direct
- "HB-GRAL" a écrit :
> Am 14.08.10 00:20, schrieb Tim Moore:
> > Let
> > me know of any new problems.
> >
> > Tim
>
> A new problem is the last line in default.vert:
> fogCoord = abs(ecPosition.z / ecPosition.w);
>
> For what is this needed exactly?
>
> It kills the light or light direct
Am 14.08.10 00:20, schrieb Tim Moore:
> Let
> me know of any new problems.
>
> Tim
A new problem is the last line in default.vert:
fogCoord = abs(ecPosition.z / ecPosition.w);
For what is this needed exactly?
It kills the light or light direction here with only default shaders
enabled. Really n
On Mon, 2010-08-23 at 23:16 -0600, Ron Jensen wrote:
> On Monday 23 August 2010 21:37:06 Ampere K. wrote:
>
> > Thank you very much Jon and Ron. That certainly cleared things up for me.
>
> You're welcome
>
> > I only have one question left, which is my original question regarding
> > turbofan
5 matches
Mail list logo