I have been making some panels and lots of tinkering etc for a 737-NG600
based set up, upgrading from the old 737-300 based model i have used in the
past.
The 300 model used *fuel-flow_pph* from the engine prop tree to drive the
panel fuel flow meters. In the 600 model these values remain unset, b
Hi. That reverse thrust patch never was applied, so Ive used
'thrusters' on my local Beech B200 and C90 (now on my broken down hard
drive ) to simulate reverse.I think the turbine engine only responds
to the condition property , its the propeller code that needed some
work ...from what i vaguely re
On Thu, Mar 17, 2011 at 10:14 PM, Ryan M wrote:
> I'm trying to implement thrust reversal (if possible) for the ATR 72, a
> YASim turboprop, but I can't seem to find a way to do so. I've tried the
> same parameters used for jets:
>
> control="REVERSE_THRUST" />
> prop="/engines/engine[0]/reverse
I'm trying to implement thrust reversal (if possible) for the ATR 72, a
YASim turboprop, but I can't seem to find a way to do so. I've tried the
same parameters used for jets:
But YASim spits out a solution failure error.
Changing /controls/engines/engine[X]/propellor-pitch to 0 or 1 does not
> Now it seems to me it has changed. The list is quiet since a while now; there
> are only few announcements for code changes, (in the past we had more, though
> the number of changes are still similar), and as I can see more and more
> people using the forum for questions about developement and
Heiko Schulz wrote:
> If the weather is fine, yep, the real pilots here like Detlef, Syd
> and others spent their time getting some more hours of flight, [...]
or are busy with preparations for buying an aircraft - a Cessna
17*5*, in our case
Martin.
--
Unix _IS_ user frien
Hi,
well, I have to explain:
>
> > It seems more and more that people prefer using the
> forum instead the
> > devel-list.
>
> vs.
>
> > Forum activity is winding down too- all the informal
> aircraft/scenery
> > developers have either left or are inactive.
>
> What a nice example of percepti
On the forum there was a thread about an ebook on using Blender to create
aircraft models. The web site for the ebook included a number of models and
one of these was a WWII USAAF pilot that is very nicely done. The creator of
these models has given permission to use these models in FlightGear
When you use git rebase, it tries to replay your local commits on top
of the new commits in the master branch. If you have multiple commits
to the same files locally that have also been committed upstream, you
will be trying to replay old changes on top of new ones. A better
solution when you hav
> It seems more and more that people prefer using the forum instead the
> devel-list.
vs.
> Forum activity is winding down too- all the informal aircraft/scenery
> developers have either left or are inactive.
What a nice example of perceptional relativism! We have the same set of
data (= the a
Am Mittwoch, den 16.03.2011, 19:21 -0700 schrieb Ryan M:
> > It seems more and more that people prefer using the forum instead the
> devel-list.
>
> (Certainly not me!)
>
> Forum activity is winding down too- all the informal aircraft/scenery
> developers have either left or are inactive.
>
>
I
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