Re: [Flightgear-devel] Props: /environment/wind-* obsolete?

2011-05-03 Thread Alex D-HUND
Ahoy Torsten and Everybooody, I am going to do what I do best, seeding confusion. :-D Last night, when I was flying around LOWI, suddenly the textures for the cloud layers changed. I checked the values for the wind in prop tree and they were updating according to the ones of the real-weather meta

[Flightgear-devel] OSG caching and other OSG issues

2011-05-03 Thread ThorstenB
On Mon, Apr 18, 2011 at 9:55 AM, Tim Moore wrote: > On Sun, Apr 17, 2011 at 6:10 PM, ThorstenB wrote: >> There is >> a global cache in simgear/makeEffect.cxx (effectMap), and it has no >> condition to ever drop anything. So, created effects always stay in >> memory until shutdown - hence also the

Re: [Flightgear-devel] Simple atmospheric scattering shader for

2011-05-03 Thread Curtis Olson
On Tue, May 3, 2011 at 12:59 PM, Martin Spott wrote: > Curtis Olson wrote: > > > https://dl-web.dropbox.com/get/Photos/fgfs-screen-043.png?w=eba5c12c > > "It seems you don't belong here! You should probably try logging in?" > Ooops, I'm brand new to dropbox. Try this link and see if it works bet

Re: [Flightgear-devel] crash sort of related to sound on exit

2011-05-03 Thread Curtis Olson
On Tue, May 3, 2011 at 1:05 PM, ThorstenB wrote: > Ha. I hadn't pulled the latest GIT update for wind-moving-clouds yet. > fgclouds->init() was never called in earlier GIT versions, so indeed > sampleGroup was always NULL so far. That changed with the recent FG 3D > cloud update - hence the sampl

Re: [Flightgear-devel] crash sort of related to sound on exit

2011-05-03 Thread ThorstenB
On 03.05.2011 19:42, Curtis Olson wrote: > The code seems pretty definite that it would execute here, so it's odd > that you are getting NULL there ... unless the sgmgr->find() call is > returning null for you? Or if like you say, somehow our source trees > have diverged. But I do think I'm 100%

Re: [Flightgear-devel] TerraGear - removing the 'terror' ;=))

2011-05-03 Thread Csaba Halász
On Tue, May 3, 2011 at 7:33 PM, Geoff McLane wrote: > > But even after that install, the command - > $ apt-file search libodbcinst.so > still shows 'nothing' ;=(( "apt-file search" searches the package lists, not the installed files. If it shows nothing, that means you have probably forgotten to

Re: [Flightgear-devel] Simple atmospheric scattering shader for

2011-05-03 Thread Martin Spott
Curtis Olson wrote: > https://dl-web.dropbox.com/get/Photos/fgfs-screen-043.png?w=eba5c12c "It seems you don't belong here! You should probably try logging in?" Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Flightgear-devel] crash sort of related to sound on exit

2011-05-03 Thread Curtis Olson
Hi Thorsten, Thanks for your reply and for taking a careful look at this. As far as I know I'm running pure and current git. I instrumented visual_enviro.cxx a bit to see what/where "sampleGroup" is being set. It is indeed being set from inside FGClouds::Init() in fgclouds.cxx, line #78 makes t

Re: [Flightgear-devel] TerraGear - removing the 'terror' ;=))

2011-05-03 Thread Geoff McLane
On Mon, 2011-05-02 at 19:52 +0200, Csaba Halász wrote: [] > unixodbc-dev: /usr/lib/libodbcinst.so > The last is the one to install (it will pull in the dependencies as needed). Hi Csaba, Many thanks for the pointer. Have now installed - $ sudo apt-get install unixodbc-dev and that certainly also

Re: [Flightgear-devel] crash sort of related to sound on exit

2011-05-03 Thread ThorstenB
On 03.05.2011 17:05, Curtis Olson wrote: > My git build here recently started crashing on exit again. I've been > looking into it and I think I traced it to > simgear/environment/visual_enviro.cxx in the destructor around line > #190. This module builds up sound effects for thunder/lighting, in

Re: [Flightgear-devel] Simple atmospheric scattering shader for skydome

2011-05-03 Thread Curtis Olson
Hi Lauri, I've been flying with your new atmospheric scatter shader and it's quite beautiful, great work! I did notice one glitch though. Here is a link to a screen shot: https://dl-web.dropbox.com/get/Photos/fgfs-screen-043.png?w=eba5c12c It's very subtle and if there was any cloud coverage i

[Flightgear-devel] crash sort of related to sound on exit

2011-05-03 Thread Curtis Olson
Hi, My git build here recently started crashing on exit again. I've been looking into it and I think I traced it to simgear/environment/visual_enviro.cxx in the destructor around line #190. This module builds up sound effects for thunder/lighting, in a "weather" sample group. The module keeps