ugh,
Sorry for the noise. For some reason, the new Fedora 16 isn't using my
swap partition. I am actually running out of memory!
I have a 2 GB swap partition. Need to do some googling to see why it isn't
being used.
Pete
On Sat, Jan 14, 2012 at 3:28 PM, Stefan Seifert wrote:
> On Saturday
Hello,
>But the central point in Pierre's posting is a different one: If there
>are copyright violations in the Base Package, then it's valid to
>express concerns about these violations.
>You're always well advised to read the copyright clauses really
>carefully before copying content from 3rd pa
Dear Mr. BARANGER,
>I am sorry to contradict you, but it's totally false. I admit that I
>sometimes use images (usually reduced compared to the original) in my
>planes (rarely, but it happens). But only for development purposes. And
>I recall the GIT is not a great public venue but a place of d
Le 14/01/2012 22:00, flightgear-devel-requ...@lists.sourceforge.net a
écrit :
> --
>
> Message: 15
> Date: Sat, 14 Jan 2012 20:52:38 + (UTC)
> From: Martin Spott
> Subject: Re: [Flightgear-devel] Flightgear-devel Digest, Vol 69, Issue
> 8
> To:flightgear-deve
Gijs de Rooy wrote:
> How about moving these messages to --log-level=warn or the like?
I strongly object: People are willfully committing proprietary stuff
into FlightGear. As long as we can't stop this, writing a warning is
one of the best things "we" (The FlightGear Project) can do.
Cheers,
BARANGER Emmanuel wrote:
> First point, when you want to criticize and criticize only, it is best =
> to write correctly. My name is Emmanuel BARANGER.
Personally I wouldn't be happy if someone misspelled my name, but I'm
old enough to know that these things happen every now and then without
any
On Saturday 14 January 2012 00:20:33 Peter Sadrozinski wrote:
> Hello,
>
> I'm hitting an 'interesting' problem with the new fedora. For some reason,
> it's installing the PAE kernel (I guess I should have installed the 64 bit
> version). The problem is, when the system() is called - for instanc
Hi,
Browsing the panel.cxx source to understand how "hotspots" are
implemented; looks like we're still using the x & y coordinates of the
mouse click to determine which insrument, switch, knob, whatever is
activated.
If so, has anyone consider an alternative approach to use pixel colors
to id
Original Message
Subject: Fwd: Using pixel colors for hot spots
From: castle
Date: Sat, January 14, 2012 2:13 pm
To:
Original Message
Subject: Using pixel colors for hot spots
Date: Sat, 14 Jan 2012 12:12:40
> is there an easy way to disable this message?
> since i'm using dds texture, it's flooding the console...
+1
Every single texture of --material=materials-dds.xml seems gives an error...
How about moving these messages to --log-level=warn or the like?
-
Peter Sadrozinski wrote:
> [...] Is anyone else running a PAE kernel on a 64 bit
> machine? Has anyone seen this issue?
Yes. No. ;-)
I'm sorry, I can't help here. I'm running machines with many processes
on large machines (up to 60 simultaneous users with GNOME/KDE, Firefox,
OpenOffice and th
Hi,
the TerraGear-Win64-Cmake build from Jenkins seems to include some hardcode
paths. I get the following error running fgfs-construct:
Failed to load priorities file
D:/FGFSHudsonCMake/TerraGear_64/install/msvc100-64/TerraGear/share/TerraGear/default_priorities.txt
And this one with the Ter
I am hitting the error in both fgfs-construct (when copying airport.btg.gz
from ./work to ./output) and simger write_ascii when gzipping the file.
Both are using system( cmd ). System returns -1 and perror is printing out
of memory.
I doubt I am out of memory, as the command I'm running is just
On Fri, Jan 13, 2012 at 11:20 PM, Peter Sadrozinski
wrote:
> Hello,
>
> I'm hitting an 'interesting' problem with the new fedora. For some
> reason, it's installing the PAE kernel (I guess I should have installed the
> 64 bit version). The problem is, when the system() is called - for
> instance
This shouldn't need to devolve into an argument, nor do we need to carry
over petty bickering from the forum. Let us put all that aside and just
focus on the facts. We must honor the GPL. That is central to the entire
existence of FlightGear.
If there is non-gpl compatible copyrighted content i
Dear Emmanuel BARANGER,
>First point, when you want to criticize and criticize only, it is best
>to write correctly. My name is Emmanuel BARANGER.
O.k. I'm sorry for that mistake. And I'm surprised to see that your surname is
captilized. I didn't know that it is possible in France, so I wasn't
Le 14/01/2012 12:42, flightgear-devel-requ...@lists.sourceforge.net a
écrit :
> --
>
> Message: 12
> Date: Thu, 12 Jan 2012 17:09:13 + (GMT)
> From: Pierre Mueller
> Subject: Re: [Flightgear-devel] Reminder for the release process for
> version 2.6.0
> To: Fli
On 14 Jan 2012, at 11:42, James Turner wrote:
>> While trying to find out about a different issue ('fgfs' not starting
>> at all) I noticed, that it still writes an "autosave.xml" into
>> ${FG_ROOT} despite the fact that I've explicitly set
>> --prop:/sim/startup/save-on-exit=false
>> Now I'd lik
> Martin wrote:
> I'd like to point out that I'm now having what I think should be
> topologically clean CLC2000v15 and VMap0 edition 5.0 datasets. I'll
> load these into the Landcover-DB as replacements for the current VMap0
> and CLC layers.
That's excellent news indeed! Would you write a shor
On 13 Jan 2012, at 17:46, Martin Spott wrote:
> Finally 3.) As soon as the various tools are working in a predictable
> manner, I'm planning to revive the central idea, the driving motivation
> behind all the effort, which is to build an infrastructure for
> re-compiling the respective terrain ti
On 13 Jan 2012, at 16:18, Martin Spott wrote:
> While trying to find out about a different issue ('fgfs' not starting
> at all) I noticed, that it still writes an "autosave.xml" into
> ${FG_ROOT} despite the fact that I've explicitly set
> --prop:/sim/startup/save-on-exit=false
> Now I'd like to
Martin Spott wrote:
> Finally 3.) As soon as the various tools are working in a predictable
> manner, I'm planning to revive the central idea, the driving motivation
> behind all the effort, which is to build an infrastructure for
> re-compiling the respective terrain tiles on a regular, maybe da
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