> Am 17.01.2012 23:48, schrieb Frederic Bouvier:
> > Hi,
> >
> > The windows released is not supposed to be built with MSVC 9 using
> > msbuild.
> > We should use MSVC 10 and Cmake, so please ignore these build until
> > they are converted.
> >
> > Regards,
> > -Fred
>
> Right, I just created the
Am 17.01.2012 23:48, schrieb Frederic Bouvier:
> Hi,
>
> The windows released is not supposed to be built with MSVC 9 using msbuild.
> We should use MSVC 10 and Cmake, so please ignore these build until they are
> converted.
>
> Regards,
> -Fred
Right, I just created the fgmeta release branch - w
Hi,
The windows released is not supposed to be built with MSVC 9 using msbuild.
We should use MSVC 10 and Cmake, so please ignore these build until they are
converted.
Regards,
-Fred
--
Keep Your Developer Skills Curren
On Sun, Dec 18, 2011 at 9:31 PM, Stuart Buchanan wrote:
> On Sun, Dec 18, 2011 at 8:18 PM, Torsten Dreyer wrote:
> I suggest we default the impostors to be switched off by default.
> That's a trivial
> change to line 72 of cloudfield.cxx. I don't know if that impacts the
> perf improvements that
On Tue, Jan 17, 2012 at 2:01 AM, Torsten Dreyer wrote:
> The release branches are ready and the next/master branches are open
> again for cool, great and fancy new features.
>
> James: Please introduce the new release branches to Jenkins
>
Hi James,
Would you mind posting when the release branc
On Tue, 2012-01-17 at 17:49 +, Martin Spott wrote:
> Surprisingly there seems to be another limit with really large areas.
> Supplying the flags "--xdist=19 --ydist=18" (around a center at
> "--lon=9.875 --lat=49.375", but there's no difference with "--lon=10
> --lat=49") seem to work nicely (
Hey Pierre,
You will notice that in recent days some files you cited have been
corrected (TU-95, Bell X1 and coming soon Tigre)
Also currently I am working on "tonnerre.wav". Here are the results:
complet wave : http://helijah.free.fr/uh-60/chevauchee.wav
and just part for tonnerre.wav : http:
On Tue, Jan 17, 2012 at 11:49 AM, Martin Spott wrote:
> 1.) As far as I can tell there's still no reliable solution for
> creating proper, smooth seams between a newly built terrain tile and
> the adjacent, old tiles.
> The "fgfs-construct" honours two flags "--no-write-shared-edges" and
> "--use-
James Turner wrote:
> Please let us know what help you need to make it happen, [...]
Just a quick message for a better understanding of where trouble is
still hiding:
1.) As far as I can tell there's still no reliable solution for
creating proper, smooth seams between a newly built terrain tile
Anders Gidenstam wrote:
> git branch -t -l release-2.6.0 origin/release/2.6.0
where "-t" refers to "origin/release/2.6.0", therefore:
release-2.6.0 -t origin/release/2.6.0
might be easier to memorize.
Cheers,
Martin.
--
Unix _IS_ user friendly - it's just selective abou
On Tue, 17 Jan 2012, Anders Gidenstam wrote:
> You can do this:
>
> git fetch
> git branch -t -l release-2.6.0 origin/release/2.6.0
> git checkout release-2.6.0
However, if you have a update to push that would then need to be
git push origin release-2.6.0:release/2.6.0
to go to the right remote
On Tue, 17 Jan 2012, Curtis Olson wrote:
> Hi Torsten,
>
> Can you post a quick "git" reminder for how to checkout the release/2.6.0
> branch. I'm sure I'm not the only one who forgets something he hasn't
> thought about in 6 months. :-)
You can do this:
git fetch
git branch -t -l release-2.6.0
Hi Torsten,
Can you post a quick "git" reminder for how to checkout the release/2.6.0
branch. I'm sure I'm not the only one who forgets something he hasn't
thought about in 6 months. :-)
Thanks,
Curt.
On Tue, Jan 17, 2012 at 2:01 AM, Torsten Dreyer wrote:
> The release branches are ready an
On Tue, 17 Jan 2012, Torsten Dreyer wrote:
> The release branches are ready and the next/master branches are open
> again for cool, great and fancy new features.
>
> James: Please introduce the new release branches to Jenkins
> ThorstenB: Please do so for the OBS
> Curt: Please create a release ca
> De: thorsten i renk
>
> >> > And with Project Rembrandt waiting in the wings is this worth
> >> > doing
> >> > at this stage at all?
> >>
> >> Project Rembrandt seems to be about something different - detailed
> >> rendering of shadows in the near zone (~15 km) - what I do is
> >> about
> >> app
>> > And with Project Rembrandt waiting in the wings is this worth doing
>> > at this stage at all?
>>
>> Project Rembrandt seems to be about something different - detailed
>> rendering of shadows in the near zone (~15 km) - what I do is about
>> approximate rendering of atmospheric shading in the
The release branches are ready and the next/master branches are open
again for cool, great and fancy new features.
James: Please introduce the new release branches to Jenkins
ThorstenB: Please do so for the OBS
Curt: Please create a release candidate from the release/2.6.0 build
once James has s
17 matches
Mail list logo