Thorsten
... snip ...
> On a personal note though, admittedly I get increasingly tired after more
> than a year of shader work, and I would like to do so many other things,
like
> tinker a bit with the weather and do more regional texturing schemes, it's
> just so frustrating to ask questions, r
Thorsten wrote
> > Hmm . that's an underwhelming list, and I can't come up with anything
> > that's really any better. Does that encapsulate the problem?
>
> Well well, it would seem our shader-based treatment of light and the
> environment is quite competitive against what FSX has to offer:
>
> How should we call our new baby? Is it 3.0.0 or is it 2.10.0? This is a
> carry-over from our last release and gets answered along with: "Is
> Rembrandt production ready?"
Hm, I had a list of items for a 3.0 half a year ago, so some progress chack
along these lines:
* Scanery-related
'Publish
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