During the last weeks, someone added the 'Grass' landclass to the 'grass_raw'
materials declaration and the 'Dirt' landclass to the 'dirt_rwy' declaration
in/ Materials/regions/materials.xml.
I would like to undo the changes, or discuss other solutions to fix the
problems caused by them - my G
>> My suggestion is to include this feature, leave it off, and let anyone
>> interested turn it on.
+1
There may be many reasons to reject code, but they roughly fall into two
categories: 1) the idea itself which is coded is not acceptable or 2) the
actual implementation is not acceptable (unst
On Tuesday 11 December 2012 13:49:51 Eric van den Berg wrote:
> So it is kind of modelled like an air pump. Interesting method.
Piston engines are basically air pumps.
We currently calculate power by dividing the mass fuel flow by the
user-entered bsfc multiply by correction factors for mixture
On Tuesday 11 December 2012 13:49:51 Eric van den Berg wrote:
> So it is kind of modelled like an air pump. Interesting method.
Piston engines are basically air pumps.
We currently calculate power by dividing the mass fuel flow by the
user-entered bsfc multiply by correction factors for mixture
So it is kind of modelled like an air pump. Interesting method.
BTW
p0 =101325 Pa
R = 287.05
Cp_air = 1004.68
gamma = 1.4
Handbook of Aviation fuel properties, third edition:
net heat of combustion of AVGAS, all grades : min. 43.5 MJ/kg, 44 typical
density of AVGAS: 710 at 15degC
C_p_AVGAS = 2.06
On Tuesday 11 December 2012 09:46:10 Eric van den Berg wrote:
> I see.
> Looking at the code (I think) I can see you are trying calculate the
> pressure losses in the injector/throttle valve, "airbox" and inlet tubes.
> Using throttle position and engine speed (was expecting cylinder
> displacement
I see.
Looking at the code (I think) I can see you are trying calculate the pressure
losses in the injector/throttle valve, "airbox" and inlet tubes. Using throttle
position and engine speed (was expecting cylinder displacement here also).
Basically your MAP at idle is to low, thus the press
I'm not a developer here, I just maintain one of the mirror sites.
I would like to comment here a bit.
Over the years I've seen several folks who contributed lots to the
project leave after disputes over one thing or another.
I'd hate to see this lead to something like that!
I personally agre
On Tuesday 11 December 2012 00:55:35 Eric van den Berg wrote:
> Ron,
>
> From experience: the lyco IO540 idles at 14-15 inHG, 900RPM (MT-prop with
> P-880-xx governor)
>
> Eric
>
Thanks Eric,
The JSBSim piston engine model is missing something, probably Mach effect
through the intake valve, so m
On Tue, 11 Dec 2012 14:20:58 +0200
Adrian Musceac wrote:
> My suggestion is to include this feature, leave it off, and let anyone
> interested turn it on.
I can't comment on the actual code, but from the repeated detailed descriptions
of what it actually does, I think it would be a very great p
On Tuesday, December 11, 2012 00:40:16 Torsten Dreyer wrote:
> Hi,
>
> let me chime in here with a personal note, hoping it's not offending
> anybody.
Hi Torsten, and thanks for your detailed message. Let me explain below why
realistic radio propagation should be inside Flightgear, and aleviate
Ron,
>From experience: the lyco IO540 idles at 14-15 inHG, 900RPM (MT-prop with
>P-880-xx governor)
Eric
> From: w...@jentronics.com
> To: flightgear-devel@lists.sourceforge.net
> Date: Sat, 8 Dec 2012 12:12:23 -0700
> CC: jsbsim-de...@lists.sourceforge.net
> Subject: [Flightgear-devel] JSBSi
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