On Friday 24 December 2010 20:14:17 James Turner wrote:
> Looks very interesting - have you used it yourself? Would be good to know
> how complete, actively maintained and so on it is.
I've used Flite to generate voices in ATC simulations (so that you can listen
to the commands between simulated p
Hi all,
On Thursday 23 December 2010 21:27:19 Stefan Seifert wrote:
> Makes me wonder how difficult it would be to fully integrate festival into
> FlightGear. Not using some external program, but linking the library and
> shipping appropriate voice files.
>
> Stefan
in this context I would like
Hello everybody,
I'm currently working on interacting flightgear with other applications. For
this I use the generic protocol via UDP like this:
fgfs --generic=socket,out,10,localhost,1234,udp,exchange --
generic=socket,in,10,localhost,1235,udp,exchange
where exchange.xml is my XML prot
Hi,
Am Mittwoch, 19. September 2007 schrieb Holger Wirtz:
> Hi all,
>
> I have put a new version (1.0.1) as a partially static linked binary in
> the tarball of fgcom. The new binary got the libiaxclient-2.1svn,
> libspeex and libgsm static linked. I hope this solves problems with
> these librarie
> I have just played a bit with Racer (http://www.racer.nl/) but it
> seems pretty nice. It is an open source, cross platform driving sim,
> much like FG. It seems to use some pretty reasonable physics and
> have the ability to use different cars, again, much like FG. So it
> is something else
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