Why mapserver.flightgear.org have zooming-panning map, if by "Download
Shapefiles" I still have to type the numbers of coordinates by hands?
--
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WBR, Vadym.
--
Ridiculously easy VDI. With Citrix VDI-in-a-Box, you don'
2011/12/17 :
> /sim/ai-traffic/enabled to be 'false' - and yet tons of messages still
/sim/traffic-manager/enabled=false
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WBR, Vadym.
--
Learn Windows Azure Live! Tuesday, Dec 13, 2011
Microsoft is holding a s
2011/11/30 Stuart Buchanan :
> At the same time, I'm anticipating aligning the buildings with the
> texture, and probably using a second texture as a mask to indicate
> where buildings may, or may not, be placed.
Can you use low-bit gray (or index) mask, to indicate not only placed
or not, but al
Great!
With
Sounds/exhaust_loop.wav
it sounds much better.
And with bigger volume factor and smaller reference dist, at rotate
speed AI sounds very natural.
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WBR, Vadym.
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All the data continuously generated in
Now I have problems with SimGear.
I have:
1.
$ locate svn_version.h
/usr/include/subversion-1/svn_version.h
2.
In CMakeCache.txt and ccmake window:
//Path to a file.
LIBSVN_INCLUDE_DIR:PATH=/usr/include/subversion-1
3.
This output when make:
...
[ 88%] Building CXX object
simgear/CMakeFiles/SimG
2011/11/3 Vadym Kukhtin
>
> One thing I noticed, in FG' log there is line
> -- Found SimGear: /usr/local/lib/libSimGear.so
>
> But, it cant anyway found SG in /opt dir, coz:
> v@leo:/opt/sg-git/lib$ ls
> libsgbucket.a libsgephem.a libsgmath.a libsgprops.a li
Hi. I compile SG-FG for few years.
Couple weeks ago I tried build FG with ccmake, but fail. I wrote about it
to ML, but no response. And I continuue build with ./configure.
But from now, it impossible...
So, SG compiles with ccmake like a charm, but FG show error:
http://pastebin.com/gmEicCXB
Both
2011/10/10
> callsign Previous waypoint Cruise Departure airport 0xb85b380 Leg 5
> target_speed << 1004.05 speedFraction << 0.00287666 Currecnt speed << 1004
> Segmentation fault
>
I got same segfault when stay solid in UFO.
May be its Durk's traffic?
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WBR, Vadym.
--
I'm uninstall OSG-3.0.1, SG-git and FG-git.
Then make fresh folder for each of them, succesfully compile OSG and SG with
~[OSG/SG]/build$ ccmake ..
configure,
generate,
~[OSG/SG]/build$ make install
but FG, with same commands, fails: http://pastebin.com/2V0AL0nY
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WBR, Vadym.
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2011/9/4 Martin Spott
> Hi Yves,
>
> HB-GRAL wrote:
>
> > Personally I don?t know if there is a roadmap for taxidraw anymore. You
> > can edit airport data with tools like Qgis directly and with much more
> > comfort.
>
> Please explain. I haven't seen anyone building functional airports for
> Fl
2011/5/26 xsaint
>
> With my limited knowledge in nasal, i am getting "io.open(): opening
> file 'cna.log' denied (unauthorized access)"
>
>
You need to save file into your /fgdata folder.
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WBR, Vadym.
--
vRange
2011/4/30 Durk Talsma
>
>
> http://www.dropbox.com/gallery/7455889/1/GroundNetVisualizations?h=190860
>
> cheers,
> Durk
>
Very impressive!
I do some work with marshallers and markings, and it is a dream to see
groundnet in FG not only taxidraw.
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WBR, Vadym.
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2011/3/3
>
> Is there any example in Flightgear that is made with dxt textures which I
> could study and try to understand?
>
>
Brest photoscenery made with *.dds files.
And I'm personally use for few years
http://code.google.com/p/nvidia-texture-tools/
All data/Textures(.high) and my favorite
2011/1/21 Frederic Bouvier
> It is also possible to submit new translations if your language use the
> latin alphabet.
>
Is it 2011&UTF8 now?
--
---
WBR, Vadym.
--
Special Offer-- Download ArcSight Logger for FREE (a
Thanks you very much Frederic for work with these normalmaps - it was
my dream for a few last years )
--
---
WBR, Vadym.
--
Download Intel® Parallel Studio Eval
Try the new software tools for yourself. Speed compiling,
2009/12/2 Curtis Olson :
> non-illuminated sides. Is there a howto posted somewhere that explains how
> to fix this?
Some time ago I found this in devel-list:
#! /bin/sh
for f in "$@" ; do
sed -i.before-color-change
's,\(MATERIAL.*\)rgb\(.*\)amb\(.*\)emis\(.*\)spec\(.*\)shi\(.*\)trans\(.*\)$
2009/11/16 cullam Bruce-Lockhart :
> I'm planning on developing procedures that automatically assign cliff
> textures to any scenery beyond a certain slope. From reading through the
> flightgear devel archives, this idea has come up before. Does anybody know if
> any work was actually done with
I'm launch festival as
$ aoss festival --server
And I advise you to use HTS voices - they a really small, only few
megs each, but its quality same as hundreds-Mb CMU voices...
You can get it here http://hts.sp.nitech.ac.jp/?Download
--
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WBR, Vadym.
Very good!!
Is it possible to modify default shaders so they will look for normal map file?
--
---
WBR, Vadym.
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you ne
2009/10/28 Heiko Schulz :
> Maybe Vadym can make this also from the same source- would be great!
Now I'm always with my camera in the pocket, and I mad in hunting for clouds :)
It takes long time to take 20-30 good photo of certain type cloud, but I try.
http://www.hoerbird.net/fgfs-screen-049.
Hello!
I'm really like new clouds from Stuart, especially Stratus improvements.
Last weeks I had few long flights, in slow-n-low aircraft, and looked
at FG 3d-clouds for hours.
Then I look at RL clouds, and notice that they have no such smooth
edges, as in FG.
So I decided to make my own textures
Hi!
After introducing new sound, flying at high speed (above 100 knots) I
have very-fast pronouncing ATC message and some other sounds, and
jerking engine sound.
I have year-old compiled openal-0.0.8
With -debug options I have these sound-related console messages in main-loop:
dhc6 (after reachin
Nope, same fps...
But clouds look much better; thanks Stuart!
--
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WBR, Vadym.
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpsta
2009/9/28 cullam Bruce-Lockhart :
> So the question is: once I've created custom textures, and added them to the
> materials.xml file, what else do I need to do to allow them to be used in
> fgfs-construct?
Link between material name and its vertices creates in shape-decode.
For example, I'm a
2009/9/8 Torsten Dreyer :
> NDB-DME
There ara a lot NDB-DME in /data/Navaids/nav.dat
...
2 -42.72933900 170.95621900146 310 1000.0 HK HOKITIKA NDB-DME
...
http://wikimapia.org/9701833/Hokitika-NDB-DME
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WBR, Vadym.
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Hi Syd!
It seems that you forgot to add file itself to fg-data,
Aircraft/dhc6/Models/registration.xml
> -- Переслане повідомлення --
> From: Syd Adams
> To: flightgear-cvsl...@lists.sourceforge.net
> Date: Sun, 30 Aug 2009 03:00:23 -0500
> Subject: [Flightgear-cvslogs] CVS: data/
2009/3/14 Frederic Bouvier :
> And now a 'srtmchop' that process CGIAR geotiff files
> ( Demchop was for original GTOPO30 )
> -Fred
Would you be so kind to add parameter?
I'm try to make scenery with aster gdem geotiffs.
Can't find way to export .hgt from qgs/grass :(
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WBR, Vadym.
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Great and usefull tool, thanks for start to develop it!
--
---
WBR, Vadym.
--
Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT
is a gathering of tech-side developers & brand creativity professionals.
2009/4/11 Patrice Poly :
> I made a working ridge lift in a AI object.
>
> It WORKS, and , even, it works GOOD !
Great!!
I'm wait for this feature already for a couple of years...
Please keep to develop it!
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WBR, Vadym.
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2009/2/27 Artem Chernodub :
> Hello to everyone!
>
> I'm Ph.D. student from Kiev, Ukraine and I'm studying ways and methods
>
Заходи к нам на форум http://www.flightgear.ru/forum/
Там сейчас делают несколько самолей, есть знающие люди и всё по-русски
могут обьяснить
Хотя от помощи здесь тоже не о
2009/2/19 Torsten Dreyer :
> Comments welcome.
All works fine, thank you very much for this feature.
>From now long-range flights got new level of realism.
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WBR, Vadym.
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Open Source Business Conference (OSBC),
Here is my attempt to improve textures
http://img.uz/images/128039fgfs-screen-055.jpg
http://img.uz/images/958274fgfs-screen-057.jpg
http://img.uz/images/614841fgfs-screen-060.jpg
http://img.uz/images/853167fgfs-screen-059.jpg
http://img.uz/images/876560fgfs-screen-068.jpg
http://img.uz/images
If thereis'nt other cloud layers, looks great from any angles, thanks!
If any other cloud layer above, then from ground look same as without patch
:(
Now time to tune textures and xml, maybe
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WBR, Vadym.
-
This SF.Net
2008/11/6 Stuart Buchanan <[EMAIL PROTECTED]>
> Hi All,
>
> I've put together an improved 3D clouds patch, available from here:
> http://www.nanjika.co.uk/flightgear/clouds2.tar.gz
>
>
Works fine for me!
I don't test much, but can say, that fps with 3Dclouds drops now from 50 to
30 instead 50 to 1
2008/9/21 Stuart Buchanan <[EMAIL PROTECTED]>
> Tried apply the patch, but got
patch: malformed patch at line 50: Index: Environment/fgclouds.cxx
And, can you make some screenshots, please?
--
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WBR, Vadym.
-
This S
Great news!
--
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WBR, Vadym.
-
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an
2007/11/13, Anders Gidenstam <[EMAIL PROTECTED]>:
>
>
> Have fun piloting!
>
I'm try it with magic_pie, he have an few weeks linux fgfs,
me have an 05oct2005 fgfs.exe (OSG), and cvs-tarballed nasal folder
at any my actions (change view, send chat message etc) I got this message in
console
Nasal r
2007/10/9, Roberto Inzerillo <[EMAIL PROTECTED]>:
>
> Where should I download an updated Data package?
>Roberto
>
>
here:
http://cvs.flightgear.org/cgi-bin/viewvc/viewvc.cgi/data/
link "download tarball"
But I cant download hundred Mbytes, so I've update only few folders.
Errmm... almost all
2007/10/6, Thomas <[EMAIL PROTECTED]>:
>
>
> plib (0.9.11pre) version:
> http://www.rato.us/flightgear/builds/plib/20071005plibexe.zip
>
> Just in case you'd like to try that version:
> http://www.rato.us/flightgear/builds/osg/20071005osgexe.zip
>
>
Thanks Thomas for your exe's!
But I got this, af
2007/9/24, Frederic Bouvier <[EMAIL PROTECTED]>:
>
> Do you mean you experimented with aperiodic texture mapping ?
> like the technique described in this paper :
> http://www.dgp.toronto.edu/people/stam/reality/Research/pdf/R046.pdf
>
>
Yes, it is that I want to do.
But I think for FG no need 16 ti
Sorry didnt understand if it will use existing bitmap textures, but makes
polygins edges smooth, and add texures of shore;
or bitmap of texture will be generates itself.
In august I'm did some work in same direction.
For begin to play with, I'm
creativly borrow (stoled) an idea and pictures from
Good news!
How its average traffic consuming?
Does it eat traff in a pauses?
And is there tuner quality<->traffic, or choice codecs, etc?
It's actually for me :(
--
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WBR, Vadym.
-
This SF.net email is sponsored by: Micro
2007/7/29, Didier Fabert <[EMAIL PROTECTED]>:
>
> If you want, I can help you for translation (in c++).
> PS: I'm french too, so it's more simple if we communicate in french ;-)
Sorry for my English. Its not my project, I'm just make that device for me
:) Can't speak correctly, sorry
--
--
I'm working on adding an Intersense head tracker to control the viewpoint.
> Can anyone suggest a starting place in the code for where this should be
> added. Specifically for control of the viewpoint in first person mode.
>
There are another project, I'm now in work of progress to make it myself
2007/5/24, Stewart Andreason <[EMAIL PROTECTED]>:
Did anybody else get the error I reported May21?
during make check for simgear-0.3.11-pre1?
make[3]: Entering directory `/usr/src/SimGear-0.3.11-pre1/simgear/math'
FAIL: SGMathTest
I'm got same.
(Ubuntu Fiesty)
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WBR, Vadym.
--
2007/2/1, Curtis Olson <[EMAIL PROTECTED]>:
It also occured to me that you could just about automate this process
entirely ... and create your own paper 3d models from nicely done low-poly
count models.
Some years ago I'm often use Pepakura - it is exactly that you said.
i.e. *.3ds => paper
2006/11/16, Magus <[EMAIL PROTECTED]>:
>> In some areas you're simply requested to do a low approach before the
>> final landing - in order to scare the kettle on the runway off
>
We don't have any unruly kitchen appliances here, but the livestock
tends towards beefalow (Bison x Beef) rat
May be is it possible to make program like wellknown Signs, which will take data not from $FG_ROOT/Local/signs/data/, but from airport datafile, and draw arrows instead name of town? I'm not programmer, just suggest... :)
-- ---WBR, Vadym.
---
2006/11/10, Forums Virgin Net <[EMAIL PROTECTED]>:
After 2 days of searching, I found a solution to my scrollwheel problem it might help others with windows that have a similar problem!
http://wheelkeys.axel-benz.qarchive.org/
Aerotro Great stuff!!!-- ---WBR, Vadym.
2006/11/10, Roberto Inzerillo <[EMAIL PROTECTED]>:
Hi, I'd like to record a few seconds of FGFS live action using Win32.http://www.fraps.com/-- ---WBR, Vadym.
-
Using Tomcat but need to do more? Need to support web services, s
2006/11/8, Curtis Olson <[EMAIL PROTECTED]>:
I've seen one of these fly in real life and jokingly I will say yes, 70 kts top speed seems about right. But it might not be too far off. This is a big lumbering biplane.From "an2 flight operation
manual.pdf"...top speed in normal flight (near ground/
2006/10/25, Yurik V. Nikiforoff <[EMAIL PROTECTED]>:
Night landingits look like projector(?) is more bigger than the aircraft...or at least more powerfull :)-- ---WBR, Vadym.
-
Using Tomcat but need to do more? Need to support
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