2011/3/3 <thorsten.i.r...@jyu.fi> > > Is there any example in Flightgear that is made with dxt textures which I > could study and try to understand? > >
Brest photoscenery made with *.dds files. And I'm personally use for few years http://code.google.com/p/nvidia-texture-tools/ All data/Textures(.high) and my favorite aircrafts are converted to *.dds, using $ for file in * ; do convert -flip $file $file; nvcompress -bc3 $file ; convert -flip $file $file; done and find-change ".png" to ".dds" in *.xml You can disable generating of mip-maps, and that dds will be twice smaller. They said that that nvidia-texture-tools compatible with GPL, if that matters. -- --- WBR, Vadym.
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