2011/3/3 <thorsten.i.r...@jyu.fi>

>
> Is there any example in Flightgear that is made with dxt textures which I
> could study and try to understand?
>
>


Brest photoscenery made with *.dds files.

And I'm personally use for few years
http://code.google.com/p/nvidia-texture-tools/
All data/Textures(.high) and my favorite aircrafts are converted to *.dds,
using

$ for file in * ; do convert -flip $file $file; nvcompress -bc3 $file ;
convert -flip $file $file; done

and find-change ".png" to ".dds" in *.xml

You can disable generating of mip-maps, and that dds will be twice smaller.


They said that that nvidia-texture-tools compatible with GPL, if that
matters.


-- 
---
WBR, Vadym.
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