On 10/30/07, Olaf Flebbe <[EMAIL PROTECTED]> wrote:
> >> FATAL: SSG: OpenGL will not accept a downsized version ?!?
>
> IMHO it's a problem in plib.
>
> You may want try to define PROXY_TEXTURES_ARE_BROKEN for ssgLoadTexture.cpp
That did the trick.
Hans Fugal schrieb:
> And here is the backtrace:
>
> http://pastebin.ca/755280
>
> On 10/30/07, Hans Fugal <[EMAIL PROTECTED]> wrote:
>> It compiled without incident, and begins to start just fine. The
>> splash screen comes up, and while "generating sky elements" it gives
>> me this message and
And here is the backtrace:
http://pastebin.ca/755280
On 10/30/07, Hans Fugal <[EMAIL PROTECTED]> wrote:
> It compiled without incident, and begins to start just fine. The
> splash screen comes up, and while "generating sky elements" it gives
> me this message and then segfaults a few seconds late
It compiled without incident, and begins to start just fine. The
splash screen comes up, and while "generating sky elements" it gives
me this message and then segfaults a few seconds later:
FATAL: SSG: OpenGL will not accept a downsized version ?!?
glxinfo tells me the following that might be use
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