happy new year everyone.. ;-)))
On Fri, Dec 30, 2011 at 4:45 AM, Scott wrote:
> On Fri, 2011-12-30 at 02:50 +, Pedro Morgan wrote:
> > Ok.. Then I;m in.. I'd like the idea to maintain "openRadar" in Java
> > to at least build a skill set.. and get to know the code and mainly
> > comment it.
Hi Scott,
Scott wrote:
> If you are looking for a place to host this in gitorious (I'm not sure
> if it should be part of the FG repository???)
Well, I suspect the FlightGear ecosystem is still the best ground for
OpenRadar to develop on, therefore hosting it alongside with FG sounds
like the b
On Fri, 2011-12-30 at 02:50 +, Pedro Morgan wrote:
> Ok.. Then I;m in.. I'd like the idea to maintain "openRadar" in Java
> to at least build a skill set.. and get to know the code and mainly
> comment it..andhopefu;;y find some cool future team..
I'm a JEE developer, not a Swing developer,
Ok.. Then I;m in.. I'd like the idea to maintain "openRadar" in Java to at
least build a skill set.. and get to know the code and mainly comment
it..andhopefu;;y find some cool future team..
My hidden motivation is to android and devices for "purpose" eg a TCAS
Android, or a PFD .. live atc chat
Hi Geoff,
Geoff McLane wrote:
> de.knewcleus.fgfs/src/de/knewcleus/fgfs/multiplayer/
> protocol/MultiplayerPacket.java
>
> - public static final int MAX_PACKET_SIZE=1024;
> + public static final int MAX_PACKET_SIZE=1200; // FIX20111226
I knew there was an obvious flaw in one of the public v
On Sun, 2011-12-25 at 09:27 +, Martin Spott wrote:
> Pedro Morgan wrote:
>
> > What the Sim missing at the moment is some real ATC...
>
> We have OpenRadar,
>
> Martin.
Hi Martin,
Hm, quite, quite interesting ;=))
After setting up openjdk-6-jre, and Eclipse, found
one small fix
We need an "Winstaller "...and a dead reckno0re.. machine..
On Tue, Dec 27, 2011 at 12:43 PM, HB-GRAL wrote:
> Am 25.12.11 15:52, schrieb Csaba Halász:
> >
> > At times, we had 2 servers but only one active with manual switching
> > when necessary. That means there is no load balancing amo
Am 25.12.11 15:52, schrieb Csaba Halász:
>
> At times, we had 2 servers but only one active with manual switching
> when necessary. That means there is no load balancing among multiple
> servers.
>
> In case anybody wants to volunteer maintaining a backup server, I am
> sure we can collect the know
On Mon, Dec 26, 2011 at 12:07 AM, Martin Spott wrote:
> There are different ways to prevent a service outage. Setting up a
> second machine is just one of various different methods and you're
> well-advices to have a precise look at the bigger picture, evaluate the
> benefit against the drawbacks b
George Patterson wrote:
> On 25 December 2011 22:39, Martin Spott wrote:
>> HB-GRAL wrote:
>>
>>> Yes, right, mutiple stations. FGCom server down, all radio stations down.
>>
>> One FGcom server up, all radio stations up :-)
>>
>
> Which doesn't mitigate the single point of failure. :-P
There a
On Sun, Dec 25, 2011 at 2:20 PM, Geoff McLane wrote:
>
> It would certainly be nice to have a 2nd, or more,
> servers, like say fgcom.fgx.ch:16661, or on any other
> port, that can be used with the fgcom client, or in
> the fgcomgui...
>
> Then we would not be dependent on just one IP ;=))
> Altho
On Sun, 2011-12-25 at 02:05 +0100, HB-GRAL wrote:
> Am 25.12.11 01:59, schrieb Hal V. Engel:
> >
> > You can do this today with fgcom. Just setup a fgcom server on your local
> > upstairs machine and you are good to go. You don't even need FG running to
> > use fgcom to communicate with other use
On 25 December 2011 22:39, Martin Spott wrote:
> HB-GRAL wrote:
>
>> Yes, right, mutiple stations. FGCom server down, all radio stations down.
>
> One FGcom server up, all radio stations up :-)
>
Which doesn't mitigate the single point of failure. :-P
Regards
George
-
HB-GRAL wrote:
> Yes, right, mutiple stations. FGCom server down, all radio stations down.
One FGcom server up, all radio stations up :-)
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
--
Am 25.12.11 10:30, schrieb Martin Spott:
> HB-GRAL wrote:
>
>> Can you point me to docs how to setup a fgcom server ? I didn?t find it
>> at all, and it looks like FlightGear has only one FGCom server, one
>> radio station at all.
>
> One FGcom server != one radio station
>
> Martin.
Yes, ri
HB-GRAL wrote:
> Can you point me to docs how to setup a fgcom server ? I didn?t find it
> at all, and it looks like FlightGear has only one FGCom server, one
> radio station at all.
One FGcom server != one radio station
Martin.
--
Unix _IS_ user friendly - it's just selective about
Pedro Morgan wrote:
> What the Sim missing at the moment is some real ATC...
We have OpenRadar,
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
--
-
Yes am very interested in fgcom.. particular how to set up a server and
clients..
even the fgcom without the FG dependance.. ie no FG install.. just a
lighweight radar client.. and VOIP ..
Is there even an index of fgcom servers.. but am extemely interested in
this area..
pete
On Sun, Dec 25, 2
Am 25.12.11 01:59, schrieb Hal V. Engel:
>
> You can do this today with fgcom. Just setup a fgcom server on your local
> upstairs machine and you are good to go. You don't even need FG running to
> use fgcom to communicate with other users on your network.
Hi Hal
Can you point me to docs how to
On Saturday, December 24, 2011 04:07:06 PM Pedro Morgan wrote:
> Ok here's the scenario..
>
> I'm a kid and taken off in a 747 and need some real world kinda help to
> land for teens...
>
> Problem with FG is that it needs to "simulate a bit more".. and not be a
> long winded things
>
> > sn
Ok here's the scenario..
I'm a kid and taken off in a 747 and need some real world kinda help to
land for teens...
Problem with FG is that it needs to "simulate a bit more".. and not be a
long winded things
> snip
>
> > ATC == chat.. we need to look at skype. android and speakers with tex
On Friday, December 23, 2011 06:22:35 PM Pedro Morgan wrote:
> Is there a way we can work towards a more "accessible" multiplayer
> enviroment for next year +
>
snip
> ATC == chat.. we need to look at skype. android and speakers with text to
> sound..
We alrady have fgcom - no need for skype si
Peter,
Pedro Morgan wrote:
> Is there a way we can work towards a more "accessible" multiplayer
> enviroment for next year +
To be honest, it's a little bit difficult to understand that you're
trying to explain to us.
> And to do some of the Multiplayer tasks without FG.. as an install..
Why s
Is there a way we can work towards a more "accessible" multiplayer
enviroment for next year +
What I would maybe like is..
A dead reckoning system of current network
And easy way to chat..
And to do some of the Multiplayer tasks without FG.. as an install..
eg being an ATC with an Android and a
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