On 08/04/06, Lee Elliott <[EMAIL PROTECTED]> wrote:
> > The right way to do it, IMHO, is with the turbulence input, as
> > that's what the stall buffet is, after all: turbulence over
> > the wings due to flow separation. Modify the number based on
> > the current AoA, probably with a little Nasal
On Friday 07 April 2006 00:19, Andy Ross wrote:
> [redirecting to flightgear-devel]
>
> Lee Elliott wrote:
> > However, I think this could faked very convincingly already
> > in YASim and probably in JSBSim too, simply by playing with
> > mass distribution depending on conditions (anyone want to
>
Andy Ross wrote:
> [redirecting to flightgear-devel]
> If audio is required, then this ought to be tied to turbulence also,
> or maybe to instantaneous acceleration changes (a delta of more than
> YYY m/s^2 over the last 0.XX seconds triggers the start of a "whump"
> sound).
I have been thinking
[redirecting to flightgear-devel]
Lee Elliott wrote:
> However, I think this could faked very convincingly already in YASim
> and probably in JSBSim too, simply by playing with mass distribution
> depending on conditions (anyone want to give it a go?
The right way to do it, IMHO, is with the turb
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