Re: [Flightgear-devel] clouds heads up

2009-11-28 Thread Tatsuhiro Nishioka
Hi, On Nov 28, 2009, at 7:16 PM, Tim Moore wrote: > On 11/28/2009 05:25 AM, Tatsuhiro Nishioka wrote: >> Hi Tim, >> >> As I said to you in IRC, I have a weird transparency problem with the >> shaders enabled. >> Here's the snapshot (helicopter view) with shaders. >> http://macflightgear.sourcefo

Re: [Flightgear-devel] clouds heads up

2009-11-28 Thread Tim Moore
On 11/28/2009 05:25 AM, Tatsuhiro Nishioka wrote: > Hi Tim, > > As I said to you in IRC, I have a weird transparency problem with the shaders > enabled. > Here's the snapshot (helicopter view) with shaders. > http://macflightgear.sourceforge.net/wp-content/uploads/snapshots/3dclouds-effect-enable

Re: [Flightgear-devel] clouds heads up

2009-11-27 Thread Tatsuhiro Nishioka
Hi Tim, As I said to you in IRC, I have a weird transparency problem with the shaders enabled. Here's the snapshot (helicopter view) with shaders. http://macflightgear.sourceforge.net/wp-content/uploads/snapshots/3dclouds-effect-enabled.png I used both FG/SG @ cvs-head as of yesterday and FG/SG

[Flightgear-devel] clouds heads up

2009-11-26 Thread Tim Moore
I've checked in code that changes 3D clouds to use effects. you should update simgear and Effects and Shaders in the data directory. There is a one frame blip of weirdness that I know about; a fix is in the works. Tim --