[Flightgear-devel] too many scenery objects

2011-09-18 Thread Michael Sgier
Hi  After converting Suisse04 fgfs hangs while loading lszg. But I can "position aircraft on ground" and it seems to load  objects only after looking at. Therefore i suspect too many objects and is also the same for other big airports alike TNCM etc. Qtcreator gets slower and slower before and s

Re: [Flightgear-devel] too many scenery objects

2011-09-19 Thread J. Holden
I don't know why it's crashing, but I've done tests with +600 objects all in a very small area and sometimes there is a slight delay as FlightGear loads a new view as all the objects load. Not a lag, but you look out the window and suddenly an object appears. If the scenery is crashing, then I

Re: [Flightgear-devel] too many scenery objects

2011-09-19 Thread Michael Sgier
John, it's not crashing. It's possible to either fly to an airport or move the plane "position aircraft on ground". It only hangs if you select directly an airport for ex. TNCM. Try and convert TNCM to see the effect.  So I guess it's maybe the number of objects that makes fgfs hanging only at