Re: [Flightgear-users] Low 1-2 fps when using SR71-A version

2007-10-01 Thread gh.robin
On lun 1 octobre 2007, Nathaniel Homier wrote: > I like the SR71-A, but right now whenever I select the A or B versions > it gives very low frame rates in the range of 1 or 2 fps. I just > updated today to the latest fg/simgear/osg. The readout given was: > > osgDB ac3d reader: detected line with

Re: [Flightgear-users] Compiling Without OSG?

2007-09-18 Thread gh.robin
On mar 18 septembre 2007, roger wrote: > Can I disable compiling with osg using flightgear cvs code?? > > Such as: > ./configure --disable-osg > > > (I just want to work on js_demo!) > > -- > Roger > http://www.eskimo.com/~roger/index.html > Key fingerprint = 8977 A252 2623 F567 70CD 1261 640F C963

Re: [Flightgear-users] Windows FlightGear 0.9.10 does it use OSG or not

2007-07-13 Thread gh.robin
On Fri 13 July 2007 21:29, Heiko Schulz wrote: > Hi, > > And how looks the time-table for the release? > It's pretty difficult for aircraft developers to make > aircrafts for both branches > > I would not beeing surprised if OSG overtakes plib > before the release! ;-) > > HHS > No it is not di

Re: [Flightgear-users] Does SR-71 FDM model engine flame out and high altitude handling

2007-06-14 Thread gh.robin
On Thu 14 June 2007 18:00, gh.robin wrote: > On Thu 14 June 2007 17:54, Jon Stockill wrote: > > gh.robin wrote: > > > Later on a huge study on it must be done, a better FDM must be built , > > > and any expert acknowledge is welcome. > > > > Does this help?:

Re: [Flightgear-users] Does SR-71 FDM model engine flame out and high altitude handling

2007-06-14 Thread gh.robin
On Thu 14 June 2007 17:54, Jon Stockill wrote: > gh.robin wrote: > > Later on a huge study on it must be done, a better FDM must be built , > > and any expert acknowledge is welcome. > > Does this help?: > > http://www.sr-71.org/blackbird/manual/6/ Hello Jon, Sure t

Re: [Flightgear-users] Does SR-71 FDM model engine flame out and high altitude handling

2007-06-14 Thread gh.robin
On Thu 14 June 2007 17:24, Nathaniel Homier wrote: > Does the FDM do proper modeling of engine flame out? > > Does the FDM do proper high altitude handling characteristics. I seem > to be under the impression that the FDM types in FlightGear don't work > so well for high altitudes or has this chan

Re: [Flightgear-users] Lets Get it Right Guys

2007-05-31 Thread gh.robin
On Thu 31 May 2007 16:18, Curtis Olson wrote: > On 5/31/07, AJ MacLeod wrote: > > What's more, of the aforementioned aircraft at least the Citation Bravo > > (is it > > really part of the base package?) and the Hunter work perfectly here, and > > pretty much always have. > > > > And I'm also sure t

Re: [Flightgear-users] OSG compile issue with OpenThreads

2007-05-20 Thread gh.robin
On Mon 21 May 2007 01:34, Laurence Vanek wrote: > I found the following in the CMakeCache.txt file: > > = > . > . > . > //Path to a file. > OPENTHREADS_INCLUDE_DIR:PATH=/usr/local/include > > //Path to a library. > OPENTHREADS_LIBRARY:FILEPATH=/usr/local/lib/libOpenThreads.so > > //Deb

Re: [Flightgear-users] OSG compile issue with OpenThreads

2007-05-20 Thread gh.robin
On Mon 21 May 2007 01:08, Laurence Vanek wrote: > > thanks again for the response. > > I always do: > > ccmake . > make > (su) make install > > ccmake . runs without complaint. > issue happens during make. > > I note that OpenThreads dir still exists in > /home/lvanek/OpenSceneGraph/include > > sh

Re: [Flightgear-users] OSG compile issue with OpenThreads

2007-05-20 Thread gh.robin
On Mon 21 May 2007 00:33, Laurence Vanek wrote: > > thank you for the advice. compiling after removing libOpenThreads.so > from /usr/local/lib (& other libosg* files) gives this: > > > make[2]: *** No rule to make target `/usr/local/lib/libOpenThreads.so', > needed by `lib/libosg.so.1.9.

Re: [Flightgear-users] OSG compile issue with OpenThreads

2007-05-20 Thread gh.robin
On Sun 20 May 2007 20:53, Laurence Vanek wrote: > > I try to compile OSG about once a week. Always the same procedure. > > This time I ran into an issue when using ccmake that relates to some > > issue with OpenThreads lib. I have no idea what ccmake is telling me, > > but heres the message: >

Re: [Flightgear-users] OSG compile issue with OpenThreads

2007-05-20 Thread gh.robin
On Sun 20 May 2007 20:53, Laurence Vanek wrote: > I try to compile OSG about once a week. Always the same procedure. > This time I ran into an issue when using ccmake that relates to some > issue with OpenThreads lib. I have no idea what ccmake is telling me, > but heres the message: > >

Re: [Flightgear-users] No 3D clouds on CVS version..

2007-05-12 Thread gh.robin
On Sat 12 May 2007 14:33, Daniel Pekelharing wrote: > Hi all, > > Ever since I started using FlightGear CVS (just over a month now), 3D > clouds no longer seem to work? > > If I enable the checkbox it does nothing, and at the next time I restart > FG the checkbox is unchecked again. It also doesn't

Re: [Flightgear-users] nice landing ...

2007-03-20 Thread gh.robin
On Tue 20 March 2007 02:31, Josh Babcock wrote: > I have nothing to say. > > http://video.google.com/videoplay?docid=-2307135223378952178&q=worst&hl=en > > Josh > > Hey, Whom dare to do a movie of my usual landing. :) -- Gérard --

Re: [Flightgear-users] NVidia graphics card memory requirements

2007-02-06 Thread gh.robin
On Tue 6 February 2007 03:07, Bill Galbraith wrote: > Is there an easy way to determine the amount of memory that is required for > the NVIDIA graphics card? I think I need to buy a laptop here soon, and > was wondering if I need to get 128 Meg or 256 Meg (or even the 512 Meg) > Yeah, yeah, I

Re: [Flightgear-users] NVidia graphics card memory requirements

2007-02-06 Thread gh.robin
On Tue 6 February 2007 03:07, Bill Galbraith wrote: > Is there an easy way to determine the amount of memory that is required for > the NVIDIA graphics card? I think I need to buy a laptop here soon, and > was wondering if I need to get 128 Meg or 256 Meg (or even the 512 Meg) > Yeah, yeah, I

Re: [Flightgear-users] Interesting F4U video

2007-01-15 Thread gh.robin
On Mon 15 January 2007 13:18, Detlef Faber wrote: > > ... when viewed from outside. The pilot handles the plane from the > inside, so cockpit details and procedures are of great value (and more > hard work) too. > > BTW, the videos reveal some technical details not seen in any drawing, > like the e

Re: [Flightgear-users] Interesting F4U video

2007-01-15 Thread gh.robin
On Mon 15 January 2007 10:04, AJ MacLeod wrote: > On Sunday 14 January 2007 00:25, Ampere K. Hardraade wrote: > > On Saturday 13 January 2007 08:27, AJ MacLeod wrote: > > > Superb... what more could a modeller ask for? > > > > Blueprints? > > Give me a video like that instead of blueprints any day.