Rainer and Edzard,
thanx for the inspiration. I really prefer the XPM format. (expect the downside
it is not compressed ;-( )
The best solution in my case was to combine both of your ideas.
So i expanded Fl_XPM_image and added the functionality to pass
a pointer for the XPM image data.
One easy
Ian wrote
>
> Yup - I got this too, when testing on OSX.
>
> The problem is that the IdleFPS and FixedFPS methods now need to be public
> methods of the MyGlWindow class, so that my callback for attaching and
> detaching them (via the set_idle checkbutton) can access them.
>
> For some reason, th
> >From the forum I see Nikita Egorov have porting FLTK2 to the DirectFB
> >library, and he put it to ftp://ftp.varma-el.com/bin/fltk/fltk2dfb.tar.gz,
Hi, new place for the file is ftp://ftp.varma-el.com/fltk/fltk2dfb.tar.gz.
Don`t forget download the source archive of fltk2
ftp://ftp.varma-el.co
> > Rather, you (we all...) need to think differently about how the user
> > interacts with large lists in a touch environment. Basically, a
> > choice-style widget, a drop-down box, menus, all these things we are
> > used to on the desktop no longer make any sense.
>
> I don't think so, to me th
MacArthur, Ian (SELEX GALILEO, UK) schrieb:
> Rather, you (we all...) need to think differently about how the user
> interacts with large lists in a touch environment. Basically, a
> choice-style widget, a drop-down box, menus, all these things we are
> used to on the desktop no longer make any sen
> ISTR that the value is (or was) interpreted as octal if it started
> with a zero. Maybe this was by design, and maybe this was "fixed"
> (i.e. changed) in FLTK 1.3, but I don't know for sure.
Looking at the source, it uses strtol(t.input.value(), 0, 0);, which, since it
uses a base of 0 will i
> Ya as u said am using a touchscreen environment with small display. And
> it
> became very difficult to choose a choice from the list. So I hope there
> will be a scroll bar in choice box in the coming FLTK 3.0.
No, I do not think there will be.
Rather, you (we all...) need to think differently
Ya as u said am using a touchscreen environment with small display. And it
became very difficult to choose a choice from the list. So I hope there
will be a scroll bar in choice box in the coming FLTK 3.0.
On Fri, Feb 10, 2012 at 2:58 PM, MacArthur, Ian (SELEX GALILEO, UK) <
ian.macart...@selexgal
On 10.02.2012 09:57, Richard Sanders wrote:
> Version 1.4.x
? (see Ian's post)
> Fl_Value_Input set to int (and using mouse drag, if thate makes a
> diffirence)
>
> if the value entered stars with a zero eg. 08 When the value is
> retrieved the result is zero rather than 8. atoi() would certainl
On 10.02.2012 03:15, leowang wrote:
> From the forum I see Nikita Egorov have porting FLTK2 to the DirectFB
> library,
Which forum? I don't remember to have seen any DirectFB patches
or announcements for FLTK 2 here, but maybe ...
> and he put it to ftp://ftp.varma-el.com/bin/fltk/fltk2dfb.tar
> Version 1.4.x
Um, Richard, you can't possibly mean that (1.4) since that was never
released... You mean 1.3.x? or... maybe 1.1.4? (That would be waaay old
though...)
> Fl_Value_Input set to int (and using mouse drag, if thate makes a
> diffirence)
>
> if the value entered stars with a zero
> I am using fltk-2.0 for my development.
Fltk2 is deprecated, since it is mostly unmaintained, never attained stability,
and was never properly released.
It should NOT be used for new developments. You should use fltk-1.3 for now,
until fltk3 is considered stable and can replace both
> >From the forum I see Nikita Egorov have porting FLTK2 to the DirectFB
> library, and he put it to ftp://ftp.varma-
> el.com/bin/fltk/fltk2dfb.tar.gz,
> but now I can get anything from the above link, does anyone has this
> patch? Could you please share it with me? Thanks.
Yeah - links go stale
> > I am currently attempting to use a program that employs the FLTK
> library, but it crashes reliably when a drop-down menu button is
> clicked. It seems to occur in fl_draw's fl_measure function when the
> 64bit library is used.
> >
> > running the program through gdb on 64-bit Redhat Linux re
> Ian, I tried to compile your prog in MinGW with gcc 4.6.1
> and sadly it doesn't compile.
> The following is the output..
>
> $ fltk-config --use-gl --compile fl_gears.cxx
> g++ -I/usr/local/include -I/usr/local/include/FL/images -mwindows -
> DWIN32 -DUSE_OPENGL32
> -D_LARGEFILE_SOURCE -D_LAR
Version 1.4.x
Fl_Value_Input set to int (and using mouse drag, if thate makes a
diffirence)
if the value entered stars with a zero eg. 08 When the value is
retrieved the result is zero rather than 8. atoi() would certainly
return 8.
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