On 09/27/12 13:20, Eric Sokolowsky wrote:
> After trying a few more things I found a recipe that seems to work, but it is
> a bit of a kludge. At the end of my class's draw() function (this is the
> class that derives from Fl_Scroll, and has a Fl_Pack as a member) I check to
> see if the window
On 09/27/12 13:08, Eric Sokolowsky wrote:
>> On 09/27/12 10:47, Eric Sokolowsky wrote:
>>> I'm using FLTK 1.3.0 and have a list of widgets in a Fl_Pack. This Fl_Pack
>>> is inside a Fl_Scroll. When I add a new item to the Fl_Pack I want the item
>>> to be visible right away, scrolling if necessar
> > On 09/27/12 10:47, Eric Sokolowsky wrote:
> > > I'm using FLTK 1.3.0 and have a list of widgets in a Fl_Pack. This
> > > Fl_Pack is inside a Fl_Scroll. When I add a new item to the Fl_Pack I
> > > want the item to be visible right away, scrolling if necessary. Is there
> > > a way to do this
> On 09/27/12 10:47, Eric Sokolowsky wrote:
> > I'm using FLTK 1.3.0 and have a list of widgets in a Fl_Pack. This Fl_Pack
> > is inside a Fl_Scroll. When I add a new item to the Fl_Pack I want the item
> > to be visible right away, scrolling if necessary. Is there a way to do this
> > easily, o
On 09/27/12 10:47, Eric Sokolowsky wrote:
> I'm using FLTK 1.3.0 and have a list of widgets in a Fl_Pack. This Fl_Pack is
> inside a Fl_Scroll. When I add a new item to the Fl_Pack I want the item to
> be visible right away, scrolling if necessary. Is there a way to do this
> easily, or do I hav
I'm using FLTK 1.3.0 and have a list of widgets in a Fl_Pack. This Fl_Pack is
inside a Fl_Scroll. When I add a new item to the Fl_Pack I want the item to be
visible right away, scrolling if necessary. Is there a way to do this easily,
or do I have to figure out where the new item is and if offsc
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