For older projects I need fltk 1.1.10 and tried to compile it at new set
up system. Compiling fltk-1.3.0 works, but 1.1.10 tells about an error
in "png.h" and doesn't create libfltk_images.a (libfltk.a and
libfltk_forms.a it creates):
/usr/include/png.h:722:16: Fehler: forward declaration of »p
Hi Everyone
Apologies if these questions are really more C++ then FLTK
In the test folder of the source there is a program called inactive.cxx.
I will copy and past the full program at the end of the email.
There is this line:
Fl_Group *the_group=(Fl_Group *)0;
and this one:
static void c
On 7 Nov 2012, at 21:29, Gonzalo Garramuno wrote:
> scandir is the problem. It works on some directories with accents and not on
> others. It seems it has problems on those directories that are fake in
> Windows, as they are the translation of some other directory. Example: "My
> videos"
Hi Patrick,
I'll interleave some responses below, but I'm in a hurry so apologies in
advance if I seem glib or harsh.
However, this is pretty basic stuff, so you might do better reading up on some
programming courses or etc. online here...
On 10 Nov 2012, at 14:32, Patrick wrote:
> Apologies
On 10 Nov 2012, at 10:46, Edzard Egberts wrote:
> For older projects I need fltk 1.1.10 and tried to compile it at new set
> up system. Compiling fltk-1.3.0 works, but 1.1.10 tells about an error
> in "png.h" and doesn't create libfltk_images.a (libfltk.a and
> libfltk_forms.a it creates):
>
Ian MacArthur schrieb:
>
> On 10 Nov 2012, at 10:46, Edzard Egberts wrote:
>> So, how to solve the png.h problem, or how to build without using
>> system files?
>
> Anyway, I tried two trees, one with the system png and one with the
> local fltk png; both built just fine and appear to be working
>
Thanks again to Ian for answering my last post. I would have been stuck
on that for a long time but now it's so obvious. I was creating two
pointers with the same name.
I hope I am not wearing out my welcome... I have another question... if
someone can even spare a "yes or no" response it will
> I am wondering if I am on the right track regarding status bars. I found
> this post here:
> http://www.gidforums.com/t-26030.html?highlight=status
>
> This person was using a button for a status bar. There does not seem to
> be a native status bar in FLTK but is this the best way to simulate one
On 10 Nov 2012, at 16:37, Edzard Egberts wrote:
> Ian MacArthur schrieb:
>>
>> On 10 Nov 2012, at 10:46, Edzard Egberts wrote:
>>> So, how to solve the png.h problem, or how to build without using
>>> system files?
>>
>> Anyway, I tried two trees, one with the system png and one with the
>> loc
On 10 Nov 2012, at 17:57, Patrick wrote:
> I am wondering if I am on the right track regarding status bars. I found
> this post here:
> http://www.gidforums.com/t-26030.html?highlight=status
>
> This person was using a button for a status bar. There does not seem to
> be a native status bar in
On 11/10/12 09:59, Patrick wrote:
> Thanks again to Ian for answering my last post. I would have been stuck
> on that for a long time but now it's so obvious. I was creating two
> pointers with the same name.
>
> I hope I am not wearing out my welcome... I have another question... if
> someone
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