Re: [fltk.general] Xcode 4 FLTK Undefined architecture x86_64 error

2012-04-12 Thread Matthias Melcher
On 26.03.2012, at 17:56, MacArthur, Ian (SELEX GALILEO, UK) wrote: > >>> I don't know how to check what code is linked as i386, but I'll try to >> figure that out. > > > On OSX, then the easiest way might be to use lipo, I guess... Something like > > lipo -info my_binary > > Ought to prin

Re: [fltk.general] Xcode 4 FLTK Undefined architecture x86_64 error

2012-03-26 Thread MacArthur, Ian (SELEX GALILEO, UK)
> > I don't know how to check what code is linked as i386, but I'll try to > figure that out. On OSX, then the easiest way might be to use lipo, I guess... Something like lipo -info my_binary Ought to print out the supported architectures in the given file. I think. From memory... > Als

Re: [fltk.general] Xcode 4 FLTK Undefined architecture x86_64 error

2012-03-26 Thread Bubba
> > > > Hi, I am using Xcode 4 and trying to set up FLTK 1.3.0 to run Bjarne > > Stroustrup's Chapter 12 FLTK Demo at the end of the chapter. I keep > > getting the following error when compiling, and have no idea where to go. > > I have an idea it might have to do with the linker flags, but I don'

Re: [fltk.general] Xcode 4 FLTK Undefined architecture x86_64 error

2012-03-26 Thread MacArthur, Ian (SELEX GALILEO, UK)
> > Hi, I am using Xcode 4 and trying to set up FLTK 1.3.0 to run Bjarne > Stroustrup's Chapter 12 FLTK Demo at the end of the chapter. I keep > getting the following error when compiling, and have no idea where to go. > I have an idea it might have to do with the linker flags, but I don't know >

[fltk.general] Xcode 4 FLTK Undefined architecture x86_64 error

2012-03-26 Thread Bubba
> Hi, I am using Xcode 4 and trying to set up FLTK 1.3.0 to run Bjarne > Stroustrup's Chapter 12 FLTK Demo at the end of the chapter. I keep getting > the following error when compiling, and have no idea where to go. I have an > idea it might have to do with the linker flags, but I don't know wh