On 26.03.2012, at 17:56, MacArthur, Ian (SELEX GALILEO, UK) wrote:
>
>>> I don't know how to check what code is linked as i386, but I'll try to
>> figure that out.
>
>
> On OSX, then the easiest way might be to use lipo, I guess... Something like
>
> lipo -info my_binary
>
> Ought to prin
> > I don't know how to check what code is linked as i386, but I'll try to
> figure that out.
On OSX, then the easiest way might be to use lipo, I guess... Something like
lipo -info my_binary
Ought to print out the supported architectures in the given file. I think. From
memory...
> Als
>
> > > Hi, I am using Xcode 4 and trying to set up FLTK 1.3.0 to run Bjarne
> > Stroustrup's Chapter 12 FLTK Demo at the end of the chapter. I keep
> > getting the following error when compiling, and have no idea where to go.
> > I have an idea it might have to do with the linker flags, but I don'
> > Hi, I am using Xcode 4 and trying to set up FLTK 1.3.0 to run Bjarne
> Stroustrup's Chapter 12 FLTK Demo at the end of the chapter. I keep
> getting the following error when compiling, and have no idea where to go.
> I have an idea it might have to do with the linker flags, but I don't know
>
> Hi, I am using Xcode 4 and trying to set up FLTK 1.3.0 to run Bjarne
> Stroustrup's Chapter 12 FLTK Demo at the end of the chapter. I keep getting
> the following error when compiling, and have no idea where to go. I have an
> idea it might have to do with the linker flags, but I don't know wh
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