Re: [fltk.development] consistent usage of WIN32 vs. _WIN32

2010-01-23 Thread Albrecht Schlosser
Albrecht Schlosser wrote: My main point is that we are consistently using WIN32 or _WIN32 everywhere. If we decide to use _WIN32 everywhere, then we must also change the define in fltk-config and Makefiles (or makeinclude) or elsewhere. But please don't *mix* both, otherwise we'll maybe get

Re: [fltk.development] consistent usage of WIN32 vs. _WIN32

2010-01-23 Thread imacarthur
On 23 Jan 2010, at 14:02, Albrecht Schlosser wrote: Albrecht Schlosser wrote: My main point is that we are consistently using WIN32 or _WIN32 everywhere. If we decide to use _WIN32 everywhere, then we must also change the define in fltk-config and Makefiles (or makeinclude) or elsewhere.

Re: [fltk.development] consistent usage of WIN32 vs. _WIN32

2010-01-23 Thread Greg Ercolano
Albrecht Schlosser wrote: Okay then, since nobody replied, I decided to change the existing _WIN32 usages to WIN32 to make it consistent in all our code. The only remaining usage is in test/sudoku.rc, but I don't think that this is relevant here, and maybe it's even better so. Sounds

[fltk.development] consistent usage of WIN32 vs. _WIN32

2010-01-07 Thread Albrecht Schlosser
[ starting a new thread intentionally ] MacArthur, Ian (SELEX GALILEO, UK) wrote in thread [fltk.development] Fltk-1.3 and Fl_Preferences: [ Albrecht Schlosser wrote: ] I took a look at your patch and stumbled over this: -#ifdef WIN32 +#ifdef _WIN32 Why did you change this? My