Re: [fluid-dev] fluid_sequencer_send_at ignoring time when not using an audio driver

2012-06-19 Thread Raja Mukherji
On Tue 19 Jun 2012 22:26:07 IST, Pedro Lopez-Cabanillas wrote: Hi, I don't have time to write another test program version. Anyway, I don't see why fluid_synth_write_float() should impose any limit on the buffer size. But I finally did, and attached is a third test. It uses libsndfile directl

Re: [fluid-dev] fluid_sequencer_send_at ignoring time when not using an audio driver

2012-06-19 Thread Pedro Lopez-Cabanillas
Hi, > I don't have > time to write another test program version. Anyway, I don't see why > fluid_synth_write_float() should impose any limit on the buffer size. But I finally did, and attached is a third test. It uses libsndfile directly, so you need to link against it in addition to fluidsynth.

Re: [fluid-dev] stereo sounds and panning

2012-06-19 Thread Antoine Schmitt
Thank you, perfect, this seems like a simple and correct solution. I'll do this. Cheers Le 19 juin 12 à 18:47, S. Christian Collins a écrit : Fluidsynth's panning implementation is correct. In the SoundFont spec, instruments are given a set of default modulators that can be overridden by

Re: [fluid-dev] stereo sounds and panning

2012-06-19 Thread S. Christian Collins
Fluidsynth's panning implementation is correct. In the SoundFont spec, instruments are given a set of default modulators that can be overridden by the SoundFont designer if he/she so desires. One of these is the CC 10 -> pan amount, which is set to 500 (50%) by default. Antoine, you will need to

Re: [fluid-dev] Sourceforge: Hosted apps retirement

2012-06-19 Thread Element Green
Hello, Thanks Pedro for catching that. Each project has its own web space directory, for use as the project website. This was used previously, until I switched over to using Trac as the website. Sounds like the project web space has support for the necessary dependencies of Trac, so its likely

Re: [fluid-dev] stereo sounds and panning

2012-06-19 Thread Aere Greenway
All: Just a quick note of caution on this subject. Sequence editors give you control of the pan (left/right) position of each MIDI track. Usually it is used to initially position the instruments of the ensemble, but I have (as a matter of novelty) moved an instrument from one side to the other

Re: [fluid-dev] Sourceforge: Hosted apps retirement

2012-06-19 Thread David Henningsson
On 06/19/2012 05:51 PM, Pedro Lopez-Cabanillas wrote: Hi, Sourceforge has published this today, here is a summary just in case you missed the announcement: "Today we’re announcing the end of life of the Hosted Apps platform. Effective immediately, we’re not allowing any new creation of Hosted A

[fluid-dev] Sourceforge: Hosted apps retirement

2012-06-19 Thread Pedro Lopez-Cabanillas
Hi, Sourceforge has published this today, here is a summary just in case you missed the announcement: "Today we’re announcing the end of life of the Hosted Apps platform. Effective immediately, we’re not allowing any new creation of Hosted Apps, and we’re asking you to migrate those hosted app

Re: [fluid-dev] fluid_sequencer_send_at ignoring time when not using an audio driver

2012-06-19 Thread Pedro Lopez-Cabanillas
On Tue, Jun 19, 2012 at 10:17 AM, Raja Mukherji wrote: > On Tue 19 Jun 2012 08:09:34 IST, David Henningsson wrote: > >> >>> Ok, the problem can be reproduced in your second example file by setting >>> "audio.period-size" to 3 * sample_rate (rendering a 3 second block at a >>> time). After checkin

Re: [fluid-dev] fluid_sequencer_send_at ignoring time when not using an audio driver

2012-06-19 Thread Raja Mukherji
On Tue 19 Jun 2012 08:09:34 IST, David Henningsson wrote: On 06/18/2012 01:04 AM, Raja Mukherji wrote: Sorry, there are things that I don't understand in your pseudocode. For instance, how is calculated TIME_STEP in the call to fluid_synth_write_float() ? maybe you wanted to use FRAME_STEP inste

Re: [fluid-dev] fluid_sequencer_send_at ignoring time when not using an audio driver

2012-06-19 Thread David Henningsson
On 06/18/2012 01:04 AM, Raja Mukherji wrote: Sorry, there are things that I don't understand in your pseudocode. For instance, how is calculated TIME_STEP in the call to fluid_synth_write_float() ? maybe you wanted to use FRAME_STEP instead ? Yup, I meant to write FRAME_STEP instead of TIME_ST