On 08/03/2014 01:27 PM, Nikhil Nair wrote:
I thought I'd now cracked it - until I found that, while this works with
fluid-soundfont-gm, all the names are blanbk when I do the same with
fluid-soundfont-gs. Do I take it that names are simply missing from that
file? Presumably I can't just assume
Hello,
I haven't used FluidSynth much myself for introspecting a SoundFont. I
wrote libInstPatch and Swami for this purpose, which uses FluidSynth for
synthesis, but does its own instrument handling. libInstPatch in
particular is a library designed for reading/writing/editing SoundFont and
some
Nikhil:
On Linux, there is an easy way to experiment with instrument (patch)
changes, as well as the various MIDI controls.
You can install (and run) VMPK (package vmpk).
With FluidSynth running, if you click the Edit menu, and select
"Connections", a dialog will appear, and in the "Output M
Hi again,
Apologies, it looks like I didn't read enough of the documentation. I've
got a solution by selecting the instrument, then using
fluid_synth_get_channel_info(), and looking at the name element of the info
structure.
I thought I'd now cracked it - until I found that, while this works wi
Hi,
I'm very new to both FluidSynth and MIDI in general, and I'm working out
how to do the basics (play notes, change instruments etc.). The playing
notes part is fine, as it's well described in the documentation as well as
in the example program that comes with libfluidsynth-dev.
I've installe