Re: [fluid-dev] Instrument names, selection etc. through the API

2014-08-03 Thread Aere Greenway
On 08/03/2014 01:27 PM, Nikhil Nair wrote: I thought I'd now cracked it - until I found that, while this works with fluid-soundfont-gm, all the names are blanbk when I do the same with fluid-soundfont-gs. Do I take it that names are simply missing from that file? Presumably I can't just assume

Re: [fluid-dev] Instrument names, selection etc. through the API

2014-08-03 Thread Element Green
Hello, I haven't used FluidSynth much myself for introspecting a SoundFont. I wrote libInstPatch and Swami for this purpose, which uses FluidSynth for synthesis, but does its own instrument handling. libInstPatch in particular is a library designed for reading/writing/editing SoundFont and some

Re: [fluid-dev] Instrument names, selection etc. through the API

2014-08-03 Thread Aere Greenway
Nikhil: On Linux, there is an easy way to experiment with instrument (patch) changes, as well as the various MIDI controls. You can install (and run) VMPK (package vmpk). With FluidSynth running, if you click the Edit menu, and select "Connections", a dialog will appear, and in the "Output M

Re: [fluid-dev] Instrument names, selection etc. through the API

2014-08-03 Thread Nikhil Nair
Hi again, Apologies, it looks like I didn't read enough of the documentation. I've got a solution by selecting the instrument, then using fluid_synth_get_channel_info(), and looking at the name element of the info structure. I thought I'd now cracked it - until I found that, while this works wi

[fluid-dev] Instrument names, selection etc. through the API

2014-08-03 Thread Nikhil Nair
Hi, I'm very new to both FluidSynth and MIDI in general, and I'm working out how to do the basics (play notes, change instruments etc.). The playing notes part is fine, as it's well described in the documentation as well as in the example program that comes with libfluidsynth-dev. I've installe