Re: [fluid-dev] SoundFont Preset generator interpretation

2020-06-24 Thread Garth Hjelte
ator in the global preset zone. That generator then has its effects added to the destination-summing node of all zones in the given instrument." Sometimes the spec, while well written, is way too wordy and I get a bit dizzy. Thanks for your assistance and your time. Garth Hje

Re: [fluid-dev] SoundFont Preset generator interpretation

2020-06-23 Thread Garth Hjelte
reference" (an instrument local zone) it sums all 4 values to -9200 timecents, correct? Garth Hjelte Sampler User ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev

Re: [fluid-dev] SoundFont Preset generator interpretation

2020-06-22 Thread Garth Hjelte
final-value-in-seconds. Coincidentally (and this is the slight-of-hand), if you add the internal timecents values and then CalcTimeVal(), you get the same result. It confused me because it's two ways of doing the same thing, and I was mixing the two approaches improperly. Garth Hje

Re: [fluid-dev] SoundFont Preset generator interpretation

2020-06-22 Thread Garth Hjelte
tion pow(2, TimeCentVal / 1200), the two equations DEFINTIELY don't give the same results! Thanks for your time. Garth Hjelte Sampler User ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev

Re: [fluid-dev] SoundFont Preset generator interpretation

2020-06-21 Thread Garth Hjelte
tant issue as tons of SoundFonts have these generators at the Preset Level and not at the Instrument Level. The programmers obviously didn't not want to edit every Instrument Zone, whether it is Global or not. They just took the easy way out. Garth Hjelte Sampler User _

[fluid-dev] SoundFont Preset generator interpretation

2020-06-21 Thread Garth Hjelte
enna) interprets the Preset values as MULTIPLIERS and aren't even in the Units the spec defines, which is TimeCents (absolute time values). So, my questions are - how does FS do it, why does it do it (in view of the spec violation), and also why is this so against the spec? Is the spec &qu

Re: [fluid-dev] Support for SF4 (FLAC) format?

2020-01-23 Thread Garth Hjelte
for another. I do think that the decompression overhead is less than the loadtime overhead, but not enough to justify yet another file format. And in fact, at least in NI's case, it turns into a clever copy-protection scheme without admitting it publicly. Garth Hjelte Sampler User __

Re: [fluid-dev] Support for SF4 (FLAC) format?

2020-01-19 Thread Garth Hjelte
r doesn't understand or aren't written correctly, thus allowing addition of features without breaking current loaders ability to load them. Garth Hjelte Sampler User ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev

Re: [fluid-dev] Play non-soundfont audio files, for one-shots, movie quotes, etc

2018-07-11 Thread Garth Hjelte
y to create a SF really quickly (no beast)? Like if there was a menu option within Finder/Explorer to quickly create it without thinking? I'll work on that. *--* | Garth Hjelte

Re: [fluid-dev] SoundFont parameter analysis BUMP

2018-06-25 Thread Garth Hjelte
t. Do they add, or does the regular Zone pre-empt Global Zone, or does the Global Zone pre-empt the regular Zone? That's actually the wacky thing about this SoundFont. Garth Hjelte Sampler User ___ fluid-dev mailing list fluid-dev@nongnu

Re: [fluid-dev] SoundFont parameter analysis

2018-06-21 Thread Garth Hjelte
ything about that. Do they add, or does the regular Zone pre-empt Global Zone, or does the Global Zone pre-empt the regular Zone? That's actually the wacky thing about this SoundFont. Garth Hjelte Sampler User ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev

Re: [fluid-dev] SoundFont parameter analysis

2018-06-21 Thread Garth Hjelte
the client posed to me. Can I ask - this was in 2016. Isn't it like completely automatic that FluidSynth should be updated to convex on the ModEnv? If it's what the spec says, shouldn't it be like "next-day work" to implement it? And it shouldn't be

Re: [fluid-dev] SoundFont parameter analysis

2018-06-21 Thread Garth Hjelte
g not correct. fluidsynth >currently processes the modEnvAttack in a linear way. According to the spec >(8.1.2 #26) it should however be convex. See here for further reading: >https://github.com/FluidSynth/fluidsynth/issues/153 Thanks for the reference, interesting reading. Garth

[fluid-dev] SoundFont parameter analysis

2018-06-21 Thread Garth Hjelte
here the parameters are set very easily.) I someone could look at this SF and tell me why the attack and release sound like they do, I'd appreciate it. www.chickensys.com/bin/Sweep_Pad.zip Garth Hjelte Sampler User ___ fluid-dev mailing list

Re: [fluid-dev] How to recreate music originally composed using Logic X and Native Instruments Komplete patches?

2015-12-09 Thread Garth Hjelte
placement may be good to; and it's a probably simpler and easier route to go. Use good SoundFonts though - the GM stuff and small chincy things are just toys. There are high-quality SoundFonts out there. And even in this case, if you find quali

Re: [fluid-dev] presets

2015-10-30 Thread Garth Hjelte
mailing list. =) Garth Hjelte Sampler User ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-10 Thread Garth Hjelte
f anything would be including in the FS core set, it would be just a simple reading/parsing of a SFZ file funnelling into the SoundFont format where FS would play it. Garth Hjelte Sampler User ___ fluid-dev mailing list fluid-dev@nongnu.org https://

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-07 Thread Garth Hjelte
says, do - things that aren't possible yet, anything else is redundant. Garth Hjelte Sampler User ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread Garth Hjelte
ften that SFZ is thought of as "this is THE instrument", where you'd get this reaction "hey, this doesn't sound like it did elsewhere" - mainly because there THERE IS NO elsewhere. But, like I said, this is esoteric and I'd vote for MIDI rules and str

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread Garth Hjelte
in part. I don't think there's a reason for an all-or-nothing approach, even SFZ wasn't designed that way. Don't let the perfect be the enemy of the good. Thanks for asking for input. Garth Hjelte Sampler User ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread Garth Hjelte
nue to be open. The text-based ability of it is easy and user-friendly. Anyone can figure it out, it's even easier than HTML. All it is essentially is key/value pairs delimited by an equal character. Garth Hjelte Sampler User ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread Garth Hjelte
uld recommend SFZ only for the fact that people can write their own SFZ files very simply. FS would only take a subset of the opcodes as authoritative, which is actually all FS would ever need. The advantage is making FS a bit more open as far as input goes. Garth Hjelte Sampler User

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-02 Thread Garth Hjelte
to add a SFZ loader code module, I'd even (maybe) volunteer to do it, I already have code written, I'd just have to adapt it. Garth Hjelte Sampler User ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-01-31 Thread Garth Hjelte
;FluidSynth should consider implement support for these improvement. Why? There are plenty of tools to build SoundFonts, even from FLAC. Consider mine: www.chickensys.com/translator or www.chickensys.com/constructor FluidSynth is a player and should stay that way. Garth H

[fluid-dev] Building help for VS2008 and XCode 3

2014-11-01 Thread Garth Hjelte
th AT chickensys.com. Garth Hjelte Sampler User ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev

Re: [fluid-dev] Multiple Synthesizers

2014-09-30 Thread Garth Hjelte
_offset is practically always necessary, thus what we really are looking at are "slots", not "banks". Well, good, this makes things much easier for me. Thanks! Garth Hjelte Sampler User ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev

Re: [fluid-dev] Multiple Synthesizers

2014-09-30 Thread Garth Hjelte
ill the "select" commands work? That is, does FS support Bank numbers above 127 thoroughly? I'm going to check this to be sure, I was just asking ahead of time to possibly save the work. Garth Hjelte Sampler User ___ fluid-dev mai

Re: [fluid-dev] Multiple Synthesizers

2014-09-29 Thread Garth Hjelte
Program CHange command; it's done via CC 0=MSB and 32=LSB. So, blah blah blah - does FluidSynth support Bank numbers greater than 127, via the sfload() command, set_bank_offset(), and bank_select() (and the other select commands)? I hope so, making multiple synths doesn't seem very fun =) G

Re: [fluid-dev] Multiple Synthesizers

2014-09-29 Thread Garth Hjelte
goes right into the driver set via new_fluid_audio_driver. I don't go that deep. But I'm not mixing both synths, they never play at the same time, but in a way I am. Will creating more than one synth create a conflict? Garth Hjelte Sampler User ___

[fluid-dev] Multiple Synthesizers

2014-09-28 Thread Garth Hjelte
doing this, but they seem to all require more file-reading and composing that may not be necessarily necessary. If I could make another synthesizer, then I'd have more room. Is that doable? Garth Hjelte Sampler User ___ fluid-dev mailing list

Re: [fluid-dev] No reverb with piano soundfont + qsynth

2013-09-30 Thread Garth Hjelte
piano soundfont from, >> http://zenvoid.org/audio/ >>Sadly, any reverb or chorus setting is ignored. This can easily be >>duplicated with virtual keyboard. >>Is this a problem with fluidsyth, the soundfont or something else? Garth Hjelte Sampler User ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev

Re: [fluid-dev] No reverb with piano soundfont + qsynth

2013-09-28 Thread Garth Hjelte
x27;m using qsynth and I've installed a nice piano soundfont from, > http://zenvoid.org/audio/ >Sadly, any reverb or chorus setting is ignored. This can easily be >duplicated with virtual keyboard. >Is this a problem with fluidsyth, the soundfont or something else? Garth Hjelte Sampl

[fluid-dev] Setting internal parameter

2013-03-28 Thread Garth Hjelte
7;t (yet) alter each zone? Also, yet different but related question - FluidSynth does honor all the parameters in a SoundFont, like the Volume Envelope LFO settings etc.? Garth Hjelte Sampler User ___ fluid-dev mailing list fluid-dev@n