Re: [fluid-dev] SCC FluidSynth files updated

2008-02-25 Thread Josh Green
Hello, I CRAMmed that SoundFont myself, since I have it already built and what not. Reminds me that I need to finish coding up the new format, since it now supports Wavpack and allows for lossy/lossless hybrid encoding (in other words its possible to distribute a "lossy" version of a SoundFont wi

Re: [fluid-dev] SCC FluidSynth files updated

2008-02-19 Thread S. Christian Collins
I have updated the files once again. I set the reverb and chorus effects send levels to their default values (200). I had specified send levels of 1000 in my SoundFonts to increase the total possible effect level (I did this for Audigy and especially X-Fi sound cards). However, this is too

[fluid-dev] SCC FluidSynth files updated

2008-02-16 Thread S. Christian Collins
I have updated some of the files I have previously linked for this group. 1) Custom FluidSynth code--includes the following modifications (all discussed in previous messages): A) velocity-to-filter cutoff modification B) fixed crash when using Splendid Grand SoundFont C) set default