On Wed, Jan 9, 2013 at 9:37 AM, John Carlson wrote:
> I've been collecting references to game POLs on:
> http://en.wikipedia.org/wiki/Domain-specific_entertainment_language
>
That's neat. I'll definitely peruse.
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I've been collecting references to game POLs on:
http://en.wikipedia.org/wiki/Domain-specific_entertainment_language ever
since I found Barney Pell's METAGAME. I've also been collecting Game IDEs
on a similar page, which should probably be folded into the game engines
page. Probably some of these
David Barbour a écrit :
[…]
Creating a good POL can be difficult. (cf.
http://lambda-the-ultimate.org/node/4653)
From your link:
> It is easy to miss valuable symmetries or dualities.
That one is funny, because I sensed for a long time that this could
apply to OMeta-JS¹ (I didn't look at abou