Am 11.01.2018 08:06 schrieb "Michael Schnell" :
On 09.01.2018 08:04, Sven Barth via fpc-pascal wrote:
But you need to program in a way that allows the usage of multiple,
different types. That can more often than not lead to worse performance.
Seemingly it is done that way.
I rather often did a
On 09.01.2018 08:04, Sven Barth via fpc-pascal wrote:
But you need to program in a way that allows the usage of multiple,
different types. That can more often than not lead to worse performance.
Seemingly it is done that way.
I rather often did a kind of "Generics" in ANSI C by using Macros. It
Am 10.01.2018 05:10 schrieb "Ryan Joseph" :
> On Jan 10, 2018, at 6:37 AM, Graeme Geldenhuys <
mailingli...@geldenhuys.co.uk> wrote:
>
> When using the Generics.Collections unit of Delphi I can define a list
class that can hold Integer data types, by doing the following:
>
> var
>IntList: T
Am 10.01.2018 07:39 schrieb "Marco van de Voort" :
In our previous episode, Sven Barth via fpc-pascal said:
> Precisely these virtual methods are one point. They might not add much by
> themselves, but if they're called for each Add or Remove operation they
can
> add quite a bit.
> Why do you thin
In our previous episode, Sven Barth via fpc-pascal said:
> Precisely these virtual methods are one point. They might not add much by
> themselves, but if they're called for each Add or Remove operation they can
> add quite a bit.
> Why do you think that the TFP(Object)List classes don't have notifi
> On Jan 10, 2018, at 6:37 AM, Graeme Geldenhuys
> wrote:
>
> When using the Generics.Collections unit of Delphi I can define a list class
> that can hold Integer data types, by doing the following:
>
> var
>IntList: TList;
> begin
>IntList := TList.Create;
>IntList.Add(12345);
On 2018-01-09 01:29, Ryan Joseph wrote:
What does this have to do with generics exactly?
Everything I guess. ;-) That was the point of my reply.
When using the Generics.Collections unit of Delphi I can define a list
class that can hold Integer data types, by doing the following:
var
I
2018-01-08 21:30 GMT+01:00 Graeme Geldenhuys
:
> Speaking of Generics and Benchmarks. Has anybody done some benchmarks on
> FPC's Generics vs "old-school" TList and TObjectList. Recently I did a very
> simple test with Delphi XE3 using TList and a stock TList. Adding
> 50,000 and 200,000 integer
Am 09.01.2018 08:13 schrieb "Ryan Joseph" :
> On Jan 9, 2018, at 2:04 PM, Sven Barth via fpc-pascal <
fpc-pascal@lists.freepascal.org> wrote:
>
> But you need to program in a way that allows the usage of multiple,
different types. That can more often than not lead to worse performance.
>
Exampl
> On Jan 9, 2018, at 2:04 PM, Sven Barth via fpc-pascal
> wrote:
>
> But you need to program in a way that allows the usage of multiple, different
> types. That can more often than not lead to worse performance.
>
Examples? I had to add some if statements in a couple areas I didn’t want to
Am 09.01.2018 02:59 schrieb "Ryan Joseph" :
> On Jan 9, 2018, at 3:30 AM, Graeme Geldenhuys <
mailingli...@geldenhuys.co.uk> wrote:
>
> Recently I did a very simple test with Delphi XE3 using TList
and a stock TList. Adding 50,000 and 200,000 integer values to each list,
and timing the creation
> On Jan 9, 2018, at 3:30 AM, Graeme Geldenhuys
> wrote:
>
> Recently I did a very simple test with Delphi XE3 using TList and a
> stock TList. Adding 50,000 and 200,000 integer values to each list, and
> timing the creation of the list and population of the list. Then I also timed
> the de
Il 08/01/2018 21:30, Graeme Geldenhuys ha scritto:
I was horified to find out how much slower Delphi's Generics were
compared to TList and TObjectList
I don't expect FPC behave much better. Whenever you move something from
compile time to execution time you may gain in flexibility, but you
s
On 2018-01-08 10:58, Sven Barth via fpc-pascal wrote:
FPC essentially reparses a generic during specialization so I'd say that
they definitely affect compile times. However we're still only doing a
single pass of parsing. This while the compilation might be slower it might
not be as bad as with a
Am 08.01.2018 12:52 schrieb "Ryan Joseph" :
> On Jan 8, 2018, at 5:58 PM, Sven Barth via fpc-pascal <
fpc-pascal@lists.freepascal.org> wrote:
>
> FPC essentially reparses a generic during specialization so I'd say that
they definitely affect compile times.
Does c++ not “specialize” in one loca
> On Jan 8, 2018, at 5:58 PM, Sven Barth via fpc-pascal
> wrote:
>
> FPC essentially reparses a generic during specialization so I'd say that they
> definitely affect compile times.
Does c++ not “specialize” in one location like FPC? looking at c++ code I
often see things like Vector used
On Mon, 8 Jan 2018 14:19:42 +0700
Ryan Joseph wrote:
> I was talking with a c++ developer who explained how templates are
> implemented in c++ and how use some recursive method which causes them to
> totally murder compile times.
> Having just started to use generics in FPC myself I was curious
Am 08.01.2018 08:50 schrieb "Ryan Joseph" :
I was talking with a c++ developer who explained how templates are
implemented in c++ and how use some recursive method which causes them to
totally murder compile times. This isn’t the first I’ve heard of the
problem though and I recall some game studio
I was talking with a c++ developer who explained how templates are implemented
in c++ and how use some recursive method which causes them to totally murder
compile times. This isn’t the first I’ve heard of the problem though and I
recall some game studios who develop engines in c++ saying they a
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