http://bugs.freeciv.org/Ticket/Display.html?id=39666 >
This patch changes generate_packets.py to work even if workdir is not
srcdir/common.
Small step forward for generating files to builddir.
- ML
diff -Nurd -X.diff_ignore freeciv/common/generate_packets.py freeciv/common/generate_packets.
http://bugs.freeciv.org/Ticket/Display.html?id=34276 >
Marko Lindqvist wrote:
> http://bugs.freeciv.org/Ticket/Display.html?id=39663 >
>
> On 03/09/07, Jordi Negrevernis i Font wrote:
>
>> When you try to attach to a server throu 'Connect to a network game'
>> the propossed port number is
http://bugs.freeciv.org/Ticket/Display.html?id=34276 >
On 04/09/07, Jordi Negrevernis i Font wrote:
>
> Marko Lindqvist wrote:
> >
> > On 03/09/07, Jordi Negrevernis i Font wrote:
> >
> >> When you try to attach to a server throu 'Connect to a network game'
> >> the propossed port number is
http://bugs.freeciv.org/Ticket/Display.html?id=34276 >
> [EMAIL PROTECTED] - Mar. Sep. 04 10:09:58 2007]:
>
> Marko Lindqvist wrote:
> > http://bugs.freeciv.org/Ticket/Display.html?id=39663 >
> >
> > On 03/09/07, Jordi Negrevernis i Font wrote:
> >
> >> When you try to attach to a server
http://bugs.freeciv.org/Ticket/Display.html?id=34276 >
On 04/09/07, Marko Lindqvist wrote:
>
> What Freeciv version and which client are you using?
Ok, you set current subject for this thread, so it's gtk2 -client.
So: version and where you get it? (Installed OpenSuse packet/compiled
from O
http://bugs.freeciv.org/Ticket/Display.html?id=39660 >
On 03/09/07, Marko Lindqvist wrote:
>
> Instead of using hardcoded information in accessing auth server,
> configuration is read from file. Give "-" as filename to use internal
> defaults.
Fixed compiler warning when compiling auth disabl
http://bugs.freeciv.org/Ticket/Display.html?id=34276 >
Marko Lindqvist wrote:
> http://bugs.freeciv.org/Ticket/Display.html?id=34276 >
>
> On 04/09/07, Jordi Negrevernis i Font wrote:
>
>> Marko Lindqvist wrote:
>>
>>> On 03/09/07, Jordi Negrevernis i Font wrote:
>>>
>>>
>> Ye
http://bugs.freeciv.org/Ticket/Display.html?id=34276 >
On 04/09/07, Jordi Negrevernis i Font wrote:
>
> Marko Lindqvist wrote:
> >
> > What Freeciv version and which client are you using?
> >
> Freeciv 2.1.0 Beta6 compiled from source
Can you try what 'grep DEFAULT_SOCK_PORT client/clinet.
On Mon, 3 Sep 2007, Marko Lindqvist wrote:
>> It seems to me that we have problems with this list. Could RT be
>> the reason of delaying messages? Can anyone look?
>
> My experience is that mails about new tickets are not coming through,
> but comments to old ones do. Tickets are created (I get con
http://bugs.freeciv.org/Ticket/Display.html?id=39659 >
On 02/09/07, Marko Lindqvist wrote:
>
> If attribute block consist of several attribute chunks, hash each
> chunk separately. This avoids sending all the chunks as changed.
> In theory, at least. Compilation problems have so far prevented
http://bugs.freeciv.org/Ticket/Display.html?id=39667 >
SDL interface has some very annoying usability issues to address.
If you run it in windowed mode, you can't resize the game by resizing
the window. The game display logic should be independent of the
resolution, an absraction that many games
On 04/09/07, Per I. Mathisen wrote:
> On Mon, 3 Sep 2007, Marko Lindqvist wrote:
> >> It seems to me that we have problems with this list. Could RT be
> >> the reason of delaying messages? Can anyone look?
> >
> > My experience is that mails about new tickets are not coming through,
> > but commen
Hello,
I compiled SDL with iconv support and all is compiling fine.
Now I'm facing the save path trouble again.
in config.h I defined this :
#define FREECIV_PATH "~/Documents/Freeciv/saves", "/Applications/
Freeciv", "~/Documents/Freeciv/data", "~/Documents/Freeciv/share"
when doing this got
Ok, forget my stupid question about how Freeciv gets the HOME env.
variable... ehehe...
still I don't understand why HOME is not set...
Le 4 sept. 07 à 16:47, François Marlier a écrit :
Hello,
I compiled SDL with iconv support and all is compiling fine.
Now I'm facing the save path trouble a
On 04/09/07, François Marlier wrote:
>
> in config.h I defined this :
>
> #define FREECIV_PATH "~/Documents/Freeciv/saves", "/Applications/Freeciv",
> "~/Documents/Freeciv/data", "~/Documents/Freeciv/share"
This FREECIV_PATH is preprocessor macro.
> path = getenv("FREECIV_PATH");
This FREECIV_
Marko Lindqvist wrote:
> On 04/09/07, Per I. Mathisen wrote:
>> On Mon, 3 Sep 2007, Marko Lindqvist wrote:
It seems to me that we have problems with this list. Could RT be
the reason of delaying messages? Can anyone look?
>>> My experience is that mails about new tickets are not coming t
http://bugs.freeciv.org/Ticket/Display.html?id=39668 >
Calling script_signal_emit() means that almost anything can happen.
Most definitely cities or units can disappear.
I just glanced where it has been called, and fixed most obvious cases
where some now potentially invalid pointer was used imm
On 9/4/07, John Keller <[EMAIL PROTECTED]> wrote:
>
> The weird thing is that I added a comment yesterday to PR#39662 ("Build
> cost always shown as '1' for current production").
>
> It still hasn't shown up on the list, but I've been seeing other
> people's comments just fine... Or is this some RT
http://bugs.freeciv.org/Ticket/Display.html?id=39667 >
> [EMAIL PROTECTED] - Di 04. Sep 2007, 13:09:46]:
>
> If you run it in windowed mode, you can't resize the game by resizing
> the window. The game display logic should be independent of the
> resolution, an absraction that many games fail to
Christian Prochaska wrote:
> On 9/4/07, John Keller <[EMAIL PROTECTED]> wrote:
>> The weird thing is that I added a comment yesterday to PR#39662 ("Build
>> cost always shown as '1' for current production").
>>
>> It still hasn't shown up on the list, but I've been seeing other
>> people's comments
http://bugs.freeciv.org/Ticket/Display.html?id=39669 >
- Updated comments
- Updated list of event sound tags in stdsound.soundspec
- Corrected some variable types from int to enum event_type
- Trunk only: Marked format used in description building for translation
- Trunk only: Function used
http://bugs.freeciv.org/Ticket/Display.html?id=39661 >
On 03/09/07, Marko Lindqvist wrote:
>
> Attached patch adds compiler option to ignore those warnings when
> compiling lua library (and only then)
So now we have this patch suppressing warning, and Egor's patch
fixing the problem, but with
http://bugs.freeciv.org/Ticket/Display.html?id=39667 >
> [EMAIL PROTECTED] - Di 04. Sep 2007, 13:09:46]:
>
> Freeciv dialogs have a red X with the tooltip "Cancel" to close them.
> Not only is 'cancel' a horrible word - implies losing any changes but
> it simply leaves the dialog - it is also in
http://bugs.freeciv.org/Ticket/Display.html?id=39642 >
On Mon, 3 Sep 2007 06:30:59 -0700 Egor Vyscrebentsov wrote:
> One moment/problem: original string is shown if untranslated for _any_
> translation...
>
> [JT]
> Rather than moratoring changing, it is better (IMHO) to
> create good mechanism
http://bugs.freeciv.org/Ticket/Display.html?id=39642 >
On 9/5/07, Egor Vyscrebentsov <[EMAIL PROTECTED]> wrote:
>
> http://bugs.freeciv.org/Ticket/Display.html?id=39642 >
>
> On Mon, 3 Sep 2007 06:30:59 -0700 Egor Vyscrebentsov wrote:
>
> > One moment/problem: original string is shown if untransl
http://bugs.freeciv.org/Ticket/Display.html?id=36872 >
> [EMAIL PROTECTED] - Fri Aug 31 12:54:02 2007]:
>
> Hello!
>
> What do you think of these names as city names?
> http://en.wikipedia.org/wiki/List_of_gay_villages
>
> Thanks, Daniil.
>
Hm, are these really noteworthy (I don't know.) Als
On 9/2/07, Mathieu Roy <[EMAIL PROTECTED]> wrote:
> Hello,
>
> Some time ago, I wrote a map of France for freeciv and made a modified map of
> Europe.
> I posted a bug/request on your tracker but got no news since them.
>
> I don't know if these are worthy to be included into Freeciv. However, I th
http://bugs.freeciv.org/Ticket/Display.html?id=39501 >
On 07/08/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
>
> This adds SIGABRT handler to server.
...
> displays BUG_URL after assert.
This version avoids infinite loop if freelog() is asserting.
- ML
diff -Nurd -X.diff_ignore fre
http://bugs.freeciv.org/Ticket/Display.html?id=15854 >
> [wsimpson - Jeu. Aoû. 23 14:54:13 2007]:
>
> The described test works in current code, presumably due to recent
> PR#18010 revisions.
>
>
>
It doesn't work. I got it yesterday. But now, I know exactly how
reproduce the crash.
It occurs
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