Re: [Freeciv-Dev] (PR#39856) Bug - Loading saved games does not work

2007-11-11 Thread Erik Johansson
http://bugs.freeciv.org/Ticket/Display.html?id=39856 > On Nov 11, 2007 9:23 PM, <> wrote: > the data is not saved correctly: production slots are wrong. when I > produced in a city a certain thing, it is another one produced. When I > load the attached game everything seams to be okay. But after

[Freeciv-Dev] (PR#12768) an observer can issue the aitoggle command

2007-11-11 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=12768 > > [rp - Mon Apr 11 16:30:48 2005]: > > In 2.0.0-rc1 an observer can join, observe an existing player, and then > issue an aitoggle command on some player. Is this level of control > supposed to be allowed to observers? (I have only tried

Re: [Freeciv-Dev] (PR#39856) Bug - Loading saved games does not work

2007-11-11 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39856 > On 11/12/07, <> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39856 > > > Hi guys, > I'm experiencing problems after loading a saved game. I downloaded > Freeciv 2.1 two days ago and had the same problem twice: > - I'm using Wind

[Freeciv-Dev] (PR#39852) BUG: path finding incorrect air destination calculations

2007-11-11 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39852 > Well, I ignore what you can write against me... Look at this savegame, and say me that this stealth fighter can move to P1 and not go to dangerous positions. airgoto.sav.gz Description: GNU Zip compressed data _

Re: [Freeciv-Dev] (PR#39852) BUG: path finding incorrect air destination calculations

2007-11-11 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39852 > Pepeto _ wrote: > I think when you will get all this, you will conclude on a quite > identical patch than PR#20772. > The rejected patch(es) in PR#20772 did not address the underlying problem that this patch corrects. Those patches demonstr

Re: [Freeciv-Dev] (PR#16811) Re: (PR#39854) Change bug tracking system

2007-11-11 Thread Per Inge Mathisen
http://bugs.freeciv.org/Ticket/Display.html?id=16811 > On Nov 11, 2007 5:43 PM, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > From the hosting standpoint, if freeciv.org becomes a 401c3, then it > could collect donations so that it could pay for its own hosting if it > had to. The problem has a

Re: [Freeciv-Dev] (PR#16811) Re: (PR#39854) Change bug tracking system

2007-11-11 Thread [EMAIL PROTECTED]
http://bugs.freeciv.org/Ticket/Display.html?id=16811 > On Sun, 2007-11-11 at 01:43 -0800, Erik Johansson wrote: > http://bugs.freeciv.org/Ticket/Display.html?id=16811 > > > On Nov 11, 2007 8:30 AM, Tautvydas Andrikys <[EMAIL PROTECTED]> wrote: > > > > http://bugs.freeciv.org/Ticket/Display.html?

[Freeciv-Dev] (PR#39852) BUG: path finding incorrect air destination calculations

2007-11-11 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39852 > Forgot that it doesn't check if the start position is not a potential dangerous position, if I understand your patch right. For example, you have a fighter in a city, you move to 5 tiles max, then you can move again to 5 tiles (to some very

[Freeciv-Dev] (PR#39852) BUG: path finding incorrect air destination calculations

2007-11-11 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39852 > That's right, this function is wrong, else, there shouldn't be any problem. Your patch forbid the moves for path bigger than 1 turn. You should name your fuel variable moves_left or something like this, since it's a number of moves and not

Re: [Freeciv-Dev] (PR#16811) Re: Issue tracking system for Freeciv

2007-11-11 Thread Tautvydas Andrikys
http://bugs.freeciv.org/Ticket/Display.html?id=16811 > Are u sure that they wouldnt let to import issue database? Yea we could use gna.org tracker, it is much better than current. Daniel Markstedt wrote: > http://bugs.freeciv.org/Ticket/Display.html?id=16811 > > > On 11/11/07, Tautvydas Andriky

[Freeciv-Dev] (PR#39855) windows package and ggz client

2007-11-11 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39855 > We ought to have a windows gtk package with embedded ggz client. Was told on #ggz that the code is portable, with win32 binaries available from http:// ggzgamingzone.org/~oojah/ Maybe we could make a special test package for 2.1.0. ~Danie

[Freeciv-Dev] (PR#16811) Re: Issue tracking system for Freeciv

2007-11-11 Thread Tautvydas Andrikys
http://bugs.freeciv.org/Ticket/Display.html?id=16811 > Well there is a solution for hosting: bugs can be tracked using sourceforge or launchpad issue trackers. Possibly all project can be moved to sourceforge or launchpad > [EMAIL PROTECTED] - Sun Nov 11 09:43:21 2007]: > > On Nov 11, 2007 8:30

[Freeciv-Dev] (PR#39846) Re: FreeCiv RT account

2007-11-11 Thread Tautvydas Andrikys
http://bugs.freeciv.org/Ticket/Display.html?id=39846 > Ticket can be closed now. > [esminis - Fri Nov 09 05:06:15 2007]: > > I want account couse i have already reported some bugs as guest and will > report some bugs or features later, ussually with patches. > > Maybe later I will join dev te

Re: [Freeciv-Dev] (PR#16811) Re: Issue tracking system for Freeciv

2007-11-11 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=16811 > On 11/11/07, Tautvydas Andrikys <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=16811 > > > Well there is a solution for hosting: bugs can be tracked using > sourceforge or launchpad issue trackers. Possibly all

[Freeciv-Dev] (PR#16811) Re: (PR#39854) Change bug tracking system

2007-11-11 Thread Erik Johansson
http://bugs.freeciv.org/Ticket/Display.html?id=16811 > On Nov 11, 2007 8:30 AM, Tautvydas Andrikys <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39854 > > > This bug tracking system is very simple and it is hard to track bugs, no > milestones, no SVN view, etc.(or

[Freeciv-Dev] (PR#16811) Issue tracking system for Freeciv

2007-11-11 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=16811 > > [esminis - Sun Nov 11 07:30:07 2007]: > > This bug tracking system is very simple and it is hard to track bugs, no > milestones, no SVN view, etc.(or maybe I dont see that as reporter). > > Other bug tracking systems could be used here:

Re: [Freeciv-Dev] (PR#39831) Training and combat

2007-11-11 Thread Joan Creus
http://bugs.freeciv.org/Ticket/Display.html?id=39831 > This transaction appears to have no content Good. "Promoted" sounds perfect in this context. Joan 2007/11/11, William Allen Simpson <[EMAIL PROTECTED]>: > > > http://bugs.freeciv.org/Ticket/Display.html?id=39831 > > > Joan Creus wrote: > >

[Freeciv-Dev] (PR#39854) Change bug tracking system

2007-11-11 Thread Tautvydas Andrikys
http://bugs.freeciv.org/Ticket/Display.html?id=39854 > This bug tracking system is very simple and it is hard to track bugs, no milestones, no SVN view, etc.(or maybe I dont see that as reporter). Other bug tracking systems could be used here: Trac(http://trac.edgewall.org/) - opensource(writte

[Freeciv-Dev] (PR#39854) Re: Change bug tracking system

2007-11-11 Thread Tautvydas Andrikys
http://bugs.freeciv.org/Ticket/Display.html?id=39854 > Oops added to wrong category:) it should be in 'general' > [esminis - Sun Nov 11 07:30:07 2007]: > > This bug tracking system is very simple and it is hard to track bugs, no > milestones, no SVN view, etc.(or maybe I dont see that as report