Update of patch #1519 (project freeciv):
Planned Release: = 2.3.0
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Message
Update of patch #1523 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
Planned Release: = 2.3.0
Update of patch #1524 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
Planned Release: = 2.3.0
URL:
http://gna.org/bugs/?15616
Summary: Transporting unit with cargo ability
Project: Freeciv
Submitted by: None
Submitted on: dimanche 14.03.2010 à 14:30 CET
Category: None
Severity: 3 - Normal
URL:
http://gna.org/patch/?1532
Summary: Default ruleset script: Use consistent naming
Project: Freeciv
Submitted by: englabenny
Submitted on: söndag 2010-03-14 den 14:49
Category: None
Priority: 5 -
Follow-up Comment #1, bug #15618 (project freeciv):
Do you see these events in both the chat and message windows, or are they
actually missing from the message window?
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URL:
http://gna.org/bugs/?15619
Summary: wrong messages when multiple advances are gained by
one event
Project: Freeciv
Submitted by: anbe
Submitted on: Sunday 03/14/2010 at 16:48
Category: None
Severity:
Follow-up Comment #4, patch #1330 (project freeciv):
The new cityreport looks a bit blurry. It seems the city tiles as well as the
units in the supported/present lists are scaled down a little bit (1-2 pixels
per tile?) which is unneccessary and gives this bad impression. Screenshot
comparing a
URL:
http://gna.org/bugs/?15620
Summary: message window disappears after switching tileset
Project: Freeciv
Submitted by: anbe
Submitted on: Sunday 03/14/2010 at 17:49
Category: client-gtk-2.0
Severity: 3
Follow-up Comment #5, patch #1330 (project freeciv):
The new cityreport looks a bit blurry.
You are right. Perhaps the size should be increased from 500 to 525? I don't
have the right value at the moment and must get it using try and error. Is
the size of the new city dialog OK. Compared to
Follow-up Comment #3, bug #15603 (project freeciv):
I would question how many build environments would even have that old of a
version of a very common package. Even the Mac's 'fink' build system [which
is notorious for having old stuff], offers 2.16.6.
Follow-up Comment #6, bug #15595 (project freeciv):
The danger of having too many categories is that users might get confused and
file their reports under the wrong heading. I've certainly experienced this
when trying to report a problem with another project.
Follow-up Comment #6, patch #1330 (project freeciv):
512 seems to work fine, it does no scaling on isotrident and 2/3 scaling on
amplio.
I added some debug code locally to get these numbers within
city_dialog_update_supported_units():
2: Loading tileset amplio.
CITYMAP_SCALE 0.67
URL:
http://gna.org/bugs/?15621
Summary: city icon contains a buoy ?
Project: Freeciv
Submitted by: anbe
Submitted on: Sunday 03/14/2010 at 20:38
Category: client-gtk-2.0
Severity: 3 - Normal
Update of bug #15621 (project freeciv):
Category: client-gtk-2.0 = art
Assigned to:None = jtn
Planned Release: = 2.2.1
Summary:
Update of bug #15621 (project freeciv):
Status:None = Ready For Test
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Additional Item Attachment:
File name: cities.png Size:5 KB
Update of patch #1534 (project freeciv):
Depends on: = bugs #15531
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http://gna.org/patch/?1534
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Meddelandet
Update of patch #1534 (project freeciv):
Depends on: = patch #1526
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http://gna.org/patch/?1534
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Meddelandet
Update of patch #1534 (project freeciv):
Depends on: = bugs #15612
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Meddelandet
Follow-up Comment #7, bug #15595 (project freeciv):
The danger of having too many categories is that users might get
confused and file their reports under the wrong heading. I've
certainly experienced this when trying to report a problem with
another project.
Normally, I guess that normal
URL:
http://gna.org/patch/?1535
Summary: scripting: Use script_call in script_do_file
Project: Freeciv
Submitted by: englabenny
Submitted on: söndag 2010-03-14 den 22:24
Category: general
Priority: 5 -
URL:
http://gna.org/bugs/?15624
Summary: [RFC] scripting: Sandbox Lua scripts
Project: Freeciv
Submitted by: englabenny
Submitted on: söndag 2010-03-14 den 22:40
Category: general
Severity: 3 - Normal
Follow-up Comment #8, bug #15618 (project freeciv):
there is no may grow soon message in the event cache of any
savegame [...] Is this a bug or a feature? Not having this
message cached is probably OK.
I think this may just be luck. These are one of the few non-esoteric
player-specific
Follow-up Comment #4, bug #15603 (project freeciv):
Look at this Sun announcement of Freeciv (SDL) on Solaris 10. They say they
can't compile the Gtk+ requires GTK_STOCK_EDIT (which the docs say was
introduced in version 2.6)
http://blogs.sun.com/openomics/entry/freeciv_2_2_for_solaris
I
Follow-up Comment #2, bug #15591 (project freeciv):
OS X 10.6.2 using 2.1.9 download package (latest available).
The program will open ONLY for the admin account.
For all users, the program crashes immediately.
I believe that this must therefor be a permissions problem --
that the program is
Follow-up Comment #3, bug #15591 (project freeciv):
Afterthoughts --
(1) hardware: xserve 8x3Ghzx64bit Intel core.
-- the problem is not restricted to PPC or to OS X 10.5
(2) The permissions problem could also be that the game client is attempting
to make changes to the SDK framework (also
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