[Freeciv-Dev] [bug #18163] Cancelling city name request makes it impossible to do build city command anymore

2011-05-31 Thread Marko Lindqvist
Follow-up Comment #7, bug #18163 (project freeciv): Your current fix is probably better for gtk3-client than any gtk-2.12 compatible one. Maybe we should postpone changing gtk2-code to 2.12 compatibility after gtk3-client has been branched. That branching is still pending patch #2572, which has

[Freeciv-Dev] [patch #2555] Updated m4-files

2011-05-31 Thread Marko Lindqvist
Update of patch #2555 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2567] ai_manage_settler() from advisors to default ai

2011-05-31 Thread Marko Lindqvist
Update of patch #2567 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2500] Add ~/.freeciv/DATASUBDIR/scenarios to default FREECIV_SCENARIO_PATH

2011-05-31 Thread Marko Lindqvist
Update of patch #2500 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #17793] city_map_radius_sq_get() [../../common/city.c::132]: assertion 'pcity != ((void *)0)' failed.

2011-05-31 Thread Marko Lindqvist
Follow-up Comment #2, bug #17793 (project freeciv): Could this be caused by bug #17710? ___ Reply to this item at: http://gna.org/bugs/?17793 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #17392] City size x, citizen count y for abc

2011-05-31 Thread Marko Lindqvist
Follow-up Comment #10, bug #17392 (project freeciv): Who added 2.3.0 to versions? Are you sure that S2_3 is affected? For TRUNK only bug I would suspect citizen nationality patches, but those are not present in S2_3. ___ Reply to this

[Freeciv-Dev] [bug #18174] after executing freeciv-server in terminal window; client doesn't start afterwards

2011-05-31 Thread anonymous
URL: http://gna.org/bugs/?18174 Summary: after executing freeciv-server in terminal window; client doesn't start afterwards Project: Freeciv Submitted by: None Submitted on: Di 31 Mai 2011 18:28:33 UTC Category: ai

[Freeciv-Dev] [bug #17392] City size x, citizen count y for abc

2011-05-31 Thread Jacob Nevins
Follow-up Comment #11, bug #17392 (project freeciv): No-one's presented any evidence that it's happening with S2_3, although the message can be generated by S2_3 code. (@akfaew: what version were you using when you reported this back in December?) (I'm guilty of causing some confusion here,

[Freeciv-Dev] [bug #17392] City size x, citizen count y for abc

2011-05-31 Thread Jacob Nevins
Follow-up Comment #12, bug #17392 (project freeciv): sigh. Comment #8 is relevant, I meant #7. ___ Reply to this item at: http://gna.org/bugs/?17392 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #17816] 1: City size 4, citizen count 5 for Nassau

2011-05-31 Thread Jacob Nevins
Follow-up Comment #2, bug #17816 (project freeciv): See also bug #17392. ___ Reply to this item at: http://gna.org/bugs/?17816 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #18174] after executing freeciv-server in terminal window; client doesn't start afterwards

2011-05-31 Thread Jacob Nevins
Follow-up Comment #1, bug #18174 (project freeciv): Release: 2.3.99plus-6.7 I don't recognise this version number (beyond it being trunk after S2_3 branched). What svn revision is that (or if you don't know, where did you get a version of Freeciv so labelled?) There have been several assertion

[Freeciv-Dev] [bug #17102] Restrictions on where settlers can build cities could be made clearer

2011-05-31 Thread Jacob Nevins
Update of bug #17102 (project freeciv): Operating System: Microsoft Windows = Any Summary: settler units lose red border and cannot build cities = Restrictions on where settlers can build cities could be made clearer

[Freeciv-Dev] [bug #16079] Update docs to reflect file name changes

2011-05-31 Thread Jacob Nevins
Follow-up Comment #4, bug #16079 (project freeciv): Probably 'civmanual' should be changed as well? This happened in patch #1756. Is '.civserver_history' still in use? Yes, nobody has remembered its existence before now. But now that you reminded about it, it will be soon renamed (in

[Freeciv-Dev] [bug #15463] [Xaw] Goto dialog may not cope if displaying different nations' cities with the same names

2011-05-31 Thread Jacob Nevins
Update of bug #15463 (project freeciv): Summary: [Xaw] Potential bug in goto dialog = [Xaw] Goto dialog may not cope if displaying different nations' cities with the same names ___ Reply to this item at:

[Freeciv-Dev] [bug #17439] S2_3: '((void *)0) != pnation' assertion failed, and segfault

2011-05-31 Thread Jacob Nevins
Follow-up Comment #7, bug #17439 (project freeciv): Looking at the code, I'd guess that nation_of_player(pplayer) is returning NULL for some reason. No idea how that can happen, though. ___ Reply to this item at:

[Freeciv-Dev] [patch #2673] Mamluk nation

2011-05-31 Thread J.M. Maalderink
Update of patch #2673 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17604] Did not find a cm solution in 10000 iterations for x

2011-05-31 Thread Marko Lindqvist
Update of bug #17604 (project freeciv): Status:None = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #17378] Not documented that citizens can work even if tile occupied by hostile explorer

2011-05-31 Thread Jacob Nevins
Update of bug #17378 (project freeciv): Status:None = Ready For Test Assigned to:None = jtn Operating System:None = Any Summary:

[Freeciv-Dev] [bug #17808] Start Scenario Game is unresponsive if scenario dir contains many savefiles

2011-05-31 Thread Jacob Nevins
Update of bug #17808 (project freeciv): Summary: Start Scenario Game does nothing = Start Scenario Game is unresponsive if scenario dir contains many savefiles ___ Reply to this item at: http://gna.org/bugs/?17808

[Freeciv-Dev] [bug #17802] Overview map area has grown from 2.2 to 2.3 (bad for small screens)

2011-05-31 Thread Jacob Nevins
Update of bug #17802 (project freeciv): Status: In Progress = Confirmed ___ Follow-up Comment #1: I was hoping a fix for this would drop out of my rework for bug #17825, but that's currently

[Freeciv-Dev] gtk2-client build failed

2011-05-31 Thread Marko Lindqvist
Last night build failed. I have not time to investigate more just now. - ML -- Forwarded message -- From: fullm...@cazfi.net Date: 31 May 2011 07:20 Subject: Fullmoon build results To: cazf...@gmail.com This is build report automatically generated by FullMoon Ilmarinen

Re: [Freeciv-Dev] gtk2-client build failed

2011-05-31 Thread Marko Lindqvist
On 31 May 2011 11:19, Marko Lindqvist cazf...@gmail.com wrote:  Last night build failed. I have not time to investigate more just now. client/gui-gtk-2.0/inputdlg.c: In function ‘input_dialog_create’: client/gui-gtk-2.0/inputdlg.c:81: error: implicit declaration of function

Re: [Freeciv-Dev] gtk2-client build failed

2011-05-31 Thread Jacob Nevins
Marko Lindqvist writes: On 31 May 2011 11:19, Marko Lindqvist cazf...@gmail.com wrote:  Last night build failed. I have not time to investigate more just now. client/gui-gtk-2.0/inputdlg.c: In function ‘input_dialog_create’: client/gui-gtk-2.0/inputdlg.c:81: error: implicit declaration of

[Freeciv-Dev] [bug #18163] Cancelling city name request makes it impossible to do build city command anymore

2011-05-31 Thread Jacob Nevins
Update of bug #18163 (project freeciv): Status: Fixed = In Progress Open/Closed: Closed = Open ___ Follow-up Comment #6: cazfi points out