[Freeciv-Dev] [bug #20109] Compilation fails with stdinhand on OSX (‘rl_completion_suppress_append’ undeclared)

2013-02-16 Thread Marko Lindqvist
Follow-up Comment #8, bug #20109 (project freeciv): I wonder if bug #19859 is related. This ticket is about compile time failure to find symbol from header, and the other ticket about linking time failure to find symbol from library. They are certainly different, but maybe symptoms of the same bug

[Freeciv-Dev] [bug #19998] Cimpletoon tileset lacks Elephants/Crusaders, so can't be used with civ2/civ2civ3/multiplayer

2013-02-16 Thread Marko Lindqvist
Follow-up Comment #5, bug #19998 (project freeciv): I already got first version of the gfx from yd, and hope to commit final version soon. Attached patch contains changes to textual files. - Add gfx to cimpletoon - Remove earlier emergency alt-tagit from rulesets (file #17232, file #17233) __

[Freeciv-Dev] [patch #3710] Use river gfx tags

2013-02-16 Thread Marko Lindqvist
URL: Summary: Use river gfx tags Project: Freeciv Submitted by: cazfi Submitted on: Sun 17 Feb 2013 07:34:24 AM EET Category: client Priority: 5 - Normal Statu

[Freeciv-Dev] [patch #3709] Representative icon of river road type

2013-02-16 Thread Marko Lindqvist
URL: Summary: Representative icon of river road type Project: Freeciv Submitted by: cazfi Submitted on: Sun 17 Feb 2013 07:08:49 AM EET Category: client Priority: 5 - Normal

[Freeciv-Dev] [patch #2206] execute_orders() changes

2013-02-16 Thread Marko Lindqvist
Follow-up Comment #2, patch #2206 (project freeciv): > Orders such has disband, establish trade route or help building > wonders doesn't require moves left to be executed. Caravan changes has micromanagement consequences in longturn & similar games. Caravans on goto enter cities when turn changes

[Freeciv-Dev] [bug #19841] Fundamentalism fails in classic ruleset

2013-02-16 Thread Marko Lindqvist
Update of bug #19841 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #3708] Reinstate terrain checks for natural city names

2013-02-16 Thread Marko Lindqvist
URL: Summary: Reinstate terrain checks for natural city names Project: Freeciv Submitted by: cazfi Submitted on: Sun 17 Feb 2013 04:43:12 AM EET Category: None Priority: 5 - Nor

[Freeciv-Dev] [patch #3693] Worker food upkeep less important factor

2013-02-16 Thread Marko Lindqvist
Update of patch #3693 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #18467] Client fails to get "hack" access to spawned server

2013-02-16 Thread pepeto
Follow-up Comment #5, bug #18467 (project freeciv): See also bug #17216 ___ Reply to this item at: ___ Message posté via/par Gna! http://gna.org/ ___

[Freeciv-Dev] [bug #17354] Client tries to load game in spawned server before requesting "hack" access

2013-02-16 Thread pepeto
Follow-up Comment #6, bug #17354 (project freeciv): See also bug #17216 ___ Reply to this item at: ___ Message posté via/par Gna! http://gna.org/ ___

[Freeciv-Dev] [bug #17216] Need to press 'ok' twice to load a game

2013-02-16 Thread pepeto
Follow-up Comment #2, bug #17216 (project freeciv): See also bug #17354 and bug #18467 ___ Reply to this item at: ___ Message posté via/par Gna! http://gna.or

[Freeciv-Dev] [bug #20086] in astr_vadd() [astring.c::164]: assertion '(size_t) -1 != new_len' failed.

2013-02-16 Thread pepeto
Follow-up Comment #2, bug #20086 (project freeciv): Does this patch also solve your problem? (file #17229) ___ Additional Item Attachment: File name: astr_buffer_resizable.diff Size:2 KB _

[Freeciv-Dev] [bug #20499] ruleset datafile appears incompatible

2013-02-16 Thread pepeto
Update of bug #20499 (project freeciv): Status:None => Invalid Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2190] Control of registry boolean compability

2013-02-16 Thread pepeto
Update of patch #2190 (project freeciv): Depends on: => patch #3706 ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [patch #2190] Control of registry boolean compability

2013-02-16 Thread pepeto
Update of patch #2190 (project freeciv): Assigned to:None => pepeto Planned Release: => 2.5.0 ___ Follow-up Comment #1: Patch updated agai

[Freeciv-Dev] [patch #3707] Use TRUE and FALSE instead of 1 and 0 in tilesets

2013-02-16 Thread pepeto
URL: Summary: Use TRUE and FALSE instead of 1 and 0 in tilesets Project: Freeciv Submitted by: pepeto Submitted on: dim. 17 févr. 2013 00:25:30 CET Category: client Priority: 5

[Freeciv-Dev] [patch #3706] Use TRUE and FALSE instead of 1 and 0 in rulesets

2013-02-16 Thread pepeto
URL: Summary: Use TRUE and FALSE instead of 1 and 0 in rulesets Project: Freeciv Submitted by: pepeto Submitted on: dim. 17 févr. 2013 00:23:06 CET Category: rulesets Priority:

[Freeciv-Dev] [patch #2206] execute_orders() changes

2013-02-16 Thread pepeto
Update of patch #2206 (project freeciv): Assigned to:None => pepeto Planned Release: => 2.5.0 ___ Follow-up Comment #1: Updated patch agai

[Freeciv-Dev] [bug #20517] Invalid read of size 4 in ruleset reloading cycle

2013-02-16 Thread pepeto
Follow-up Comment #1, bug #20517 (project freeciv): See also bug #19814 ___ Reply to this item at: ___ Message posté via/par Gna! http://gna.org/ ___

[Freeciv-Dev] [bug #19814] Free'd ruleset structures accessed when changing ruleset

2013-02-16 Thread pepeto
Follow-up Comment #1, bug #19814 (project freeciv): See also bug #20517 ___ Reply to this item at: ___ Message posté via/par Gna! http://gna.org/ ___

[Freeciv-Dev] [patch #3620] Governor (cma) branch pruning heuristic fix

2013-02-16 Thread Marko Lindqvist
Update of patch #3620 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #3684] Effect Enemy_Citizen_Unhappy_Pct

2013-02-16 Thread Marko Lindqvist
Update of patch #3684 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #20494] Uninitialized PACKET_UNIT_ORDERS

2013-02-16 Thread pepeto
Follow-up Comment #3, bug #20494 (project freeciv): dio_put_uint8() reports: 1: Trying to put 117815226 into 8 bits 1: Trying to put -1078379272 into 8 bits 1: Trying to put 1970164 into 8 bits 1: Trying to put 1970164 into 8 bits 1: Trying to put 155 into 8 bits valgrind reports: ==22267=

[Freeciv-Dev] [bug #20517] Invalid read of size 4 in ruleset reloading cycle

2013-02-16 Thread pepeto
URL: Summary: Invalid read of size 4 in ruleset reloading cycle Project: Freeciv Submitted by: pepeto Submitted on: sam. 16 févr. 2013 22:31:53 CET Category: general Severity: 3

[Freeciv-Dev] [patch #3646] Free specialist helptext

2013-02-16 Thread pepeto
Update of patch #3646 (project freeciv): Assigned to:None => pepeto Planned Release: => 2.4.0, 2.5.0 ___ Reply to this item at:

[Freeciv-Dev] [patch #3689] timer_list cleanup

2013-02-16 Thread pepeto
Update of patch #3689 (project freeciv): Assigned to:None => pepeto Planned Release: => 2.5.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #19943] Initial protocol between trunk and S2_4-or-earlier broken

2013-02-16 Thread pepeto
Update of bug #19943 (project freeciv): Category:None => general ___ Follow-up Comment #10: New version of the patch attached: * some variables renamed ; * also modify doc/HACKING ; * ens

[Freeciv-Dev] [patch #3690] dio__type()

2013-02-16 Thread pepeto
Update of patch #3690 (project freeciv): Assigned to:None => pepeto Planned Release: => 2.5.0 Summary: dio__uintx() => dio__type() ___

[Freeciv-Dev] [patch #3705] Use FC_STATIC_ASSERT() in dataio.c for type size checking

2013-02-16 Thread pepeto
URL: Summary: Use FC_STATIC_ASSERT() in dataio.c for type size checking Project: Freeciv Submitted by: pepeto Submitted on: sam. 16 févr. 2013 18:55:01 CET Category: general Pri

[Freeciv-Dev] [patch #3689] timer_list cleanup

2013-02-16 Thread pepeto
Additional Item Attachment, patch #3689 (project freeciv): File name: 0002-Timer-list-usage-cleanup.patch Size:2 KB ___ Reply to this item at: ___ Message posté

[Freeciv-Dev] [patch #3689] timer_list cleanup

2013-02-16 Thread pepeto
Update of patch #3689 (project freeciv): Depends on: => patch #3704 ___ Follow-up Comment #1: New version of the patch. ___ Reply

[Freeciv-Dev] [patch #3704] struct timer cleanup

2013-02-16 Thread pepeto
Follow-up Comment #1, patch #3704 (project freeciv): And : * timer_list definition is moved to "timing.h". ___ Reply to this item at: ___ Message posté via/par

[Freeciv-Dev] [patch #3704] struct timer cleanup

2013-02-16 Thread pepeto
URL: Summary: struct timer cleanup Project: Freeciv Submitted by: pepeto Submitted on: sam. 16 févr. 2013 18:46:53 CET Category: general Priority: 5 - Normal S

[Freeciv-Dev] [task #7665] Windows packages for 2.3.4

2013-02-16 Thread Jacob Nevins
URL: Summary: Windows packages for 2.3.4 Project: Freeciv Submitted by: jtn Submitted on: Sat Feb 16 16:00:22 2013 Should Start On: Sat Feb 16 00:00:00 2013 Should be Finished on: Sat Feb 23 00:00:0

[Freeciv-Dev] [bug #20063] wrong tech upkeep when tech_cost_style = 2 or 4

2013-02-16 Thread David Fernandez
Follow-up Comment #8, bug #20063 (project freeciv): Thank you. ___ Reply to this item at: ___ Mensaje enviado vía/por Gna! http://gna.org/ __

[Freeciv-Dev] [bug #20063] wrong tech upkeep when tech_cost_style = 2 or 4

2013-02-16 Thread Jacob Nevins
Follow-up Comment #7, bug #20063 (project freeciv): The civ2-3 version for 2.3.x currently available in freeciv-modpack (civ2-3-2.3-2c) has been updated to disable tech upkeep. (Also it now lives on modpack.freeciv.org.) ___ Reply to this i