[Freeciv-Dev] [bug #20030] Amplio2 missing civ2civ3 wonder gfx

2014-03-17 Thread David Fernandez
Follow-up Comment #8, bug #20030 (project freeciv): These are the best ones that I found for the remaining wonders: http://commons.wikimedia.org/wiki/File:Miniaturk_Mausoleum_at_Halicarnassus.jpg http://commons.wikimedia.org/wiki/File:Miniaturk_Artemis_Tapinagi_-_Temple_of_Artemis.JPG Please, cou

[Freeciv-Dev] [patch #4405] Move automatic road/base messages ("New hope sweeps like fire...") to Lua script?

2014-03-17 Thread Marko Lindqvist
Update of patch #4405 (project freeciv): Category:None => general Status:None => Ready For Test ___ Follow-up Comment #10: Untested patches.

[Freeciv-Dev] [patch #4416] Qt-client should have beta-release warning

2014-03-17 Thread Marko Lindqvist
Update of patch #4416 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #1: Patch (file #20373) ___ Additional It

[Freeciv-Dev] [patch #4387] Store client options inside .freeciv/

2014-03-17 Thread Marko Lindqvist
Follow-up Comment #12, patch #4387 (project freeciv): Since there has been no patch to promote XDG solution, I'm back to my original patch. Updated against current svn. Consider this commit candidate. (file #20372) ___ Additional Item Atta

[Freeciv-Dev] [patch #4577] A corrected flag for Yugoslavia Freeciv nation

2014-03-17 Thread Marko Lindqvist
Update of patch #4577 (project freeciv): Assigned to:None => mixcoatl Summary: A corrected flag for Yugoslavia FreeCiv nation => A corrected flag for Yugoslavia Freeciv nation ___

[Freeciv-Dev] [patch #4613] Musicstyle "Renaissance" to all supplied rulesets

2014-03-17 Thread Marko Lindqvist
Update of patch #4613 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #1: Patch (file #20371) ___ Additional It

[Freeciv-Dev] [patch #4622] AI: care if a building affects a city as an action target

2014-03-17 Thread Sveinung Kvilhaugsvik
URL: Summary: AI: care if a building affects a city as an action target Project: Freeciv Submitted by: sveinung Submitted on: Tue 18 Mar 2014 12:09:32 AM UTC Category: ai Priori

[Freeciv-Dev] [patch #4621] Convert civ2 ruleset effects to use present = FALSE instead of nreqs

2014-03-17 Thread Marko Lindqvist
URL: Summary: Convert civ2 ruleset effects to use present = FALSE instead of nreqs Project: Freeciv Submitted by: cazfi Submitted on: Tue 18 Mar 2014 01:55:09 AM EET Category: rulesets

[Freeciv-Dev] [patch #4602] Convert multiplayer ruleset effects to use present = FALSE instead of nreqs

2014-03-17 Thread Marko Lindqvist
Update of patch #4602 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [task #7775] Plan what to do in respect to multiplayer ruleset

2014-03-17 Thread Marko Lindqvist
URL: Summary: Plan what to do in respect to multiplayer ruleset Project: Freeciv Submitted by: cazfi Submitted on: Tue 18 Mar 2014 01:40:35 AM EET Should Start On: Tue 18 Mar 2014 12:00:00 AM EET Sh

[Freeciv-Dev] [patch #4606] Remove canvas_fog_sprite_area()

2014-03-17 Thread Marko Lindqvist
Update of patch #4606 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #4620] Working implementation of sdl2-client info labels

2014-03-17 Thread Marko Lindqvist
URL: Summary: Working implementation of sdl2-client info labels Project: Freeciv Submitted by: cazfi Submitted on: Tue 18 Mar 2014 12:41:39 AM EET Category: client-sdl2 Priority

[Freeciv-Dev] [patch #4603] Create only one window

2014-03-17 Thread Marko Lindqvist
Update of patch #4603 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #21436] Connect with rail can no longer build roads first

2014-03-17 Thread Marko Lindqvist
Update of bug #21436 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4619] set_map_zoom()

2014-03-17 Thread Marko Lindqvist
URL: Summary: set_map_zoom() Project: Freeciv Submitted by: cazfi Submitted on: Mon 17 Mar 2014 11:07:08 PM EET Category: client Priority: 5 - Normal Status: R

[Freeciv-Dev] [patch #4618] Support relative baseURL in .modpack

2014-03-17 Thread Marko Lindqvist
URL: Summary: Support relative baseURL in .modpack Project: Freeciv Submitted by: cazfi Submitted on: Mon 17 Mar 2014 10:27:46 PM EET Category: module installer Priority: 5 - No

[Freeciv-Dev] [patch #3249] Effect to control how effective trade routes are

2014-03-17 Thread Marko Lindqvist
Update of patch #3249 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #4597] NoZoc terrain flag

2014-03-17 Thread Marko Lindqvist
Update of patch #4597 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #4604] Weighting values to advisors header

2014-03-17 Thread Marko Lindqvist
Update of patch #4604 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #4617] Coding style: Function brace on next line in common/metaknowledge.c

2014-03-17 Thread Sveinung Kvilhaugsvik
URL: Summary: Coding style: Function brace on next line in common/metaknowledge.c Project: Freeciv Submitted by: sveinung Submitted on: Mon 17 Mar 2014 04:35:44 PM UTC Category: None

[Freeciv-Dev] [bug #21811] windows ntdll.dll crash when running local game

2014-03-17 Thread anonymous
Follow-up Comment #1, bug #21811 (project freeciv): This bug was previously pasted in comment #12 of http://gna.org/bugs/?21038 It is not a CJK gtk bug so I have moved the bug to its own thread here. ___ Reply to this item at:

[Freeciv-Dev] [bug #21038] Can't enter text with some CJK input methods => replace gtk+ DLLs with version >2.24.10

2014-03-17 Thread anonymous
Follow-up Comment #16, bug #21038 (project freeciv): The bug report for the crash in comment #12: is at http://gna.org/bugs/index.php?21811 ___ Reply to this item at: ___

[Freeciv-Dev] [bug #21811] windows ntdll.dll crash when running local game

2014-03-17 Thread anonymous
URL: Summary: windows ntdll.dll crash when running local game Project: Freeciv Submitted by: None Submitted on: Mon 17 Mar 2014 13:15:17 UTC Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #21810] Missing freeciv version on About window

2014-03-17 Thread anonymous
URL: Summary: Missing freeciv version on About window Project: Freeciv Submitted by: None Submitted on: lun 17 mar 2014 12:20:06 UTC Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #21809] in map_init_topology() [map.c::312]: assertion 'MAP_WIDTH <= MAP_MAX_LINEAR_SIZE' failed.

2014-03-17 Thread anonymous
URL: Summary: in map_init_topology() [map.c::312]: assertion 'MAP_WIDTH <= MAP_MAX_LINEAR_SIZE' failed. Project: Freeciv Submitted by: None Submitted on: lun 17 mar 2014 12:18:20 UTC Category:

[Freeciv-Dev] [bug #21038] Can't enter text with some CJK input methods => replace gtk+ DLLs with version >2.24.10

2014-03-17 Thread anonymous
Follow-up Comment #15, bug #21038 (project freeciv): The crash reported in comment #12: Access Violation at location 7c82c914 has nothing to do with gtk so I have opened a separate bug report. ___ Reply to this item at: