URL:
http://gna.org/bugs/?22348
Summary: nationlist is a dangling pointer
Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 15 Jul 2014 09:19:52 AM EEST
Category: general
Severity: 3 - Normal
URL:
http://gna.org/patch/?4955
Summary: Functionality to set nationlist in freeciv-ruledit
Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 15 Jul 2014 09:22:48 AM EEST
Category: freeciv-ruledit
URL:
http://gna.org/patch/?4956
Summary: sdl2-client text fields
Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 15 Jul 2014 10:12:54 AM EEST
Category: client-sdl2
Priority: 5 - Normal
URL:
http://gna.org/bugs/?22349
Summary: Actions.c mixing enum types
Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 15 Jul 2014 11:03:59 AM EEST
Category: None
Severity: 3 - Normal
Update of bug #21493 (project freeciv):
Category:None = bootstrap
Status:None = Ready For Test
Planned Release: = 2.5.0, 2.6.0
Follow-up Comment #3, bug #22343 (project freeciv):
name=François l'Ollonais
nation=Pirate
is_alive=TRUE
capital=FALSE
ncities=3
Of course, barbarians never used to get a capital through conquering (also see
bug #22340), so there'll be many savegames out there like this.
Update of patch #3468 (project freeciv):
Depends on: = patch #4957
___
Reply to this item at:
http://gna.org/patch/?3468
___
Message sent
URL:
http://gna.org/patch/?4957
Summary: Fix sdl/2 client's graphics.c alignment warnings
Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 15 Jul 2014 11:41:32 AM EEST
Category: client-sdl
Priority:
Follow-up Comment #3, bug #22294 (project freeciv):
Next (small) batch.
(file #21439, file #21440)
___
Additional Item Attachment:
File name: trunk-201407-typos-2.patch Size:1 KB
File name: S2_5-201407-typos-2.patch Size:1 KB
Update of bug #22350 (project freeciv):
Summary: City size and number of citizens does not match
when loading 2.4 savegame into trunk = City size and number of citizens does
not match when loading 2.4 savegame into trunk/S2_5
URL:
http://gna.org/bugs/?22350
Summary: City size and number of citizens does not match
when loading 2.4 savegame into trunk
Project: Freeciv
Submitted by: jtn
Submitted on: Tue 15 Jul 2014 09:53:24 BST
Category: None
Update of bug #22322 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #4125 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of bug #22325 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of bug #22343 (project freeciv):
Status:None = Ready For Test
Assigned to:None = jtn
___
Follow-up Comment #4:
Fix.
(I plan to
URL:
http://gna.org/patch/?4958
Summary: Low-hanging sed to $SED changes
Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 15 Jul 2014 02:10:27 PM EEST
Category: bootstrap
Priority: 5 - Normal
Update of bug #22349 (project freeciv):
Status:None = Ready For Test
Assigned to:None = sveinung
Release: = TRUNK
Planned Release:
Update of patch #4940 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Follow-up Comment #4, bug #22342 (project freeciv):
Just for historical interest, it appears that I introduced this bug in r25322
(testing role nativity prior to sanity-checking role nativity), but none of
the SVN rulesets happened to set the startunits value to something that
would trigger it.
URL:
http://gna.org/patch/?4959
Summary: Make the stub ruleset more minimal by removing all
action enablers.
Project: Freeciv
Submitted by: sveinung
Submitted on: Tue 15 Jul 2014 12:55:56 PM UTC
Category: rulesets
Update of bug #22312 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #22321 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #20538 (project freeciv):
Category:None = general
Severity: 3 - Normal = 5 - Blocker
Planned Release: = 2.5.0, 2.6.0
Follow-up Comment #1, bug #22350 (project freeciv):
bug #20538? I had completely forgotten that one...
___
Reply to this item at:
http://gna.org/bugs/?22350
___
Message sent via/by Gna!
Follow-up Comment #2, patch #4941 (project freeciv):
Interesting ideas, but in an attempt to get first release of alien ruleset out
in freeciv-3.0 at least, I'm now adding stuff only when testing shows
playability and balance to require them. (Besides, somewhat useful does not
prove that it would
Update of patch #4941 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/patch/?4960
Summary: Alien ruleset unit to transport Earthly units over
Radiating terrains
Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 15 Jul 2014 10:18:08 PM EEST
Category: rulesets
Follow-up Comment #5, bug #20538 (project freeciv):
See also bug #22350.
___
Reply to this item at:
http://gna.org/bugs/?20538
___
Message sent via/by Gna!
http://gna.org/
Update of bug #22341 (project freeciv):
Status:None = Confirmed
Release: SVN@25382 = trunk r25382
Planned Release: = 2.6.0
Additional Item Attachment, bug #22341 (project freeciv):
File name: basetest.sav.bz2 Size:13 KB
___
Reply to this item at:
http://gna.org/bugs/?22341
___
Message sent via/by
Update of bug #22341 (project freeciv):
Planned Release: 2.6.0 = 2.5.0, 2.6.0
___
Follow-up Comment #2:
An equivalent test on S2_5 () produces no segfaults, but a pile of assertion
failures, so all is
Follow-up Comment #3, bug #22341 (project freeciv):
An equivalent test on S2_5
(r25583)
___
Reply to this item at:
http://gna.org/bugs/?22341
___
Message sent via/by Gna!
http://gna.org/
Update of bug #22341 (project freeciv):
Severity: 5 - Blocker = 3 - Normal
Planned Release:2.5.0, 2.6.0 = 2.4.3, 2.5.0, 2.6.0
___
Follow-up Comment #4:
...and S2_4 r25583
Update of bug #22341 (project freeciv):
Summary: Lua script calling has_base crashes freeciv = Lua
script calling has_base with nonexistent base type crashes freeciv
___
Reply to this item at:
URL:
http://gna.org/patch/?4961
Summary: Correct alien ruleset Water Engineer build_cost
Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 15 Jul 2014 11:08:13 PM EEST
Category: rulesets
Priority: 5 -
Follow-up Comment #5, bug #22341 (project freeciv):
Part of the problem is the documentation for the has_base command says that it
takes a name but doesn't explain what that name is so it's hard for the user
to figure out what to put. The code does allow for this and an empty string
crashes the
Update of bug #21851 (project freeciv):
Summary: Possible memory leak in S2_5 = Possible memory leak
in S2_5 (in X server?)
___
Reply to this item at:
http://gna.org/bugs/?21851
Update of bug #21780 (project freeciv):
Planned Release: = 2.6.0
___
Reply to this item at:
http://gna.org/bugs/?21780
___
Message sent
Update of bug #21731 (project freeciv):
Category:rulesets = None
Status:None = Need Info
___
Follow-up Comment #1:
You don't say which
Update of bug #21729 (project freeciv):
Summary:city govenor = Changing city governor
during turn change is ignored
___
Follow-up Comment #1:
Hm, haven't tested it but sounds horribly plausible.
Follow-up Comment #1, bug #22283 (project freeciv):
See bug #21702 for a specific example where this has caused confusion.
___
Reply to this item at:
http://gna.org/bugs/?22283
___
Message
Follow-up Comment #9, bug #21702 (project freeciv):
See also bug #22283 about general poor file open error reporting.
___
Reply to this item at:
http://gna.org/bugs/?21702
___
Message sent
Update of bug #21628 (project freeciv):
Release: = 2.4.2
Summary: Possiblity to append an improvement to city worklist
which is actually being built = It's possible to append an improvement to
city worklist which is
Update of bug #21593 (project freeciv):
Planned Release: 2.4.2 =
___
Reply to this item at:
http://gna.org/bugs/?21593
___
Message sent
Update of bug #21594 (project freeciv):
Planned Release: 2.4.2 =
___
Reply to this item at:
http://gna.org/bugs/?21594
___
Message sent
Update of bug #21600 (project freeciv):
Planned Release: 2.4.2 =
___
Reply to this item at:
http://gna.org/bugs/?21600
___
Message sent
Update of bug #21597 (project freeciv):
Planned Release: 2.4.2 =
___
Reply to this item at:
http://gna.org/bugs/?21597
___
Message sent
Update of bug #21607 (project freeciv):
Planned Release: 2.4.2 =
___
Reply to this item at:
http://gna.org/bugs/?21607
___
Message sent
Update of bug #21608 (project freeciv):
Planned Release: 2.4.2 =
___
Reply to this item at:
http://gna.org/bugs/?21608
___
Message sent
Update of bug #21585 (project freeciv):
Planned Release: 2.4.2 =
___
Reply to this item at:
http://gna.org/bugs/?21585
___
Message sent
Update of bug #21570 (project freeciv):
Release: = S2_4 r24328, trunk r24312
Planned Release: 2.5 2.6 =
___
Reply to this item at:
Update of bug #21388 (project freeciv):
Status:None = Duplicate
Open/Closed:Open = Closed
___
Follow-up Comment #3:
Bug #22271 answered
URL:
http://gna.org/bugs/?22351
Summary: cast increases required alignment of target type
(cast-align) warnings on ARM
Project: Freeciv
Submitted by: jtn
Submitted on: Tue 15 Jul 2014 22:01:52 BST
Category: None
Update of bug #21386 (project freeciv):
Planned Release: 2.5.0,2.6.0 = 2.5.0, 2.6.0
___
Follow-up Comment #6:
Those are all things we should fix, but let's keep this ticket for its
subject.
I've raised bug
Update of bug #21245 (project freeciv):
Status:None = Duplicate
Open/Closed:Open = Closed
___
Follow-up Comment #5:
Assuming without
Follow-up Comment #2, bug #20686 (project freeciv):
Can we hope for patch #4515 to have improved or fixed this?
___
Reply to this item at:
http://gna.org/bugs/?20686
___
Message sent via/by
Follow-up Comment #3, bug #20686 (project freeciv):
(Bug #21235 is the same assertion firing, but maybe in a different situation)
___
Reply to this item at:
http://gna.org/bugs/?20686
___
Update of bug #21201 (project freeciv):
Severity: 3 - Normal = 4 - Important
___
Follow-up Comment #1:
I'm guessing this will become a blocker for 2.6.0, since we ship Windows
builds with fcdb and
Update of bug #21043 (project freeciv):
Release: = trunk? r23091
Planned Release: = 2.6.0
___
Reply to this item at:
Update of bug #20943 (project freeciv):
Release: = 2.3.4
___
Reply to this item at:
http://gna.org/bugs/?20943
___
Message sent
Update of bug #20875 (project freeciv):
Status:None = Duplicate
Open/Closed:Open = Closed
___
Follow-up Comment #1:
Lots of discussion
Follow-up Comment #6, bug #22341 (project freeciv):
Adding constructions like:
--- a/common/scriptcore/api_game_methods.c
+++ b/common/scriptcore/api_game_methods.c
@@ -583,7 +583,7 @@ bool api_methods_tile_has_base(lua_State *L, Tile *ptile,
c~
pbase = base_type_by_rule_name(name);
-
Update of patch #4942 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Follow-up Comment #2, bug #22350 (project freeciv):
I am getting a similar error in Freeciv-2.5.0-beta0-gtk2
When an enemy city has more than 1 nationality and is captured errors like
below appear in the server console
1: City size 7, citizen count 9 for HodonÝn
64 matches
Mail list logo