[Freeciv-Dev] [bug #22536] 2.5.0-beta1 map editor tile paste broken

2014-08-31 Thread Marko Lindqvist
Follow-up Comment #5, bug #22536 (project freeciv): This worked in previous versions. There's no regression in the editor code itself. It has never worked with isometric topology, that is now made the default. ___ Reply to this item at:

[Freeciv-Dev] [bug #22536] 2.5.0-beta1 map editor tile paste broken

2014-08-31 Thread anonymous
Follow-up Comment #6, bug #22536 (project freeciv): It has never worked with isometric topology No,it's different. You are wrong. Regardless of a map topology, Copy/Paste tool in edit mode works correctly in ver2.3.4! This bug is newly occured in ver 2.4 onwards.

[Freeciv-Dev] [patch #5147] Move the rule that a unit with 1 hit point can't be sabotaged to the ruleset

2014-08-31 Thread Sveinung Kvilhaugsvik
Update of patch #5147 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #5147] Move the rule that a unit with 1 hit point can't be sabotaged to the ruleset

2014-08-31 Thread Sveinung Kvilhaugsvik
Follow-up Comment #3, patch #5147 (project freeciv): (SVN revision 26158 is about patch #5151, not this) ___ Reply to this item at: http://gna.org/patch/?5147 ___ Message sent via/by Gna!

[Freeciv-Dev] [patch #5151] Let the action enabler know that the target of a spy action must be foreign

2014-08-31 Thread Sveinung Kvilhaugsvik
Update of patch #5151 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Follow-up Comment #1: (Committed as SVN

[Freeciv-Dev] [patch #3756] RFC: UI for building generic roads, bases, etc

2014-08-31 Thread Jacob Nevins
Update of patch #3756 (project freeciv): Status:None = In Progress Assigned to:None = jtn Planned Release: = 2.6.0

[Freeciv-Dev] [bug #22536] 2.5.0-beta1 map editor tile paste broken

2014-08-31 Thread pepeto
Update of bug #22536 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?22536 ___ Message posté

[Freeciv-Dev] [bug #21655] Copy and Paste of tile in edit mode does not work properly

2014-08-31 Thread pepeto
Update of bug #21655 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?21655 ___ Message posté

[Freeciv-Dev] [bug #22317] Path-finding unable to handle recursive transports restrictions

2014-08-31 Thread pepeto
Follow-up Comment #6, bug #22317 (project freeciv): See also bug #22545. ___ Reply to this item at: http://gna.org/bugs/?22317 ___ Message posté via/par Gna! http://gna.org/

[Freeciv-Dev] [bug #22545] Path-finding transport checking bug

2014-08-31 Thread pepeto
Update of bug #22545 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #22536] 2.5.0-beta1 map editor tile paste broken

2014-08-31 Thread Marko Lindqvist
Update of bug #22536 (project freeciv): Operating System: Microsoft Windows = Any ___ Follow-up Comment #7: Tested with S2_3 and indeed it works there. Earlier I had tested only S2_4 as you said that it

[Freeciv-Dev] [bug #22536] 2.5.0-beta1 map editor tile paste broken

2014-08-31 Thread anonymous
Follow-up Comment #8, bug #22536 (project freeciv): Please accept apologies that in the original post I did not specify which previous version it worked under, and thanks to the Anonymous contributor who corrected my error. I am mightily impressed with the attention this matter is receiving,

[Freeciv-Dev] [bug #22553] Editor not cleared after disconnecting

2014-08-31 Thread pepeto
URL: http://gna.org/bugs/?22553 Summary: Editor not cleared after disconnecting Project: Freeciv Submitted by: pepeto Submitted on: dim. 31 août 2014 18:01:02 CEST Category: client Severity: 3 - Normal

[Freeciv-Dev] [bug #22543] Infinite future techs

2014-08-31 Thread pepeto
Update of bug #22543 (project freeciv): Status: Confirmed = Ready For Test ___ Follow-up Comment #1: Fix attached: * remove researching_cost cached value (it is quite impossible to have it always

[Freeciv-Dev] [bug #21655] Copy and Paste of tile in edit mode does not work properly

2014-08-31 Thread pepeto
Update of bug #21655 (project freeciv): Status:None = Ready For Test Planned Release: = 2.4.4, 2.5.0, 2.6.0 ___ Follow-up Comment #3: Fix attached: *

[Freeciv-Dev] [bug #22536] 2.5.0-beta1 map editor tile paste broken

2014-08-31 Thread pepeto
Update of bug #22536 (project freeciv): Status: Confirmed = Duplicate Release: = 2.5.0-beta1 Planned Release: 2.5.0 = 2.4.4, 2.5.0, 2.6.0

[Freeciv-Dev] [bug #22543] Infinite future techs

2014-08-31 Thread pepeto
Follow-up Comment #2, bug #22543 (project freeciv): Fixed A_UNSET research cost. (file #21965) ___ Additional Item Attachment: File name: remove_server_researching_cost2.patch Size:19 KB

[Freeciv-Dev] [bug #21327] Savegame with player researching already-known tech causes trouble

2014-08-31 Thread pepeto
Update of bug #21327 (project freeciv): Status: Confirmed = Ready For Test Operating System: Microsoft Windows = Any Planned Release: = 2.4.4, 2.5.0, 2.6.0

[Freeciv-Dev] [patch #5145] teamplacement setting

2014-08-31 Thread pepeto
Update of patch #5145 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/patch/?5145 ___ Message posté

[Freeciv-Dev] [patch #5145] teamplacement setting

2014-08-31 Thread pepeto
Update of patch #5145 (project freeciv): Status: Ready For Test = In Progress Planned Release: = 2.5.0, 2.6.0 ___ Reply to this item at:

[Freeciv-Dev] [patch #5146] Fair island generator

2014-08-31 Thread pepeto
Update of patch #5146 (project freeciv): Status: Ready For Test = In Progress Assigned to:None = pepeto Planned Release: = 2.5.0, 2.6.0

[Freeciv-Dev] [bug #21299] Teammates not kept up to date with pooled research rate changes within a turn

2014-08-31 Thread pepeto
Update of bug #21299 (project freeciv): Category:None = general Status:None = In Progress Assigned to:None = pepeto Operating System:

[Freeciv-Dev] [bug #22536] 2.5.0-beta1 map editor tile paste broken

2014-08-31 Thread anonymous
Follow-up Comment #10, bug #22536 (project freeciv): Well I don't know if you are asking me (original poster) Could you confirm the patch file #21964 fix your issue because I do not know how to install this kind of patch in your wonderful program. Just in case, I have looked at the patch file

[Freeciv-Dev] [patch #5144] Typed priority queues

2014-08-31 Thread pepeto
Update of patch #5144 (project freeciv): Assigned to:None = pepeto Planned Release: = 2.4.4, 2.5.0, 2.6.0 ___ Reply to this item at:

[Freeciv-Dev] [patch #5145] teamplacement setting

2014-08-31 Thread pepeto
Update of patch #5145 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #2: Slightly improvements. (file #21969, file #21970)

[Freeciv-Dev] [patch #5146] Fair island generator

2014-08-31 Thread pepeto
Follow-up Comment #2, patch #5146 (project freeciv): Slightly improvements, notably right square distance calculation. (file #21971, file #21972) ___ Additional Item Attachment: File name: S2_5_fair_island_generator3.patch Size:38 KB

[Freeciv-Dev] [patch #5146] Fair island generator

2014-08-31 Thread pepeto
Update of patch #5146 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?5146 ___ Message posté

[Freeciv-Dev] [bug #22551] insert_allows() incorrect grammar for disjunctive blockers

2014-08-31 Thread Jacob Nevins
Update of bug #22551 (project freeciv): Status: In Progress = Ready For Test ___ Additional Item Attachment: File name: trunk-S2_5-insert_allows-or.patch Size:0 KB

[Freeciv-Dev] [patch #5154] teams_iterate() optimize

2014-08-31 Thread pepeto
URL: http://gna.org/patch/?5154 Summary: teams_iterate() optimize Project: Freeciv Submitted by: pepeto Submitted on: dim. 31 août 2014 20:23:41 CEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #22536] 2.5.0-beta1 map editor tile paste broken

2014-08-31 Thread pepeto
Follow-up Comment #11, bug #22536 (project freeciv): The problem was the usage of native_pos_to_index() which requires native coordinates arguments, whereas passed arguments are map coordinates. (They should match only if the topology isn't isometric, nor hexgonal). And also, it totally ignores

[Freeciv-Dev] [bug #22555] Segmentation fault in dai_data_phase_begin

2014-08-31 Thread Andreas Røsdal
URL: http://gna.org/bugs/?22555 Summary: Segmentation fault in dai_data_phase_begin Project: Freeciv Submitted by: andreasr Submitted on: Sun 31 Aug 2014 08:16:51 PM UTC Category: general Severity: 3 -

[Freeciv-Dev] [bug #22556] Barbarians too strong for AI players

2014-08-31 Thread Andreas Røsdal
URL: http://gna.org/bugs/?22556 Summary: Barbarians too strong for AI players Project: Freeciv Submitted by: andreasr Submitted on: Sun 31 Aug 2014 08:25:08 PM UTC Category: ai Severity: 3 - Normal

[Freeciv-Dev] [bug #22555] Segmentation fault in dai_data_phase_begin

2014-08-31 Thread Marko Lindqvist
Follow-up Comment #1, bug #22555 (project freeciv): It tells that unit task (AIUNIT_ATTACK) and goto_tile (NULL) are out-of-sync, but not where that might have originally happened. ___ Reply to this item at: http://gna.org/bugs/?22555

[Freeciv-Dev] [patch #5150] Centralize spy action target finding

2014-08-31 Thread Sveinung Kvilhaugsvik
Update of patch #5150 (project freeciv): Status: In Progress = Ready For Test ___ Additional Item Attachment: File name: Centralize-action-target-selection-by-making-it-serv.patch Size:9 KB

[Freeciv-Dev] [patch #5155] Qt client: Use the actor and target provided by the API when it is there

2014-08-31 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?5155 Summary: Qt client: Use the actor and target provided by the API when it is there Project: Freeciv Submitted by: sveinung Submitted on: Mon 01 Sep 2014 01:46:26 AM UTC Category: client-qt