[Freeciv-Dev] [bug #23614] Segfault on savegame loading refreshing city before tradepartner loaded

2015-10-22 Thread Marko Lindqvist
Follow-up Comment #7, bug #23614 (project freeciv): > Root cause is calling city_refresh() before all cities are loaded That refresh has to go. It may not crash that often with supplied rulesets, but it certainly has a lot of trouble potential in it. Many effects get evaluated as part of it, and

[Freeciv-Dev] [bug #23614] Segfault on savegame loading refreshing city before tradepartner loaded

2015-10-22 Thread Marko Lindqvist
Update of bug #23614 (project freeciv): Status:None => Ready For Test Planned Release: 3.0.0 => 2.5.2, 2.6.0, 3.0.0 ___ Follow-up Comment #8: Attached patches

[Freeciv-Dev] [patch #6434] Include a scenario with a complex situation

2015-10-22 Thread Ferdi
Follow-up Comment #12, patch #6434 (project freeciv): I assume that the authors don't have 2.6. Could make it harder for them to provide fixes. (XYZ: Correct me if I'm wrong) Just go ahead. Not sure if I will do it but if, I will work with what I have and what is possible. XYZ/Sketlux/Ferdi

[Freeciv-Dev] [bug #23614] Segfault on savegame loading refreshing city before tradepartner loaded

2015-10-22 Thread Marko Lindqvist
Update of bug #23614 (project freeciv): Category:None => general Summary: Freeciv segfault on load savegame => Segfault on savegame loading refreshing city before tradepartner loaded

[Freeciv-Dev] [bug #23958] 1: in city_owner() [city.c::1062]: assertion '((void *)0) != pcity' failed.

2015-10-22 Thread Marko Lindqvist
Update of bug #23958 (project freeciv): Category:None => general Status:None => Duplicate Assigned to:None => cazfi Open/Closed:

[Freeciv-Dev] [patch #6469] Install rulesets as part of ruledit installation

2015-10-22 Thread Marko Lindqvist
URL: Summary: Install rulesets as part of ruledit installation Project: Freeciv Submitted by: cazfi Submitted on: Thu 22 Oct 2015 08:45:16 PM EEST Category: bootstrap Priority:

[Freeciv-Dev] [patch #6456] Give specific unit_move_to_tile_test() return value for animals getting out of native terrain

2015-10-22 Thread Marko Lindqvist
Update of patch #6456 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #23961] Gtk-WARNING **: Don't know color 'u'

2015-10-22 Thread Marko Lindqvist
URL: Summary: Gtk-WARNING **: Don't know color 'u' Project: Freeciv Submitted by: cazfi Submitted on: Fri 23 Oct 2015 12:50:21 AM EEST Category: client-gtk-3.0 Severity: 3 -

[Freeciv-Dev] [bug #23960] Gtk-Message: GtkDialog mapped without a transient parent. This is discouraged.

2015-10-22 Thread Marko Lindqvist
URL: Summary: Gtk-Message: GtkDialog mapped without a transient parent. This is discouraged. Project: Freeciv Submitted by: cazfi Submitted on: Fri 23 Oct 2015 12:49:03 AM EEST Category:

[Freeciv-Dev] [patch #6470] New zoom.[ch] module for zoom control

2015-10-22 Thread Marko Lindqvist
URL: Summary: New zoom.[ch] module for zoom control Project: Freeciv Submitted by: cazfi Submitted on: Fri 23 Oct 2015 12:03:53 AM EEST Category: client Priority: 5 - Normal

[Freeciv-Dev] [bug #23954] Pixmap too short in city dialog in supported units

2015-10-22 Thread Marko Lindqvist
Update of bug #23954 (project freeciv): Release: 2.5.2, 2.6.0, 3.0 => Planned Release: => 2.5.2, 2.6.0, 3.0.0 Summary: Pixamp too short in city dialog in supported units => Pixmap too short in

[Freeciv-Dev] [bug #23960] Gtk-Message: GtkDialog mapped without a transient parent. This is discouraged.

2015-10-22 Thread Marko Lindqvist
Follow-up Comment #1, bug #23960 (project freeciv): Keeping an eye on the console while starting a game, I'd say the warning appears at the same time as tileset_dlg. I would assume that soundset_dlg is similarly affected. ___ Reply to this

[Freeciv-Dev] [bug #23948] Achievements menu entry seems to do nothing

2015-10-22 Thread Marko Lindqvist
Follow-up Comment #2, bug #23948 (project freeciv): This might be in client common code as I now have seen similar behavior on other clients too. ___ Reply to this item at:

[Freeciv-Dev] [bug #23961] Gtk-WARNING **: Don't know color 'u'

2015-10-22 Thread Marko Lindqvist
Follow-up Comment #1, bug #23961 (project freeciv): Probably because in my freeciv-client-rc-2.6 are entries: highlight_our_names.foreground="u" highlight_our_names.background="u" ___ Reply to this item at:

[Freeciv-Dev] [bug #23960] Gtk-Message: GtkDialog mapped without a transient parent. This is discouraged.

2015-10-22 Thread Marko Lindqvist
Update of bug #23960 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #2: Fix (file #25410) ___ Additional Item

[Freeciv-Dev] [patch #6472] Ruledit Windows Installer package

2015-10-22 Thread Marko Lindqvist
URL: Summary: Ruledit Windows Installer package Project: Freeciv Submitted by: cazfi Submitted on: Fri 23 Oct 2015 03:01:10 AM EEST Category: bootstrap Priority: 5 - Normal

[Freeciv-Dev] [patch #6452] sandbox ruleset

2015-10-22 Thread Marko Lindqvist
Update of patch #6452 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #2: Initial patch attached. First copy civ2civ3 directory as sandbox and civ2civ3.serv as

[Freeciv-Dev] [patch #6471] Force government menu icons visible

2015-10-22 Thread Marko Lindqvist
URL: Summary: Force government menu icons visible Project: Freeciv Submitted by: cazfi Submitted on: Fri 23 Oct 2015 02:55:59 AM EEST Category: client-gtk-3.0 Priority: 5 -

[Freeciv-Dev] [patch #6455] SDL 2 client: Use ruleset defined action ui names

2015-10-22 Thread Sveinung Kvilhaugsvik
Update of patch #6455 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23953] Autogenerated help claims that disband in a city has a profit

2015-10-22 Thread Sveinung Kvilhaugsvik
Update of bug #23953 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6467] Make target/actor exists sanity checks asserts

2015-10-22 Thread Sveinung Kvilhaugsvik
Update of patch #6467 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: 3.0-Make-target-actor-exists-sanity-checks-asserts.patch Size:13 KB File

[Freeciv-Dev] [patch #6454] Explain if action blocks action

2015-10-22 Thread Sveinung Kvilhaugsvik
Update of patch #6454 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6453] Centralize action blocks action

2015-10-22 Thread Sveinung Kvilhaugsvik
Update of patch #6453 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6451] i18n: the Freeciv source files are UTF-8

2015-10-22 Thread Sveinung Kvilhaugsvik
Update of patch #6451 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6434] Include a scenario with a complex situation

2015-10-22 Thread Sveinung Kvilhaugsvik
Update of patch #6434 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Follow-up Comment #8: > It's very

[Freeciv-Dev] [bug #23958] 1: in city_owner() [city.c::1062]: assertion '((void *)0) != pcity' failed.

2015-10-22 Thread anonymous
URL: Summary: 1: in city_owner() [city.c::1062]: assertion '((void *)0) != pcity' failed. Project: Freeciv Submitted by: None Submitted on: Thu 22 Oct 2015 09:53:48 AM UTC Category: None

[Freeciv-Dev] [patch #6440] Remove gtk3-client option about Better Fog of War

2015-10-22 Thread Marko Lindqvist
Update of patch #6440 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #23946] Crash when connectdialog server list has entries

2015-10-22 Thread Marko Lindqvist
Update of bug #23946 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #6437] Testmatic

2015-10-22 Thread Marko Lindqvist
Update of patch #6437 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #6429] Get rid of gtk_dialog_get_action_area() usage

2015-10-22 Thread Marko Lindqvist
Update of patch #6429 (project freeciv): Category: client-gtk-3+ => client-gtk-3.0 Status:None => Ready For Test Planned Release: 3.0.0 => 2.5.2, 2.6.0, 3.0.0

[Freeciv-Dev] [bug #23958] 1: in city_owner() [city.c::1062]: assertion '((void *)0) != pcity' failed.

2015-10-22 Thread anonymous
Additional Item Attachment, bug #23958 (project freeciv): File name: freeciv-T0116-Y00320-auto.sav.xz Size:51 KB ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #5217] advspace.[ch] to server/advisors

2015-10-22 Thread Marko Lindqvist
Update of patch #5217 (project freeciv): Status:Done => Ready For Test Open/Closed: Closed => Open Planned Release: 2.6.0 => 2.5.2, 2.6.0

[Freeciv-Dev] [bug #22934] Spaceship part not placed if client not connected when it's built

2015-10-22 Thread Marko Lindqvist
Follow-up Comment #4, bug #22934 (project freeciv): > Other branches need to backport these changes first. S2_6 is already ok, S2_5 backport in patch #5217 ___ Reply to this item at:

[Freeciv-Dev] [bug #22934] Spaceship part not placed if client not connected when it's built

2015-10-22 Thread Marko Lindqvist
Update of bug #22934 (project freeciv): Depends on: => patch #5217 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [bug #23952] Requesting unit_edit while no unit selected crashes freeciv-ruledit

2015-10-22 Thread Marko Lindqvist
Update of bug #23952 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #23592] various failures depending on locale

2015-10-22 Thread Marko Lindqvist
Follow-up Comment #1, bug #23592 (project freeciv): See also bug #23861 ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [patch #6434] Include a scenario with a complex situation

2015-10-22 Thread Sveinung Kvilhaugsvik
Follow-up Comment #10, patch #6434 (project freeciv): > You wanted this committed to TRUNK only? I didn't want to over promise when I first tried to contact the authors. Would inclusion in 2.6 require conversion to the 2.6 format? I assume that the authors don't have 2.6. Could make it harder

[Freeciv-Dev] [patch #6468] savegame: use stored diplstate_type order

2015-10-22 Thread Sveinung Kvilhaugsvik
URL: Summary: savegame: use stored diplstate_type order Project: Freeciv Submitted by: sveinung Submitted on: Thu 22 Oct 2015 05:00:39 PM UTC Category: general Priority: 5 -

[Freeciv-Dev] [bug #23947] Targeted tech steal dialog does not check tech gettability.

2015-10-22 Thread Marko Lindqvist
Update of bug #23947 (project freeciv): Assigned to:None => sveinung ___ Reply to this item at: ___ Message

[Freeciv-Dev] [patch #6434] Include a scenario with a complex situation

2015-10-22 Thread Marko Lindqvist
Follow-up Comment #11, patch #6434 (project freeciv): > Would inclusion in 2.6 require conversion to the 2.6 format? While our current practice is to keep format of included scenarios updated to match the freeciv version, we could make exception in this case. The reason we want to have the