[Freeciv-Dev] [bug #21730] minimap size

2015-10-27 Thread wotan
Follow-up Comment #1, bug #21730 (project freeciv): I agree when you compile freeciv, you can set the mapsize manually, would be nice if this was a client setting gtk2 client ./client/options.h : 469 #define GUI_GTK_OVERVIEW_MIN_XSIZE 200 #define GUI_GTK_OVERVIEW_MIN_YSIZE 200

[Freeciv-Dev] [task #7952] Tracking release 2.5.2

2015-10-27 Thread Marko Lindqvist
Follow-up Comment #2, task #7952 (project freeciv): At the moment we have 27 bugs and 9 patches targeted to S2_5, of which all patches and 22 bugs are targeted specifically to 2.5.2 already. Please keep your ticket status updated. ___

[Freeciv-Dev] [bug #23969] Client segfault on quit, preceded by Gtk-CRITICAL IA__gtk_text_buffer errors

2015-10-27 Thread Marko Lindqvist
Follow-up Comment #5, bug #23969 (project freeciv): Patch for S2_6, to be rebased on top of bug #23950 later. Implemented using callback parameter to options_save(). (file #25481) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [bug #23861] Version 2.5.1 hangs up on Windows XP?

2015-10-27 Thread Marko Lindqvist
Follow-up Comment #18, bug #23861 (project freeciv): > then it should reveal in the console what was the message that it was unable to write to the chatline. -> this message is probably bug #23969 To avoid confusion; most likely this has nothing to do with the actual problem in this ticket.

[Freeciv-Dev] [bug #23872] No way to load "xxx.sav" when "xxx.sav.bz2" exist

2015-10-27 Thread Marko Lindqvist
Update of bug #23872 (project freeciv): Planned Release: 2.5.2, 2.6.0, 3.0.0 => 2.5.x, 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [bug #23961] Gtk-WARNING **: Don't know color 'u'

2015-10-27 Thread Marko Lindqvist
Update of bug #23961 (project freeciv): Planned Release: 2.5.2, 2.6.0, 3.0.0 => 2.5.x, 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [bug #23989] Public netitnf.h header has non-public HAVE_SOCKLEN_T

2015-10-27 Thread Marko Lindqvist
URL: Summary: Public netitnf.h header has non-public HAVE_SOCKLEN_T Project: Freeciv Submitted by: cazfi Submitted on: Tue 27 Oct 2015 06:24:33 PM EET Category: general

[Freeciv-Dev] [bug #23978] Europe 1901 claims the closest diplstate ever between allies is "No contact"

2015-10-27 Thread Sveinung Kvilhaugsvik
Update of bug #23978 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6265] Show ruleset defined text in "Build Type x Base" menu entries.

2015-10-27 Thread Marko Lindqvist
Follow-up Comment #2, patch #6265 (project freeciv): That's what gettext return for an empty string (""). Most likely you are trying to construct the menu before receiving the ruleset defined string from the server. Note also that you need to refresh it when ever rulesets are changed.

[Freeciv-Dev] [bug #23984] Conversion from 'enum diplrel_other' to 'enum citytile_type'

2015-10-27 Thread Sveinung Kvilhaugsvik
Update of bug #23984 (project freeciv): Status:None => Ready For Test Assigned to:None => sveinung Release: => TRUNK Operating System:

[Freeciv-Dev] [patch #6483] Make the sciencebox setting SSET_RULES_HEAVY

2015-10-27 Thread Sveinung Kvilhaugsvik
Update of patch #6483 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6481] Introduce a heavy scenario rule setting class

2015-10-27 Thread Sveinung Kvilhaugsvik
Update of patch #6481 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6482] Make the killstack setting SSET_RULES_HEAVY

2015-10-27 Thread Sveinung Kvilhaugsvik
Update of patch #6482 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23973] Peace and Alliance is closer than "Never met"

2015-10-27 Thread Sveinung Kvilhaugsvik
Update of bug #23973 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6478] savegame3: store diplstate_type by name

2015-10-27 Thread Sveinung Kvilhaugsvik
Update of patch #6478 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6265] Show ruleset defined text in "Build Type x Base" menu entries.

2015-10-27 Thread mir3x
Update of patch #6265 (project freeciv): Status:None => Need Info ___ Follow-up Comment #1: Q_(terrain_control.gui_type_base1) returns nothing for english language, for polish returns

[Freeciv-Dev] [patch #6496] Look ws2tcpip.h for socklen_t definition

2015-10-27 Thread Marko Lindqvist
URL: Summary: Look ws2tcpip.h for socklen_t definition Project: Freeciv Submitted by: cazfi Submitted on: Tue 27 Oct 2015 06:31:55 PM EET Category: bootstrap Priority: 5 -

[Freeciv-Dev] [bug #23888] explorer_goto() can mess goto_tile for AI task using it

2015-10-27 Thread Marko Lindqvist
Follow-up Comment #4, bug #23888 (project freeciv): - S2_5 fix that simply removes goto_tile changing form the autoexplorer. It's not like the information would be accurate and/or relevant any more by the time client may see it. (file #25488)

[Freeciv-Dev] [patch #6434] Include a scenario with a complex situation

2015-10-27 Thread Sveinung Kvilhaugsvik
Update of patch #6434 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6471] Force government menu icons visible

2015-10-27 Thread Marko Lindqvist
Update of patch #6471 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #23975] Disasters setting not initialized in game_defaults() (game_init())

2015-10-27 Thread Marko Lindqvist
Update of bug #23975 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #23872] No way to load "xxx.sav" when "xxx.sav.bz2" exist

2015-10-27 Thread Marko Lindqvist
Update of bug #23872 (project freeciv): Planned Release: 2.5.x, 2.6.0, 3.0.0 => 2.5.3, 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [bug #23976] Traits have not been documented in ruleset comments

2015-10-27 Thread Marko Lindqvist
Update of bug #23976 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #1: S2_5 version, commit candidate already. In other branches any patch would conflict with patch

[Freeciv-Dev] [patch #6499] Use -Wno-tautological-compare on all builds

2015-10-27 Thread Marko Lindqvist
URL: Summary: Use -Wno-tautological-compare on all builds Project: Freeciv Submitted by: cazfi Submitted on: Tue 27 Oct 2015 09:51:31 PM EET Category: bootstrap Priority: 5 -

[Freeciv-Dev] [bug #23966] Segfault when loading in Freeciv web

2015-10-27 Thread Andreas Røsdal
Follow-up Comment #2, bug #23966 (project freeciv): Attaching a savegame where this crash can be reproduced. (file #25495) ___ Additional Item Attachment: File name: lambrus.sav.xz Size:299 KB

[Freeciv-Dev] [bug #22786] "Manual Turn Done in AI mode" not useful?

2015-10-27 Thread Marko Lindqvist
Follow-up Comment #3, bug #22786 (project freeciv): The server part has been moved to -> bug #23991 ___ Reply to this item at: ___ Message sent via/by Gna!

[Freeciv-Dev] [patch #6477] Accept city name suggestion with Enter

2015-10-27 Thread Marko Lindqvist
Update of patch #6477 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #6498] Use "gtk4" namespace for gtk3x options

2015-10-27 Thread Marko Lindqvist
URL: Summary: Use "gtk4" namespace for gtk3x options Project: Freeciv Submitted by: cazfi Submitted on: Tue 27 Oct 2015 09:45:53 PM EET Category: client Priority: 5 - Normal

[Freeciv-Dev] [bug #23991] Turn never finishing when last client to do turn done under AI control

2015-10-27 Thread Marko Lindqvist
URL: Summary: Turn never finishing when last client to do turn done under AI control Project: Freeciv Submitted by: cazfi Submitted on: Tue 27 Oct 2015 10:09:47 PM EET Category: general

[Freeciv-Dev] [bug #23991] Turn never finishing when last client to do turn done under AI control

2015-10-27 Thread Marko Lindqvist
Follow-up Comment #1, bug #23991 (project freeciv): I think we've hit this bug after voting about /aitoggle. At least once in such a situation I had to resolt to temporarily turning timeout on to force one turn change that way. ___ Reply

[Freeciv-Dev] [patch #6497] Qt client - show players information in network page

2015-10-27 Thread mir3x
URL: Summary: Qt client - show players information in network page Project: Freeciv Submitted by: mir3x Submitted on: Tue 27 Oct 2015 07:59:28 PM CET Category: client-qt

[Freeciv-Dev] [bug #23992] Client page change in queue mess

2015-10-27 Thread Marko Lindqvist
URL: Summary: Client page change in queue mess Project: Freeciv Submitted by: cazfi Submitted on: Tue 27 Oct 2015 11:19:34 PM EET Category: client-sdl2 Severity: 3 - Normal

[Freeciv-Dev] [bug #23993] Clang 3.7 warnings in trunk

2015-10-27 Thread Louis Moureaux
URL: Summary: Clang 3.7 warnings in trunk Project: Freeciv Submitted by: louis94 Submitted on: mar. 27 oct. 2015 21:31:48 UTC Category: None Severity: 3 - Normal

[Freeciv-Dev] [patch #6501] New configure option --disable-delta-protocol

2015-10-27 Thread Sveinung Kvilhaugsvik
URL: Summary: New configure option --disable-delta-protocol Project: Freeciv Submitted by: sveinung Submitted on: Tue 27 Oct 2015 11:00:32 PM UTC Category: freeciv-web

[Freeciv-Dev] [bug #23966] Segfault when loading in Freeciv web

2015-10-27 Thread Marko Lindqvist
Follow-up Comment #3, bug #23966 (project freeciv): First error it gives is about xz-compression: XZ: "Progress not possible" (10) Does freeciv-web in production have bug #23891 fixed? ___ Reply to this item at:

[Freeciv-Dev] [bug #23966] Segfault when loading in Freeciv web

2015-10-27 Thread Andreas Røsdal
Follow-up Comment #4, bug #23966 (project freeciv): >Does freeciv-web in production have bug #23891 fixed? No. So this seems to be a very likely cause. Thanks! ___ Reply to this item at:

[Freeciv-Dev] [bug #23988] Feature request: all units on a tile are shown in the bar on the right side

2015-10-27 Thread Marko Lindqvist
Follow-up Comment #1, bug #23988 (project freeciv): Am I right to assume that you are currently playing with Game -> Options -> Local Client -> Interface -> Arrange Widgets for small displays enabled? It is by default (in gtk3-client we could make the default to depend on actual screen size in

[Freeciv-Dev] [patch #6500] generate_packets.py: ignore argument position

2015-10-27 Thread Sveinung Kvilhaugsvik
URL: Summary: generate_packets.py: ignore argument position Project: Freeciv Submitted by: sveinung Submitted on: Tue 27 Oct 2015 10:57:47 PM UTC Category: general Priority: 5

[Freeciv-Dev] [bug #23962] The helptext of Pikemen don't mention the defense bonus vs horses

2015-10-27 Thread Sveinung Kvilhaugsvik
Update of bug #23962 (project freeciv): Assigned to:None => sveinung ___ Follow-up Comment #4: > Sveinung; will you take the S2_6/TRUNK autogeneration part? Yes.

[Freeciv-Dev] [patch #6490] civ2civ3: force establish trade route

2015-10-27 Thread Sveinung Kvilhaugsvik
Update of patch #6490 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6502] Cleanup begin_turn() is_new_turn checks

2015-10-27 Thread Marko Lindqvist
URL: Summary: Cleanup begin_turn() is_new_turn checks Project: Freeciv Submitted by: cazfi Submitted on: Wed 28 Oct 2015 01:12:30 AM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #6503] Remove savegame version checks from savegame3.c

2015-10-27 Thread Marko Lindqvist
URL: Summary: Remove savegame version checks from savegame3.c Project: Freeciv Submitted by: cazfi Submitted on: Wed 28 Oct 2015 01:17:36 AM EET Category: general Priority: 5 -

[Freeciv-Dev] [patch #6246] Drop sdl1.2-mixer support

2015-10-27 Thread Marko Lindqvist
Update of patch #6246 (project freeciv): Planned Release: 3.0.0 => 3.1.0 ___ Follow-up Comment #1: Sdl1.2-mixer support is really just a couple of lines in sound.m4 to provide flags to include

[Freeciv-Dev] [bug #22710] Turn demographics statistics refreshed on save+load

2015-10-27 Thread Marko Lindqvist
Update of bug #22710 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #2: Load correct score from the savegame. (file #25500, file #25501)

[Freeciv-Dev] [bug #23850] Great Library tech not announced

2015-10-27 Thread anonymous
Follow-up Comment #2, bug #23850 (project freeciv): I made a small edit to the logic of the found_new_tech() of statement in techtools.c. Now all non researched tech provide what tech was found and what is being researched next, for example, techs gained from philosophy, and techs from wonders.

[Freeciv-Dev] [bug #23402] An immediate advances message needs to be displayed specifically.

2015-10-27 Thread Marko Lindqvist
Update of bug #23402 (project freeciv): Category:None => general Status:None => Duplicate Assigned to:None => cazfi

[Freeciv-Dev] [bug #21730] minimap size

2015-10-27 Thread Christian Knoke
Update of bug #21730 (project freeciv): Category:None => client-gtk-3.0 ___ Follow-up Comment #2: Hello Wotan, I wonder why I wrote this, originally. I think it was because of the vertical

[Freeciv-Dev] [patch #6444] Ruleset selection gui

2015-10-27 Thread mir3x
Additional Item Attachment, patch #6444 (project freeciv): File name: qt_pregame_options_v2-s26_trunk.patch.bz2 Size:2 KB File name: qt_pregame_options_v2.patch.bz2 Size:2 KB ___ Reply to this item at:

[Freeciv-Dev] [bug #23987] Feature request: Mark enemies on the map

2015-10-27 Thread Christian Knoke
URL: Summary: Feature request: Mark enemies on the map Project: Freeciv Submitted by: chrisk Submitted on: Tue 27 Oct 2015 02:48:34 PM CET Category: client-gtk-3.0 Severity: 3

[Freeciv-Dev] [bug #23988] Feature request: all units on a tile are shown in the bar on the right side

2015-10-27 Thread Christian Knoke
URL: Summary: Feature request: all units on a tile are shown in the bar on the right side Project: Freeciv Submitted by: chrisk Submitted on: Tue 27 Oct 2015 02:51:58 PM CET Category:

[Freeciv-Dev] [bug #21730] minimap size

2015-10-27 Thread wotan
Follow-up Comment #3, bug #21730 (project freeciv): oh yes gtk3 used to have a bug where the minimap window wouldn't resize the content. scrollbars are horrible and the gtk2 client is still the best client out there, you can rearrange the windows just as you like and its stable and fast, gtk3 is