[Freeciv-Dev] [patch #7273] Move packets.def to common/networking/

2016-06-16 Thread Marko Lindqvist
URL: Summary: Move packets.def to common/networking/ Project: Freeciv Submitted by: cazfi Submitted on: Fri 17 Jun 2016 07:18:52 AM EEST Category: bootstrap Priority: 5 -

[Freeciv-Dev] [bug #24654] Limit of 15 fragments

2016-06-16 Thread Marko Lindqvist
Update of bug #24654 (project freeciv): Status:None => Ready For Test Planned Release: => 2.6.0, 3.0.0 ___ Follow-up Comment #3: Checking through

[Freeciv-Dev] [patch #7272] game.ruleset 'froḿ' -> 'from'

2016-06-16 Thread Marko Lindqvist
URL: Summary: game.ruleset 'froḿ' -> 'from' Project: Freeciv Submitted by: cazfi Submitted on: Fri 17 Jun 2016 06:49:41 AM EEST Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [bug #24721] MQTX music

2016-06-16 Thread Frank
Follow-up Comment #2, bug #24721 (project freeciv): That should be reproducible, a broken link doesn't help (untested: web archive). For https://commons.wikimedia.org/wiki/File:CullamBruce-Lockhart--Dawning_Fanfare.oga I'm confident that it should survive minor accidents like a shutdown of Gna!

[Freeciv-Dev] [patch #7266] Document the UnitState req type's properties

2016-06-16 Thread Sveinung Kvilhaugsvik
Update of patch #7266 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24756] README.effects: minor formating fix

2016-06-16 Thread Sveinung Kvilhaugsvik
Update of bug #24756 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24749] tileset problem after 1st start

2016-06-16 Thread Frank
Follow-up Comment #1, bug #24749 (project freeciv): Yes, that's a known problem for 2.5 and http://freeciv.wikia.com/wiki/Ancients If you want to start a ruleset needing a non-default tileset you need two options: -r ruleset (for "read ruleset.serv" presumably containing command "rulesetdir

[Freeciv-Dev] [patch #7260] Action enabler control regular attacks

2016-06-16 Thread Sveinung Kvilhaugsvik
Update of patch #7260 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7264] unit order validate actions with 0 range

2016-06-16 Thread Sveinung Kvilhaugsvik
Update of patch #7264 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24654] Limit of 15 fragments

2016-06-16 Thread Frank
Follow-up Comment #2, bug #24654 (project freeciv): The comment was in March, presumably I was talking about 2.5.3. Quick 2.5.4 test changing 12 to 16 in a working ruleset: No bang, no crash. 100: No bang, no crash. 255: No bang, no crash. 256: Bang, "Trying to put 256 into 8 bits; it will

[Freeciv-Dev] [patch #7271] Stop assuming unchangeable tech research reqs

2016-06-16 Thread Sveinung Kvilhaugsvik
Additional Item Attachment, patch #7271 (project freeciv): File name: 0002-Stop-assuming-unchangeable-tech-research-reqs.patch Size:6 KB ___ Reply to this item at:

[Freeciv-Dev] [patch #7271] Stop assuming unchangeable tech research reqs

2016-06-16 Thread Sveinung Kvilhaugsvik
URL: Summary: Stop assuming unchangeable tech research reqs Project: Freeciv Submitted by: sveinung Submitted on: Thu 16 Jun 2016 10:53:29 PM UTC Category: general Priority: 5

[Freeciv-Dev] [bug #24449] Windows Installer snapshot build versions always considered "modified"

2016-06-16 Thread Marko Lindqvist
Update of bug #24449 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #2: Fix that svn reverts changes made under translation/ between builds of packages. (file #27563)

[Freeciv-Dev] [bug #24753] Typo "invididual" instead of "individual"

2016-06-16 Thread Marko Lindqvist
Update of bug #24753 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24711] The save game is wrong about what the closest relationship ...

2016-06-16 Thread Sveinung Kvilhaugsvik
Follow-up Comment #3, bug #24711 (project freeciv): > It would be good to have bug number this is duplicate of listed here, bug #23973 ___ Reply to this item at:

[Freeciv-Dev] [bug #24677] Modpack installer not respecting dir separator

2016-06-16 Thread Marko Lindqvist
Update of bug #24677 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7270] Log cleartext field range assert failure reason also when asserts enabled

2016-06-16 Thread Marko Lindqvist
URL: Summary: Log cleartext field range assert failure reason also when asserts enabled Project: Freeciv Submitted by: cazfi Submitted on: Thu 16 Jun 2016 07:20:02 PM EEST Category: general

[Freeciv-Dev] [bug #24711] The save game is wrong about what the closest relationship ...

2016-06-16 Thread Marko Lindqvist
Update of bug #24711 (project freeciv): Category:None => general Status:None => Duplicate Assigned to:None => sveinung Open/Closed:

[Freeciv-Dev] [patch #7238] Make action probability a range

2016-06-16 Thread Sveinung Kvilhaugsvik
Follow-up Comment #2, patch #7238 (project freeciv): I have done some work. I hope to get it ready before the end of the coming week. ___ Reply to this item at:

[Freeciv-Dev] [bug #21347] Ability to not save resources not exposed to scenario editor

2016-06-16 Thread Marko Lindqvist
Update of bug #21347 (project freeciv): Status:None => Ready For Test Contains string changes:None => Yes ___ Follow-up Comment #3: S2_6 version

[Freeciv-Dev] [patch #7265] Action probability for the "Attack" action

2016-06-16 Thread Sveinung Kvilhaugsvik
Update of patch #7265 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: 0004-Action-probability-for-the-Attack-action-v2.patch Size:0 KB

[Freeciv-Dev] [bug #21347] Ability to not save resources not exposed to scenario editor

2016-06-16 Thread Marko Lindqvist
Follow-up Comment #2, bug #21347 (project freeciv): TRUNK commit candidate. S2_6 to follow. (file #27558) ___ Additional Item Attachment: File name: EditorHaveResources-2.patchSize:16 KB

[Freeciv-Dev] [patch #7238] Make action probability a range

2016-06-16 Thread Marko Lindqvist
Follow-up Comment #1, patch #7238 (project freeciv): Any progress on this? Out of current 3 S2_6 npf blocker tickets, this is the only one that I don't have plans to close myself within a week. ___ Reply to this item at:

[Freeciv-Dev] [bug #24651] players_non_invade() & Armistice

2016-06-16 Thread Marko Lindqvist
Update of bug #24651 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24760] AI player production change penalty inconsistency

2016-06-16 Thread Marko Lindqvist
Update of bug #24760 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #1: Fix The H_AWAY part from the ai/default/ is not part of this, even if it exist. (file #27555,

[Freeciv-Dev] freeciv-2.7

2016-06-16 Thread Marko Lindqvist
I've been thinking possibility of freeciv-2.7 between freeciv-2.6 and freeciv-3.0. S2_7 would be branched from S2_6, some time after S2_6 npf (last freeze stage). The idea of such a version would be providing some of the post-2.6 improvements before 3.0 as wait between freeciv-2.6 and freeciv-3.0

[Freeciv-Dev] [patch #7267] Add the new UnitState property OnNativeTile

2016-06-16 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #7267 (project freeciv): v2: * fix translation comment (file #27554) ___ Additional Item Attachment: File name: 0008-Add-the-new-UnitState-property-OnNativeTile-v2.patch Size:6 KB

[Freeciv-Dev] [bug #24755] OnLivableTile doesn't equal OnNativeTile

2016-06-16 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, bug #24755 (project freeciv): v2: * apply on current SVN * fix translation comment (file #27552, file #27553) ___ Additional Item Attachment: File name: 3.0-OnLivableTile-doesn-t-equal-OnNativeTile-v2.patch Size:1 KB

[Freeciv-Dev] [patch #7269] Make AI to use change_build_target()

2016-06-16 Thread Marko Lindqvist
URL: Summary: Make AI to use change_build_target() Project: Freeciv Submitted by: cazfi Submitted on: Thu 16 Jun 2016 01:12:44 PM EEST Category: ai Priority: 5 - Normal

[Freeciv-Dev] [bug #24760] AI player production change penalty inconsistency

2016-06-16 Thread Marko Lindqvist
URL: Summary: AI player production change penalty inconsistency Project: Freeciv Submitted by: cazfi Submitted on: Thu 16 Jun 2016 01:07:07 PM EEST Category: ai Severity: 3 -

[Freeciv-Dev] [patch #7217] Document FREECIV_LABEL_FORCE

2016-06-16 Thread Marko Lindqvist
Update of patch #7217 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #6908] Some corrections to translatable strings

2016-06-16 Thread Marko Lindqvist
Follow-up Comment #5, patch #6908 (project freeciv): New S2_6 and TRUNK versions, updated against svn (file #27548, file #27549) ___ Additional Item Attachment: File name: 6908-2.patch Size:2 KB File name:

[Freeciv-Dev] [bug #24627] Property editor clears other game properties when others are changed

2016-06-16 Thread Marko Lindqvist
Update of bug #24627 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7268] Allocate slot for 2.7 client option file

2016-06-16 Thread Marko Lindqvist
URL: Summary: Allocate slot for 2.7 client option file Project: Freeciv Submitted by: cazfi Submitted on: Thu 16 Jun 2016 11:52:48 AM EEST Category: client Priority: 5 - Normal