[Freeciv-Dev] [patch #7997] Add new function popup_combat_info

2016-11-15 Thread mir3x
URL: Summary: Add new function popup_combat_info Project: Freeciv Submitted by: mir3x Submitted on: Wed 16 Nov 2016 01:17:18 AM CET Category: client Priority: 5 - Normal

[Freeciv-Dev] [patch #7987] Precious FREECIV_LABEL_FORCE

2016-11-15 Thread Marko Lindqvist
Update of patch #7987 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7984] Sandbox ruleset fortress and airbase hides units inside

2016-11-15 Thread Marko Lindqvist
Update of patch #7984 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7996] Extra help to say if extra hides units inside

2016-11-15 Thread Marko Lindqvist
URL: Summary: Extra help to say if extra hides units inside Project: Freeciv Submitted by: cazfi Submitted on: Tue 15 Nov 2016 10:15:48 PM EET Category: client Priority: 5 - Nor

[Freeciv-Dev] [bug #25284] gtk3 can't pillage ruins

2016-11-15 Thread wotan
Follow-up Comment #4, bug #25284 (project freeciv): Ok now it does work for a Marines unit, but not for Engineer unit, where I expected it. ___ Reply to this item at:

[Freeciv-Dev] [patch #7995] Spaces around '!='

2016-11-15 Thread Marko Lindqvist
URL: Summary: Spaces around '!=' Project: Freeciv Submitted by: cazfi Submitted on: Tue 15 Nov 2016 09:50:41 PM EET Category: general Priority: 5 - Normal Stat

[Freeciv-Dev] [bug #25284] gtk3 can't pillage ruins

2016-11-15 Thread wotan
Follow-up Comment #3, bug #25284 (project freeciv): patch doesn't work for me, does it work on savegames from before the patch? ___ Reply to this item at: ___ M

[Freeciv-Dev] [patch #7986] Spaces around '=='

2016-11-15 Thread Marko Lindqvist
Update of patch #7986 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #25306] Theme installed to wrong directory

2016-11-15 Thread Marko Lindqvist
URL: Summary: Theme installed to wrong directory Project: Freeciv Submitted by: cazfi Submitted on: Tue 15 Nov 2016 09:38:27 PM EET Category: client-gtk-3.22 Severity: 3 - Norma

[Freeciv-Dev] [patch #7758] [Metaticket] gtk3.22-client for S2_6

2016-11-15 Thread Marko Lindqvist
Update of patch #7758 (project freeciv): Status:None => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #25294] Flight units does not return automatically (sometimes)

2016-11-15 Thread mir3x
Update of bug #25294 (project freeciv): Status:None => Ready For Test Planned Release: => 2.5.6 ___ Follow-up Comment #2: OK I got it, seems

[Freeciv-Dev] [bug #25284] gtk3 can't pillage ruins

2016-11-15 Thread Marko Lindqvist
Update of bug #25284 (project freeciv): Category: client-gtk-3.0 => general Status:None => Ready For Test Planned Release: => 2.6.0, 3.0.0 __

[Freeciv-Dev] [bug #25294] Flight units does not return automatically (sometimes)

2016-11-15 Thread mir3x
Follow-up Comment #1, bug #25294 (project freeciv): I couldnt figure whats wrong but: server finds path and refuel point but unit doesnt move to refuel point. It dossnt happen in 2.6. Something wrong might be here: alive = adv_follow_path(punit, path, ptile); Alive is returned ok, but unit does

[Freeciv-Dev] [patch #7994] Qt client - ported popup_musicset_suggestion_dialog()

2016-11-15 Thread mir3x
URL: Summary: Qt client - ported popup_musicset_suggestion_dialog() Project: Freeciv Submitted by: mir3x Submitted on: Tue 15 Nov 2016 05:23:13 PM CET Category: client-qt Priori

[Freeciv-Dev] [patch #7993] Qt client - ported popup_soundset_suggestion_dialog()

2016-11-15 Thread mir3x
URL: Summary: Qt client - ported popup_soundset_suggestion_dialog() Project: Freeciv Submitted by: mir3x Submitted on: Tue 15 Nov 2016 05:15:56 PM CET Category: client-qt Priori

[Freeciv-Dev] [patch #7091] Implement popup_tileset_suggestion_dialog()

2016-11-15 Thread mir3x
Update of patch #7091 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x Planned Release: 3.0.0 => 2.6, 3.0.0 Contains string changes:

[Freeciv-Dev] [patch #7992] Remove base_index()

2016-11-15 Thread Marko Lindqvist
URL: Summary: Remove base_index() Project: Freeciv Submitted by: cazfi Submitted on: Tue 15 Nov 2016 03:34:10 PM EET Category: general Priority: 5 - Normal Sta

[Freeciv-Dev] [bug #25134] Request for server-side CMA for Freeciv-web

2016-11-15 Thread Marko Lindqvist
Follow-up Comment #2, bug #25134 (project freeciv): > CMA/governors are server side. No, they are not. They are (the only) kind of client agents. However, much of the code governor uses is in common/aicore/ (it's also used by the server for AI players). _

[Freeciv-Dev] [bug #25134] Request for server-side CMA for Freeciv-web

2016-11-15 Thread mir3x
Follow-up Comment #1, bug #25134 (project freeciv): CMA/governors are server side. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/ __

[Freeciv-Dev] [bug #25302] SC_LOCK namespace conflict

2016-11-15 Thread Marko Lindqvist
URL: Summary: SC_LOCK namespace conflict Project: Freeciv Submitted by: cazfi Submitted on: Tue 15 Nov 2016 01:39:19 PM EET Category: client-qt Severity: 3 - Normal

[Freeciv-Dev] [patch #7528] Qt client act sel dlg: switch target unit

2016-11-15 Thread mir3x
Update of patch #7528 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x Contains string changes:None => No _

[Freeciv-Dev] [patch #7985] Optimise autoattack transport depth check

2016-11-15 Thread Jacob Nevins
Update of patch #7985 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at: