Update of bug #17969 (project freeciv):
Status:None = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #17969 (project freeciv):
Status: Fixed = Duplicate
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Follow-up Comment #1, bug #17969 (project freeciv):
In 2.3.0-beta4 the garrisoning is better, but sometimes when an AI is under
heavy assault (my Frigates vs. his Phalanxes), the AI inexplicably abandons
cities and allows for a complete walk-in. This doesn't typically save the
lives of the
URL:
http://gna.org/bugs/?17969
Summary: AI does not keep cities garrisoned
Project: Freeciv
Submitted by: bvanevery
Submitted on: Wed 30 Mar 2011 08:43:34 PM GMT
Category: ai
Severity: 3 - Normal