[Freeciv-Dev] [bug #17969] AI does not keep cities garrisoned

2014-01-26 Thread Marko Lindqvist
Update of bug #17969 (project freeciv): Status:None = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #17969] AI does not keep cities garrisoned

2014-01-26 Thread Marko Lindqvist
Update of bug #17969 (project freeciv): Status: Fixed = Duplicate ___ Reply to this item at: http://gna.org/bugs/?17969 ___ Message sent

[Freeciv-Dev] [bug #17969] AI does not keep cities garrisoned

2011-04-27 Thread Brandon J. Van Every
Follow-up Comment #1, bug #17969 (project freeciv): In 2.3.0-beta4 the garrisoning is better, but sometimes when an AI is under heavy assault (my Frigates vs. his Phalanxes), the AI inexplicably abandons cities and allows for a complete walk-in. This doesn't typically save the lives of the

[Freeciv-Dev] [bug #17969] AI does not keep cities garrisoned

2011-03-30 Thread Brandon J. Van Every
URL: http://gna.org/bugs/?17969 Summary: AI does not keep cities garrisoned Project: Freeciv Submitted by: bvanevery Submitted on: Wed 30 Mar 2011 08:43:34 PM GMT Category: ai Severity: 3 - Normal