[Freeciv-Dev] [bug #21197] Info fieldset should show effects in the contextual menu for trade [1]

2013-10-14 Thread DynV
URL: http://gna.org/bugs/?21197 Summary: Info fieldset should show effects in the contextual menu for trade [1] Project: Freeciv Submitted by: dynv Submitted on: Mon 14 Oct 2013 11:37:20 PM GMT Category: None

[Freeciv-Dev] [bug #21197] Info fieldset should show effects in the contextual menu for trade [1]

2013-10-14 Thread DynV
Follow-up Comment #1, bug #21197 (project freeciv): Category = client ___ Reply to this item at: http://gna.org/bugs/?21197 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #21197] Info fieldset should show effects in the contextual menu for trade [1]

2013-10-14 Thread Marko Lindqvist
Follow-up Comment #2, bug #21197 (project freeciv): I think affected improvements in our rulesets are Super Highways and Colossus for trade, Offshore Platform and King Richards Crusade for production, Harbour for food. Those affect *tile* output that citizens then collect, not *city* bonuses on

[Freeciv-Dev] [bug #21197] Info fieldset should show effects in the contextual menu for trade [1]

2013-10-14 Thread DynV
Follow-up Comment #3, bug #21197 (project freeciv): How is it hard? I use the editor, I middle-click a /city/, I check in/out Super Highways, bingo! Right away, not even 1 second delay. I think developers made most aspects of the game very efficient to change, otherwise turn change would be