On Fri, 28 Dec 2012 01:27:20 PM Michael Vehrs wrote:
> >[What is `basic production'?]
>
> I think the basic production should be considered to apply per
> work-place rather than per unit. I think it would be possible to specify
> basic production per unit type, and add a multiplicative modifier to
>
> On Mon, 24 Dec 2012 12:04:49 PM Michael Vehrs wrote:
>
>>> [WOULDBENICE]
>>>
>>> Under map options, immediately clicking on any of the predefined map
>>> thumbnails does not select it. You have to open the "Import"
>>> options first. Also, when selected correctly, the filename
>
> On Tue, 25 Dec 2012 11:02:52 AM Michael Vehrs wrote:
>
>>> [WOULDBENICE] Russian coat production
>>>
>> Fixed. The same problem had plagued the Swedish advantage. The solution
>> was to limit the hammer production bonus to persons, so that it no
>> longer applied to the carpenter's
On 27.12.2012 13:15, Michael T. Pope wrote:
> On Mon, 24 Dec 2012 12:04:49 PM Michael Vehrs wrote:
>
>>> [WOULDBENICE]
>>>
>>> Under map options, immediately clicking on any of the predefined map
>>> thumbnails does not select it. You have to open the "Import"
>>> options first. A
My apologies I am a novice to using SF for code development. thanks for the
link. hope to have something for you freecol fans soon :D
On Fri, Dec 28, 2012 at 9:25 AM, Michael T. Pope wrote:
> On Fri, 28 Dec 2012 08:42:26 AM Jonathan Aquilina wrote:
> > Hey guys is there no version control mechan
On Fri, 28 Dec 2012 08:42:26 AM Jonathan Aquilina wrote:
> Hey guys is there no version control mechanism in place?
http://www.freecol.org/documentation/subversion.html
What puzzles me is why you would have to ask? Is sourceforge broken, or
google for that matter?
Cheers,
Mike Pope
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