Last minute scare. In testing I captured a badly located enemy fort
and decided to abandon it. This did not work. The override in the
freecol ruleset to allow abandoning colonies with stockades only
applies to stockades, not forts or fortresses. On reflection this is
not that surprising, as
FreeCol 0.10.7 has been released. This is a bug fix release to correct some
serious gameplay problems in 0.10.6. The only new feature present is some
improvements to the graphics.
Since FreeCol 0.10.6 was released there have been 18 new bug reports, of which
8 are fixed in 0.10.7, one (roads
On 07.01.2013 10:41, Michael T. Pope wrote:
Last minute scare. In testing I captured a badly located enemy fort
and decided to abandon it. This did not work. The override in the
freecol ruleset to allow abandoning colonies with stockades only
applies to stockades, not forts or fortresses.