There have been several complaints about the ability to open some panels
or dialogs several times. In some cases, it makes sense, I think. In
others, not so much. In the distant past, FreeCol had only a single
instance of most panels, all of which were created when the game
started, as far as I
Hi everyone,
I would not go along the singleton road. I think a better idea would
be to have a Panel/Dialog Factory, that is able to create Panels and
Dialogs, keep track of them and enforce - if necessary - a single
instance.
Regards.
PaoloB
On Sat, Mar 16, 2013 at 8:07 AM, Michael Vehrs wrot
On Sat, 16 Mar 2013 08:07:12 AM Michael Vehrs wrote:
> There have been several complaints about the ability to open some panels
> or dialogs several times.
Like BR#2141.
> In some cases, it makes sense, I think. In
> others, not so much. In the distant past, FreeCol had only a single
> instance o
On 16.03.2013 10:08, Michael T. Pope wrote:
> On Sat, 16 Mar 2013 08:07:12 AM Michael Vehrs wrote:
>
>> There have been several complaints about the ability to open some panels
>> or dialogs several times.
>>
> Like BR#2141.
>
>
>> In some cases, it makes sense, I think. In
>> others,