On Sun, 12 Dec 2021 21:35:42 +0100 (CET)
Stefan Fellner wrote:
> I have been working on TradeRouteInputPanel the last week and I got it
> running now.
Will have a look soon. Out of time today.
> I changed the layout so that you can now define which goods you want to load
> and or unload at a
On Sun, 12 Dec 2021 09:01:05 +
Stian Grenborgen wrote:
> The point is that we might need to write more automated tests. Writing GUI
> tests is quite difficult right now since we lack the supporting code.
Quite so. The test suite has prevented many game logic regressions, and I
have long wis
> [Stian:]
> The modal part of FreeColDialog will not prevent state altering operations
> before the player gives an answer -- so why bother?
I think my original getResponse-solution to FreeColDialog was a mistake. Sorry
about that.
If we really want modality it can better be achieved by disabl
>> [Stian:]
>> I have fixed several performance issues already. For example, we had a full
>> repaint of the
>> entire map every time the mouse moved 1px! We probably need better testing
>> in order to
>> avoid such problems in the future, as such mistakes are easy to make.
>
> [Michael T. Pope:]