On Wed, 16 Apr 2014 07:23:03 +0200
Michael Vehrs michael.bursc...@gmx.de wrote:
Was that ever fixed? I can't recall that happening.
You are right, it still happens in current games. Its probably just more
obvious in the new tiles.
That should probably wait until after the next release. I see
On 04/15/2014 12:34 PM, Michael T. Pope wrote:
On Sun, 06 Apr 2014 15:38:48 +0200
Michael Vehrs michael.bursc...@gmx.de wrote:
The rivers have been moved off-center. Rivers and forests have been
auto-generated. If you consider the approach worthwhile, I will improve
the rivers.
I can confirm
On Wed, 09 Apr 2014 17:18:33 +0200
Michael Vehrs michael.bursc...@gmx.de wrote:
You need images of individual trees, such as the ones Misiulo (I think)
provided about a year ago. These images are then assembled into forest
tiles. I'll send you the archive if you can't find it.
That would be
On Sun, 06 Apr 2014 15:38:48 +0200
Michael Vehrs michael.bursc...@gmx.de wrote:
In order to try this for yourself, you need to generate tiles with the
ForestMaker and RiverMaker tools, and change resources.properties to use
the new tiles, since I have not yet committed the tiles themselves.
I managed to snatch failure from the jaws of success, but I'm still
working on this. A preview looked quite good, but then I realized, that
the rivers must be moved to the NW and NE edges of the tile in order to
avoid occlusion. I hope I will be able to provide a few screen shots
during the