Hi,
On Sat, Jul 30, 2016 at 9:43 AM, David McMackins wrote:
>>> Uh, why are you doing that? Don't do that, you don't need to bootstrap
>>> (and it probably won't work like you want).
>>>
>>> Are you trying to use the Win32-hosted cross-compiler in actual DOS?
>
> Not sure why it shouldn't work if
>> Uh, why are you doing that? Don't do that, you don't need to bootstrap
>> (and it probably won't work like you want).
>>
>> Are you trying to use the Win32-hosted cross-compiler in actual DOS?
Not sure why it shouldn't work if compiled from source. My ideal is to
be able to actually change my
Hi David,
> I've changed to using the TP compatibility mode, and that has resolved
> most of the problems. Now, my biggest problem is getting far pointers to
> work, since they're only enabled for msdos.
You probably only use those to access the graphics RAM. Check the web,
32 bit compilers like
If you're doing C, there's
djgpp[0] (gcc, other GNU stuff, and more) and Allegro[1], GRX [2]
which has a BGI-like interface, Microwindows/Nano-X[3] which has
TinyGL (OpenGL-like), Win32-like & X11/xlib-like interfaces. Georg
Potthast has a FreeDOS distro, XFDOS[4], which integrates Nano-X &
FLTK